Provided by: torcs_1.3.1-6.2_i386
texmapper - Texture Auto Mapper
This manual describes the use of Texture Auto Mapper application that
is shipped with TORCS game.
-f <input acfile>
input model file in AC3D format [car.ac]
-o <output acfile>
ouput model file in AC3D format [car-out.ac]
parameters in XML format [texmapper.xml]
output skin file [skin.rgb]
--help print this message
This manual page was writen by Rudy Godoy <firstname.lastname@example.org>, for
the Debian GNU/Linux system (but may be used by others).