Provided by: xonix_1.4-28_i386 bug


       xonix - a game


       xonix [ -toolkitoption ... ]


       The  xonix  application consists of a playing area and a status display

       The status display shows the current values for level, filled area  (in
       percent), number of players (lifes), and elapsed time.

       The playing area has several regions.  The brown region (initially only
       the border) is ``filled region'', where the player can  move,  starting
       from  the top left corner.  Beware of the bouncing yellow eater(s) that
       do also move across filled regions however, if they hit the  player,  a
       life  will  go  away.  The flyers can only bounce across the green (so-
       called empty) area in the middle.

       The purpose of the game is to move the player across the  empty  region
       (whereby  it  leaves  his  way  in  a brown color to show where it came
       along), and finally cut off a piece of unfilled region  by  moving  him
       back to some filled region.  If the player itself or the (unfilled yet)
       way will be hit by a flyer, a  life  will  be  lost  again.   Once  the
       player's  way  reached  another  part of filled region, the way and all
       adjacent unfilled regions where there is no flyer in will be filled  in
       turn.   One  level  has  completed  as  soon  as 75 % of the originally
       unfilled area have been filled this way.

       Every level, there will be one flyer  more.   Every  second  level,  an
       additional  player  will  be granted.  Every fifth level, an additional
       eater will be fired off.

       The default keys to move the player around are the  arrow  keys.   This
       can  be  changed  in  the  app-defaults  file,  however, as well as the
       timeout between single steps (defaulting to 50 ms equal  20  moves  per

       The  default  keys  to  immediately quit the game are `Q' and `Escape'.
       Hitting `P' or iconizing the window with the window manager will  pause
       the game; de-iconizing will continue it.

       There  is  also  a  high-score file, /var/cache/xonix/xonix.scores.  It
       records the top ten xonix players  for  that  machine.   As  a  special
       compile-time  option, a mail is sent to the previous xonix score leader
       when he's lost his first rank.


       Xonix uses the X Toolkit and the  Athena  Widget  Set.   Below  is  the
       widget  structure  of  the  xonix  application.   Indentation indicates
       hierarchical structure.  The widget class name is given first, followed
       by the widget instance name.

            Xonix  xonix
                 VendorShellExt  shellext
                 Form  container
                      MenuButton  game_button
                      Canvas  canvas
                      Form  status
                           Form  level
                                Label  lev_label
                                Label  lev_d10
                                Label  lev_d1
                           Form  percentage
                                Label  perc_label
                                Label  perc_d10
                                Label  perc_d1
                           Form  runner
                                Label  run_label
                                Label  run_d10
                                Label  run_d1
                           Form  time
                                Label  time_label
                                Label  mins_d10
                                Label  mins_d1
                                Label  time_colon
                                Label  secs_d10
                                Label  secs_d1
                      SimpleMenu  game_menu
                           SmeBSB  about
                           SmeLine  game_l1
                           SmeBSB  quit
                 TransientShell  about_shell
                      VendorShellExt  shellext
                      Box  about_box
                           Label  about_msg
                           Command  about_done
                 TransientShell  gameover_shell
                      VendorShellExt  shellext
                      Box  gameover_box
                           Label  gameover_msg
                           Box  gameover_buttonbox
                                Command  gameover_iknow
                                Command  gameover_goon


       All  the  standard toolkit options apply.  It's not particularly useful
       to attempt forcing any geometry however.


       The original xonix game has been seen somewhere on an old PC/XT  clone.
       This  is  a  reimplementation  from  scratch, done by Torsten Schoenitz
       starting the project on a Macintosh.  The X11 support has been  written
       by Joerg Wunsch with the pleasant help by Alfredo Herrera Hernandez.


       Source  code  comments  are still mostly in German.  Some files require
       the unusal tab width of 4 in order to be displayed correctly.

       It should be possible to pass some parameters from the command line  as
       well  (e.g.  the  time step value), which is currently only possible by
       the back-door via the -xrm toolkit option.

       Mail any suggestions to <>.