Provided by: xpat2_1.07-17_i386 bug


       xpat2 - generic patience game for X11


       xpat2 [ options ] [ seed ] [ saved game ]


       xpat2  is  the  successor of xpat, a generic patience game which can be
       used with different rule sets.  It does understand  the  rules  of  the
       well-known  Spider game, as well as Klondike and others.  It features a
       flexible  layout  which  responds  to  window   resize   commands   and
       possibilities  to  customize  the  existing  rules.  xpat2 has either a
       bitmap-based card drawing routine or a pixmap based routine (selectable
       at  compile  time).  With the pixmap based drawing routine, antialiased
       colour images of the rank and suit symbols are  supplied.   The  bitmap
       card  images  are black and red by default, but users can supply images
       of complete colour cards in XPM format.

       xpat2 may be  compiled  with  the  Athena  widget  set  (or  its  nicer
       replacement,  the Xaw3d widget set), or with a standard Xlib interface.
       The command line parameters and X  resource  names  of  these  versions
       differ.  This manual page describes only the Athena widget version, for
       the Xlib options please refer to the xpat manual page.


       -rules rule name
           (Resource: Tableau.rules)

           This option specifies the initial rule set for  xpat.   Valid  rule
           names  are  Gypsy,  Spider, FreeCell, Klondike, and Seahaven, Monte
           Carlo, Calculation, Canfield, Baker's Dozen, and others. Supply  an
           invalid rule name to see a complete listing.

           The  initial  rule  set  may  also  be  given  by  the  name of the
           executable (capitalisation is important). A predefined rule set may
           be  customized  by the following options, but not all options apply
           to every rule set.

       -slots slots
           (Resource: Tableau.slots)

           Use a different number of slots.

       -tmps tmps
           (Resource: Tableau.tmps)

           Use a different number of temporary storage places.

       -decks decks
           (Resource: Tableau.decks)

           Use a different number of decks. Every deck has a full  set  of  52
           cards.  This option does also set the number of stacks. (To 4 times
           the number of decks, naturally.)

       -facedown number
           (Resource: Tableau.facedown)

           Specifies the number of cards per slot which  are  initially  dealt
           face-down (i.e. invisible).

       -faceup number
           (Resource: Tableau.faceup)

           Specifies  the  number  of cards per slot which are initially dealt

       -jokers number
           (Resource: Tableau.jokers)

           Specifies the number of jokers in the game (increasing  the  number
           of  cards).   With  jokers, you have to put all ordinary cards onto
           the stacks and keep the jokers on the slots.

       -relaxed number
           -flips   number   -turn   number   -rotations   number   (Resource:
           Tableau.relaxed to Tableau.rotations)

           Defines game specific customisation parameters.

       -rng number
           (Resource: Tableau.rng)

           This  option affects the random number generator. rng 0 (used up to
           version 1.03 of xpat2) has been found  to  generate  not  uniformly
           distributed permutations.  You may activate it to be able to replay
           old saved games. The default is rng 1.


       All standard X toolkit parameters may be given, such as

       -display display
           Specifies on which display to run.

       -geometry geometry
           (Resource: geometry) Specifies the initial geometry.

           Other options are:

       -cards cardset

           cardset is the filename of an external bitmap card set  which  will
           be  used  instead of the built-in cardset. There are two card sets,
           namely  small and  french. You can also give the full pathname of a
           cardset here.

       -xpmdir xpmdir
           (Resource: Tableau.xpmdir)

           Tells  xpat2  to  search xpmdir for colour replacements of the card
           images. The filenames searched for are Joker.xpm and Rank.Suit.xpm,
           where  Rank is one of Two to Ten, or one of Jack, Queen, King, Ace.
           The display must be capable of displaying all images  at  the  same
           time.  For a 256-colour display, no more than 128 colours should be
           used  for  all  card   images   together.   An   additional   file,
           Cardback.xpm, may give you nice cardbacks.

           If  the directory name xpmdir does not start with a dot or a slash,
           it is interpreted as a subdirectory of /usr/share/games/xpat.

       -xpmcls xpmcls
           (Resource: Tableau.xpmcls)

           Tells xpat2 to allow using colours  of  the  given  closeness  when
           allocation  of  the  real colour fails during the reading of an xpm
           file.  This option is useful on 8-bit X-servers when  many  colours
           are already allocated by other applications (typically when using a
           KDE desktop).

       -tb color
           (Resource: Tableau.background)

           Sets the background color to color. The default is LightSlateGrey.

       -cb color
           (Resource: Tableau.cardbackColor)

           Sets the background color of the cards to  color.  The  default  is
           SlateGrey. This option is not in effect when an XPM replacement for
           the cardback is used.

       -markwidth width
           (Resource: Tableau.markWidth)

           Sets the width of the dashed frame which marks selected cards.   If
           this width is at least half of the card width, marked cards will be
           shaded. The default is to shade the cards.

       -markcolor color
           (Resource: markColor)

           Sets the color of the marking frame.

       -sound, -nosound
           (Resource: Sound.state)

           Enables or Disables sound.


       xpat2 has simple support for different languages.  All  messages  which
       appear in the X11 window may be overloaded by files, as well as the key
       bindings.  The typical  support  consists  of  an  application-defaults
       file,  a message file, and a keyboard file. Possibly translated online-
       help files are also there.  To select a different language, call  xpat2
       after setting the environment variable LANG to the desired value.  Some
       ISO3166 language codes will  be  mapped  to  their  correspondig  xpat2
       directory names.  Currently, italian and german versions are available,
       and fragments of a french and russian  version.   The  russian  version
       requires  a  special  cyrillic font, sq01.  The bdf-file is distributed
       with xpat2, you have to convert it into a format supported by  your  X-
       server (pcf, snf, ...)



       and  a  number  of subdirs of /usr/share/games/xpat, containing sets of
       colour cards.


       Almost none. (Type 'v' to see the version number. This is the  man-page
       of  xpat2  version  1.06,  using  Athena  Widgets.  The game may behave
       somewhat different when used with another widget set.)


       Correct cheat counting is not implemented in all rules.

       Only a few rule customisations are checked and meaningful.

       The Motif/Lesstif and  Xview  interfaces  doesn't  work  reliable.  Any

       xpat2  uses  a  lot of colours when compiled with the module X-gfx2 and
       may therefore fail to start if you have an 8-bit or monochrome display.
       In  this case, compile the game using the graphics loader X-gfx1, which
       uses the original card images from spider or start the game  using  the
       option -cards french, which uses monochrome card graphics from the file  On 8-bit displays  you  can  also  experiment  with  the
       -xpmcls option.

       There  is  a  problem with X-servers which are short on memory. In this
       case, some parts of the xpat2 window may be left blank after  a  resize
       event.  You have to hit <ctrl-L> to get the window redrawn correctly.

       Please   mail  bug  reports  to   Fixes  are
       especially welcome.


       xpat(6), spider(1), xsol(1)


       Heiko Eissfeldt and Michael Bischoff


       Copyright (c) 1994 by Heiko Eissfeldt and Michael Bischoff
       ( and

       Copyright (c) 1990 by David Lemke & Network Computing Devices, Inc.

       Copyright 1990 Heather Rose and Sun Microsystems, Inc.

       Copyright (c) 1989, Donald R. Woods and Sun Microsystems, Inc.

       Permission to use, copy, modify, and distribute this software  and  its
       documentation  for  any  purpose  and  without  fee  is hereby granted,
       provided that the above copyright notice appear in all copies and  that
       both  that  copyright  notice  and  this  permission  notice  appear in
       supporting documentation.

       xpat and xpat2 were developed under Linux, the free UNIX for the IBM-PC
       and  compatibles. xpat is based on the game spider.  All new code which
       is not covered by spider copyrights is distributed by terms of the  GNU
       General public license (GNU Copyleft).