Provided by: trackballs_1.1.4-4build1_amd64 bug

NAME

       trackballs  -  A marble game for Linux that is similiar to the classic arcade game 'Marble
       Madness'.

SYNTAX

       trackballs [-w, -m] [-e, -l <level>] [-r <width>] ...

         -h  --help         Display this usage information.
         -e  --edit         Start as level editor.
         -l  --level        Start from level.
         -w  --windowed     Run in window (Default is fullscreen)
         -m  --mute         Mute sound.
         -r  --resolution   Set resolution to 640, 800 or 1024
         -s  --sensitivity  Mouse sensitivity, default 1.0
         -f  --fps          Displays framerate

       The last 5 options are all but obsolete as these can now be  accessed  through  the  games
       menu system.

DESCRIPTION

       Trackballs  is  a  simple  game  similar  to  the classic Atari 1980's arcade game 'Marble
       Madness' (later released by Electronic Arts for the Amiga and other platforms).

       By steering a marble ball through a labyrinth filled with vicious hammers, pools  of  acid
       and  other  obstacles the player collects points. When the ball reaches the destination it
       continues to the next, more difficult track - unless the time runs out.

       It should be noted that this game is _not_ intended to be a replica of Marble Madness  but
       rather  merely  inspired  by  it.  For  instance the game uses 3D graphics even though the
       original game had no real use for it. Also we aim at making the game  highly  configurable
       by  a  scripting  extension (Guile) and provide a simple editor by which new levels easily
       can be created.

FILES

       Binary:                  /usr/games/trackballs
       Shared files directory:  /usr/share/games/trackballs/
       Settings directory:      ~/.trackballs/

ENVIRONMENT VARIABLES

       GUILE_LOAD_PATH
              Specifies the directory where the guile files are

EXAMPLES

       To run this program the standard way type:

           trackballs

       Alternativly you edit a level using this command:

           trackballs -e steep

       Alternativly you can test a level with:

           trackballs -l steep

AUTHOR

       Mathias Broxvall <matbr@home.se>

CONTRIBUTORS

       Music and UI Graphics - Dietrich Radel <radel@inet.net.nz>
       Sound Effects - BenoƮt Rouits <brouits@free.fr>

       Packagers:
       Mandrake - Guillaume Bedot <guillaume.bedot@wanadoo.fr>
       Debian - Ari Pollak <ari@debian.org>