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NAME  - Builds polylines from lines or boundaries.


       vector, geometry, topology

SYNOPSIS help  [-q] input=name output=name  [cats=string]   [type=string[,string,...]]
       [--overwrite]  [--verbose]  [--quiet]


           Allow output files to overwrite existing files

           Verbose module output

           Quiet module output

           Name of input vector map

           Name for output vector map

           Category number mode
           Options: no,first,multi
           Default: no
           no: Do not assign any category number to polyline
           first: Assign category number of first line to polyline
           multi: Assign multiple category numbers to polyline

           Feature type
           Options: line,boundary
           Default: line,boundary

DESCRIPTION builds polylines from the lines or boundaries in a vector map.

       A line is defined by one start node, one end node and any number of vertices  between  the
       start  and  end  node.  The shortest possible line consists of only two vertices where the
       coordinates of the start and end node are identical to those of the two vertices. picks a line and from its start node, walks back as long as  exactly  one
       other  line  of  the  same type is connected to this node. Line directions are reversed as
       required, i.e. it does not matter if the next line is connected to the current node by its
       start  or  end node. Once the start line of a polyline is identified, it walks forward and
       adds all vertices (in reverse order if needed) of connected lines to the start line,  i.e.
       the start line and connecting lines are reversed as needed. That is, if a line is reversed
       depends on what node is initially picked for building polylines. If the direction of lines
       is  important  (it's  not for boundaries to build areas), you have to manually change line
       directions with either v.digit, or the wxGUI vector digitizer.

       Polylines provide the most appropriate representation of curved lines when it is important
       that  nodes  serve  to  define  topology  rather  than  geometry. Curved lines are usually
       digitized as polylines, but these are sometimes broken  into  their  constituent  straight
       line  segments during conversion from one data format to another. can be
       used to rebuild such broken polylines.

NOTES combines only lines if the same type to a new polyline, i.e.  lines  and
       boundaries are kept separate.

       Category number(s) are assigned to a polyline based on cats parameter.

                     cats=no  -  No  category  number  is assigned to a polyline. Also attributes
                     tables linked to the input vector map are not copied to  the  output  vector

                     cats=first  -  Assign  to  a polyline category number of the first line. All
                     linked attributes tables are copied to the output vector map.

                     cats=multi - If the lines that make up a polyline  have  different  category
                     numbers  then will set the multiple catetory numbers to a
                     polyline.  Also all linked attributes tables are copied to the output vector
                     map.  correctly  handles  input  vector  maps  containing  lines, boundaries,
       centroids and points. Lines and boundaries will be  converted  to  polylines.   Areas  are
       guaranteed to be preserved.


       This  program  was  originally  written  during Mark Lake's tenure of a Leverhulme Special
       Research Fellowship at University College London.

SEE ALSO,, v.split, v.edit


       Mark Lake, Institute of Archaeology, University College London.

       Major rewrite by Radim Blazek, October 2002
       Category mode added by Martin Landa, FBK-irst, Trento, Italy, October 2007
       Support for categories, attributes, and different line types by Markus Metz

       Last changed: $Date: 2012-08-22 13:38:23 -0700 (Wed, 22 Aug 2012) $

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