Provided by: freebsd-manpages_8.2-1_all
zero_copy, zero_copy_sockets — zero copy sockets code
The FreeBSD kernel includes a facility for eliminating data copies on
socket reads and writes.
This code is collectively known as the zero copy sockets code, because
during normal network I/O, data will not be copied by the CPU at all.
Rather it will be DMAed from the user's buffer to the NIC (for sends), or
DMAed from the NIC to a buffer that will then be given to the user
The zero copy sockets code uses the standard socket read and write
semantics, and therefore has some limitations and restrictions that
programmers should be aware of when trying to take advantage of this
For sending data, there are no special requirements or capabilities that
the sending NIC must have. The data written to the socket, though, must
be at least a page in size and page aligned in order to be mapped into
the kernel. If it does not meet the page size and alignment constraints,
it will be copied into the kernel, as is normally the case with socket
The user should be careful not to overwrite buffers that have been
written to the socket before the data has been freed by the kernel, and
the copy-on-write mapping cleared. If a buffer is overwritten before it
has been given up by the kernel, the data will be copied, and no savings
in CPU utilization and memory bandwidth utilization will be realized.
The socket(2) API does not really give the user any indication of when
his data has actually been sent over the wire, or when the data has been
freed from kernel buffers. For protocols like TCP, the data will be kept
around in the kernel until it has been acknowledged by the other side; it
must be kept until the acknowledgement is received in case retransmission
From an application standpoint, the best way to guarantee that the data
has been sent out over the wire and freed by the kernel (for TCP-based
sockets) is to set a socket buffer size (see the SO_SNDBUF socket option
in the setsockopt(2) manual page) appropriate for the application and
network environment and then make sure you have sent out twice as much
data as the socket buffer size before reusing a buffer. For TCP, the
send and receive socket buffer sizes generally directly correspond to the
TCP window size.
For receiving data, in order to take advantage of the zero copy receive
code, the user must have a NIC that is configured for an MTU greater than
the architecture page size. (E.g., for i386 it would be 4KB.)
Additionally, in order for zero copy receive to work, packet payloads
must be at least a page in size and page aligned.
Achieving page aligned payloads requires a NIC that can split an incoming
packet into multiple buffers. It also generally requires some sort of
intelligence on the NIC to make sure that the payload starts in its own
buffer. This is called “header splitting”. Currently the only NICs with
support for header splitting are Alteon Tigon 2 based boards running
slightly modified firmware. The FreeBSD ti(4) driver includes modified
firmware for Tigon 2 boards only. Header splitting code can be written,
however, for any NIC that allows putting received packets into multiple
buffers and that has enough programmability to determine that the header
should go into one buffer and the payload into another.
You can also do a form of header splitting that does not require any NIC
modifications if your NIC is at least capable of splitting packets into
multiple buffers. This requires that you optimize the NIC driver for
your most common packet header size. If that size (ethernet + IP + TCP
headers) is generally 66 bytes, for instance, you would set the first
buffer in a set for a particular packet to be 66 bytes long, and then
subsequent buffers would be a page in size. For packets that have
headers that are exactly 66 bytes long, your payload will be page
The other requirement for zero copy receive to work is that the buffer
that is the destination for the data read from a socket must be at least
a page in size and page aligned.
Obviously the requirements for receive side zero copy are impossible to
meet without NIC hardware that is programmable enough to do header
splitting of some sort. Since most NICs are not that programmable, or
their manufacturers will not share the source code to their firmware,
this approach to zero copy receive is not widely useful.
There are other approaches, such as RDMA and TCP Offload, that may
potentially help alleviate the CPU overhead associated with copying data
out of the kernel. Most known techniques require some sort of support at
the NIC level to work, and describing such techniques is beyond the scope
of this manual page.
The zero copy send and zero copy receive code can be individually turned
off via the kern.ipc.zero_copy.send and kern.ipc.zero_copy.receive sysctl
sendfile(2), socket(2), ti(4)
The zero copy sockets code first appeared in FreeBSD 5.0, although it has
been in existence in patch form since at least mid-1999.
The zero copy sockets code was originally written by Andrew Gallatin
⟨gallatin@FreeBSD.org⟩ and substantially modified and updated by Kenneth