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NAME
SoGLCacheList - The SoGLCacheList class is used to store and manage OpenGL caches.
SYNOPSIS
#include <include/Inventor/caches/SoGLCacheList.h> Public Member Functions SoGLCacheList (int numcaches=2) ~SoGLCacheList () SbBool call (SoGLRenderAction *action) void open (SoGLRenderAction *action, SbBool autocache=TRUE) void close (SoGLRenderAction *action) void invalidateAll (void)
Detailed Description
The SoGLCacheList class is used to store and manage OpenGL caches.
Constructor & Destructor Documentation
SoGLCacheList::SoGLCacheList (intnumcaches = 2) Constructor. SoGLCacheList::~SoGLCacheList () Destructor. Frees remaining caches.
Member Function Documentation
SbBool SoGLCacheList::call (SoGLRenderAction *action) Test for valid cache and execute. Returns TRUE if a valid cache could be found, FALSE otherwise. Note that when a valid cache is found, it is executed before returning from this method. void SoGLCacheList::open (SoGLRenderAction *action, SbBoolautocache = TRUE) Start recording a new cache. Remember to call close() when you've finished recording the cache. See Also: close() void SoGLCacheList::close (SoGLRenderAction *action) Finish recording the currently open cache. See Also: open() void SoGLCacheList::invalidateAll (void) Invalidate all caches in this instance. Should be called from the notify() method of nodes doing caching.
Author
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