Provided by: jack-tools_20101210-2.1_amd64 bug

NAME

       jack.play - JACK Sound File Player

SYNOPSIS

       jack.play [options] sound-file...

OPTIONS

       -b : Set the disk buffer size in frames (default=4096). This value must be a power of two. If the JACK
       period size at any time exceeds this value the player will halt.

       -c : Set the sample rate conversion algorithm (default=2). Values are: SRC_SINC_BEST_QUALITY = 0,
       SRC_SINC_MEDIUM_QUALITY = 1, SRC_SINC_FASTEST = 2, SRC_ZERO_ORDER_HOLD = 3 and SRC_LINEAR = 4.

       -i : Set the initial disk seek in frames (default=0).

       -m : Set the minimal disk transfer size in frames (default=32). This is an optimization switch.

       -n : Set the client name (default=jack.play).

       -q : Set the frame size to request data from the ringbuffer (default=64). This is an optimization switch.

       -r : Set the resampling ratio multiplier (default=1.0).

       -t : Run in JACK transport aware mode.

       -u : Do not make client name unique by appending process identifier.

DESCRIPTION

       jack.play is a light-weight JACK sound file player. It creates as many output ports as there are channels
       in the input file. It will connect to ports mentioned in the environment variable JACK_PLAY_CONNECT_TO
       which must include a %d pattern to indicate port number, otherwise it implements no connection logic, use
       jack.plumbing(1) instead.

       jack.play will read files in any format supported by libsndfile, and will resample to match the server
       sample rate using libsamplerate.

AUTHOR

       Written by Rohan Drape http://slavepianos.org/rd/

SEE ALSO

       jackd(1), libsndfile(3) http://mega-nerd.com/libsndfile/, libsamplerate(3) http://mega-nerd.com/SRC/

AUTHOR

       Rohan Drape <rd@slavepianos.org>
           Author.

                                                   02/28/2014                                       JACK.PLAY(1)