Provided by: xshisen_1.51-3.2_amd64 bug

NAME

       xshisen - Shisen-sho puzzle game for X11

SYNOPSIS

       xshisen [ options ]

DESCRIPTION

       xshisen is a puzzle game for X11.  Similar to the famous "Shang-hai", your objective is to
       remove all the pieces on the board.  xshisen requires a pointing device  like  mouse.   It
       cannot be controlled with only keyboard.

RULES

       The game will over when you remove all the pieces on the board.  The pieces can be removed
       only when both of the following conditions are true.

       (1) The 2 pieces have the same picture

       (2) The 2 pieces can be connected with up to 3 lines which do not go over other pieces.

       It may seem difficult rule, but is easier than describing in
       words.  "Auto-demo" mode must be very useful for you to understand the rule.

   Score
       The best scores will be recorded at xshisen-scores file under the directory  specified  by
       XSHISENLIB  environment  variable.   X  resources  "libDirectory"  will  be  valid  if the
       environment variable is not set.  Note that the score will not be recorded if you use even
       one of "Back", "Search", or "Restart".

OPTIONS

       The following command line options are available.

       standard Xt options
               xshisen accepts standard toolkit options like -display, or -iconic.

       -demo   Auto-demo mode.  You cannot play game with this mode, but the game will proceed by
               computer automated algorithm.  This mode is quite useful  for  you  to  understand
               rules.

       -score  Just displays the best score dialog and exits.

       -mag number
               Magnify main window by number times.  The standard window will be 640x400.  Number
               may be a decimal, but the range is limited from 0.5 to the display size.

       -fn fontlist
               Use fontlist for menubar and times.

       -large  Play double sized game.  Game size can be changed with menubar after  you  started
               xshisen.  Each game size has independent best time records.

       -huge   Play  quadruple  sized  game.   Game  size  can  be changed with menubar after you
               started xshisen.  Each game size has independent best time records.

       -trial  Play as "Click Trial" mode.  You can measure your mouse operation speed with  this
               feature.

       -gravity
               Enable gravity effect.  All the pieces above the removed pieces will fall down.

RESOURCE

       The following resources are available.

       XShisen*fitPixmap
               If  this  value  is True, the initial window size will be automatically calculated
               with the pixmap data size.  When this value is False, the initial window  size  is
               determined  by the width and height resources.  The pixmap data will be resized in
               this case.  Default value is True.

       XShisen*width
               Width of the initial window.  This resource is ignored when fitPixmap resource  is
               set to True.  Default value is 640.

       XShisen*height
               Height of the initial window.  This resource is ignored when fitPixmap resource is
               set to True.  Default value is 400.

       XShisen*scoreFile
               This resource specifies the score file name.  This file name must not contain  the
               directory name.  Default value is "xshisen-scores".

       XShisen*connectLineTime
               The delay time in mili-second between you clicke the pair and the pair is actually
               removed from screen.  This value should be enough big for beginners,  but  experts
               may want this value smaller in order to play quickly.  Default value is 1000 mili-
               seconds.

       XShisen*connectLineColor
               This specifies the connection line color  which  appears  when  pieces  are  being
               removed.  Default value is "blue".

       XShisen*connectLineWidth
               This specifies the connection line width in pixel. Default value is 6.

       XShisen*background
               Background color. Default value is #004000.

       XShisen*libraryDirectory
               The  directory  where  the  pixmap  data and the best score file is located.  This
               resource is ignored when you specify the XSHISENLIB environment variable.

       XShisen*drawing.translations
               Button binding setting for your mouse.  Default is

                     <Btn1Down>: #replace PickupPiece() \n <Btn3Down>: CancelPiece()

MENU BAR AND KEYBOARD

       Start (Control + D)
               Starts new game. The pieces are located at random position.

       Restart (Control + R)
               Restarts the current game. The time of restarted game will not be recorded as  the
               best score.

       Pause (Control + P)
               Pauses  the game. The time count will be stopped, but also the pieces picture will
               be hidden.  You can resume your game to do "Pause" again.

       Exit    Exits the Shisen-sho.

       Search (F1)
               Teaches the pair you can remove now.  You can use "Search" anytime, but  the  time
               will not be recorded as the best score if you use "Search" even once.

       Back (F5)
               Backs one step.  The time will not be recorded if you use "Back".

MOUSE CONTROL

       The  following  mouse  control  is  available.   You can change mouse button bindings with
       XShisen*drawing.translations resource.

       Button 1
               Specifies the piece to remove.  You can cencel the selection when  you  click  the
               selected piece again.

       Button 3
               Cancels  the  selected  piece.  You can use button 3 after "Search", which cancels
               the search result.

AUTHORS

       Shisen-sho for X11: Masaoki Kobayashi

       Picture: Takayuki Akiyama

COPYRIGHT

       XShisen  Copyright  1995,1996,1999,2002  by  Masaoki  Kobayashi  <masaoki@techfirm.co.jp>.
       Picture#1  Copyright  by Takayuki Akiyama <taco3@ybb.ne.jp>.  Picture#2 Copyright by Mario
       Weilguni <mweilguni@sime.com>.  See LICENSE file for detail.