Provided by: icedax_1.1.11-2ubuntu3_amd64 bug


       pitchplay  -  wrapper  script  to  play  audio tracks with cdda2wav with different pitches
       through a soundcard (cdda2wav must have soundcard support enabled).


       pitchplay <track a> <pitch a> <track b> <pitch b>...


       pitchplay allows playback  of  audio  tracks  with  cdda2wav  with  pitches  specified  in
       percentage with 100% being the original pitch, 50% being one octave lower, 200% one octave


       pitchplay 1 90  3 140  5 50
       will play track 1 with a pitch of 90%, track 3 with a pitch of 140%, and track  5  with  a
       pitch of 50%.




       cdda2was was written by Joerg Schilling <> and others.

       This  manpage  describes  the program implementation of pitchplay as shipped by the cdrkit
       distribution. See for details. It is a  spinoff
       from  the  original  program  distributed  by  the cdrtools project. However, the cdrtools
       developers are not involved in the development of this spinoff and therefore shall not  be
       made  responsible for any problem caused by it. Do not try to get support for this program
       by contacting the original authors.

       If you have support questions, send them to

       If you have definitely found a bug, send a mail to this list or to

       writing at least a short description into the Subject and "Package: cdrkit" into the first
       line of the mail body.

       This  manual page was written by Oleksandr Moskalenko <>, for the Debian
       GNU/Linux system.  It may be used by other distributions without  contacting  the  author.
       Any  mistakes or omissions in the manual page are my fault; inquiries about or corrections
       to this manual page should be directed to me (and not to the primary author).

                                   Tue Feb 15 12:53:23 MST 2005                      PITCHPLAY(1)