Provided by: xscreensaver-gl-extra_5.15-2ubuntu1_i386 bug


       starwars - draws a perspective text crawl, like at the beginning of the


       starwars  [-display  host:display.screen]  [-window]  [-root]  [-visual
       visual]  [-delay  microseconds]  [-program  command]  [-size  integer ]
       [-columns integer] [-wrap  |  -no-wrap]  [-left  |  -center  |  -right]
       [-lines  integer]  [-spin float] [-steps integer] [-delay usecs] [-font
       xlfd] [-no-textures] [-no-smooth] [-no-thick] [-fps]


       The starwars program runs another program to generate a stream of text,
       then  animates  that text receeding into the background at an angle, in
       front of a star field.


       starwars accepts the following options:

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

               Install a private colormap for the window.

       -visual visual
               Specify which visual to use.  Legal values are the  name  of  a
               visual  class,  or the id number (decimal or hex) of a specific

       -program sh-command
               The command to run to  generate  the  text  to  display.   This
               option  may  be  any string acceptable to /bin/sh.  The program
               will be run at the end of a pipe, and any  characters  that  it
               prints  to  stdout  will be printed on the starwars window.  If
               the program exits, it will be  launched  again  after  we  have
               processed all the text it produced.

               Note  that  starwars  is not a terminal emulator: programs that
               try to directly address the screen will not do what  you  might
               expect.  This program merely draws the characters on the screen
               left to right, top to bottom, in perspective.  Lines (may) wrap
               when they reach the right edge.

               In  other  words,  programs  like  fortune(1)  will  work,  but
               programs like top(1) won't.

               Some examples:
               starwars -program 'cat /usr/src/linux*/README'
               starwars -columns 30 -program 'ping'
               starwars -left -no-wrap -program 'ps -auxwwf'
               starwars -left -no-wrap -columns 45 -program 'top -bn1'
               starwars -left -columns 40 -program 'od -txC /dev/urandom'
               starwars -font fixed -program 'od -txC /dev/urandom'

       -size integer
               How large a font to use, in points.  (Well, in  some  arbitrary
               unit   we're  calling  "points"  for  the  sake  of  argument.)
               Default: 24.

       -columns integer
               How many columns of text should be visible on the  bottom  line
               of the screen.  Default: 60.

               Only  one  of  -columns and -size may be specified; if both are
               specified, -columns takes priority.

       -wrap   Word-wrap lines when they reach the rightmost column.  This  is
               the default.

               Do  not  word-wrap: just let the lines go off the right side of
               the screen.

       -left | -center | -right
               Whether to align the text flush left, centered, or flush right.
               The default is centered.

       -lines integer
               How  many  lines  should  be allowed to be on the screen before
               they fall off the end.  The default is 125.

       -spin float
               The star field on the background slowly rotates.  This  is  how
               fast.  The default is 0.03.

       -steps integer
               How  many  steps  should  be used to scroll a single line.  The
               default is 35.  If the animation looks jerky to  you,  increase
               this number.

       -delay usecs
               The  delay  between  steps  of  the animation; default is 40000
               (1/25th second.)

       -font font-name
               The name of the font to use.  For best effect, this should be a
               large  font  (at  least  36  points.)  The bigger the font, the
               better looking the characters will be.  Note that the  size  of
               this font affects only the clarity of the characters, not their
               size on the  screen:  for  that,  use  the  -size  or  -columns

               Default: -*-utopia-bold-r-normal-*-*-720-*-*-*-*-iso8859-1

               Instead  of texture-mapping a real font to render the text, use
               a built-in font composed of line segments.  On  graphics  cards
               without  texture  support, the line-segment font will have much
               better performance.

               When using the line-segment font, turn off anti-aliasing of the
               lines used to draw the font.  This will make the text blockier,
               but may improve performance.

               When using the line-segment font, turn off use of  thick  lines
               for the characters that are close to the foreground.  This will
               make the  text  appear  unnaturally  skinny,  but  may  improve

       -fps    Display the current frame rate, CPU load, and polygon count.


       DISPLAY to get the default host and display number.

               to  get  the  name of a resource file that overrides the global
               resources stored in the RESOURCE_MANAGER property.


       xscreensaver(1),   xscreensaver-text(1),   fortune(1),    phosphor(6x),
       apple2(6x),  fontglide(6x),  ljlatest(6x), dadadodo(1), webcollage(6x),
       driftnet(1) EtherPEG, EtherPeek


       Copyright  ©  1998-2005  by  Jamie  Zawinski  and   Claudio   Matsuoka.
       Permission to use, copy, modify, distribute, and sell this software and
       its documentation for  any  purpose  is  hereby  granted  without  fee,
       provided  that the above copyright notice appear in all copies and that
       both that  copyright  notice  and  this  permission  notice  appear  in
       supporting  documentation.   No  representations  are  made  about  the
       suitability of this software for any purpose.  It is provided  "as  is"
       without express or implied warranty.


       Jamie      Zawinski      <>     and     Claudio     Matauoka