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NAME

       LIST_ENTRY,   LIST_HEAD,   LIST_INIT,   LIST_INSERT_AFTER,  LIST_INSERT_HEAD,  LIST_REMOVE,  TAILQ_ENTRY,
       TAILQ_HEAD,   TAILQ_INIT,   TAILQ_INSERT_AFTER,   TAILQ_INSERT_HEAD,   TAILQ_INSERT_TAIL,   TAILQ_REMOVE,
       CIRCLEQ_ENTRY,      CIRCLEQ_HEAD,      CIRCLEQ_INIT,     CIRCLEQ_INSERT_AFTER,     CIRCLEQ_INSERT_BEFORE,
       CIRCLEQ_INSERT_HEAD, CIRCLEQ_INSERT_TAIL, CIRCLEQ_REMOVE - implementations of  lists,  tail  queues,  and
       circular queues

SYNOPSIS

       #include <sys/queue.h>

       LIST_ENTRY(TYPE);
       LIST_HEAD(HEADNAME, TYPE);
       LIST_INIT(LIST_HEAD *head);
       LIST_INSERT_AFTER(LIST_ENTRY *listelm,
                       TYPE *elm, LIST_ENTRY NAME);
       LIST_INSERT_HEAD(LIST_HEAD *head,
                       TYPE *elm, LIST_ENTRY NAME);
       LIST_REMOVE(TYPE *elm, LIST_ENTRY NAME);

       TAILQ_ENTRY(TYPE);
       TAILQ_HEAD(HEADNAME, TYPE);
       TAILQ_INIT(TAILQ_HEAD *head);
       TAILQ_INSERT_AFTER(TAILQ_HEAD *head, TYPE *listelm,
                       TYPE *elm, TAILQ_ENTRY NAME);
       TAILQ_INSERT_HEAD(TAILQ_HEAD *head,
                       TYPE *elm, TAILQ_ENTRY NAME);
       TAILQ_INSERT_TAIL(TAILQ_HEAD *head,
                       TYPE *elm, TAILQ_ENTRY NAME);
       TAILQ_REMOVE(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY NAME);

       CIRCLEQ_ENTRY(TYPE);
       CIRCLEQ_HEAD(HEADNAME, TYPE);
       CIRCLEQ_INIT(CIRCLEQ_HEAD *head);
       CIRCLEQ_INSERT_AFTER(CIRCLEQ_HEAD *head, TYPE *listelm,
                       TYPE *elm, CIRCLEQ_ENTRY NAME);
       CIRCLEQ_INSERT_BEFORE(CIRCLEQ_HEAD *head, TYPE *listelm,
                       TYPE *elm, CIRCLEQ_ENTRY NAME);
       CIRCLEQ_INSERT_HEAD(CIRCLEQ_HEAD *head,
                       TYPE *elm, CIRCLEQ_ENTRY NAME);
       CIRCLEQ_INSERT_TAIL(CIRCLEQ_HEAD *head,
                       TYPE *elm, CIRCLEQ_ENTRY NAME);
       CIRCLEQ_REMOVE(CIRCLEQ_HEAD *head,
                       TYPE *elm, CIRCLEQ_ENTRY NAME);

DESCRIPTION

       These  macros  define  and  operate  on  three types of data structures: lists, tail queues, and circular
       queues.  All three structures support the following functionality:

           *   Insertion of a new entry at the head of the list.
           *   Insertion of a new entry after any element in the list.
           *   Removal of any entry in the list.
           *   Forward traversal through the list.

       Lists are the simplest of the three data structures and support only the above functionality.

       Tail queues add the following functionality:

           *   Entries can be added at the end of a list.

       However:

           1.  All list insertions and removals must specify the head of the list.
           2.  Each head entry requires two pointers rather than one.
           3.  Code size is about 15% greater and operations run about 20% slower than lists.

       Circular queues add the following functionality:

           *   Entries can be added at the end of a list.
           *   Entries can be added before another entry.
           *   They may be traversed backward, from tail to head.

       However:

           1.  All list insertions and removals must specify the head of the list.
           2.  Each head entry requires two pointers rather than one.
           3.  The termination condition for traversal is more complex.
           4.  Code size is about 40% greater and operations run about 45% slower than lists.

       In the macro definitions, TYPE is the name of a user-defined structure, that must contain a field of type
       LIST_ENTRY,  TAILQ_ENTRY,  or  CIRCLEQ_ENTRY,  named  NAME.  The argument HEADNAME is the name of a user-
       defined structure that must be declared using the macros LIST_HEAD, TAILQ_HEAD, or CIRCLEQ_HEAD.  See the
       examples below for further explanation of how these macros are used.

   Lists
       A list is headed by a structure defined by the LIST_HEAD macro.  This structure contains a single pointer
       to the first element on the list.  The elements are doubly linked so that an  arbitrary  element  can  be
       removed  without traversing the list.  New elements can be added to the list after an existing element or
       at the head of the list.  A LIST_HEAD structure is declared as follows:

           LIST_HEAD(HEADNAME, TYPE) head;

       where HEADNAME is the name of the structure to be defined, and TYPE is the type of  the  elements  to  be
       linked into the list.  A pointer to the head of the list can later be declared as:

           struct HEADNAME *headp;

       (The names head and headp are user selectable.)

       The macro LIST_ENTRY declares a structure that connects the elements in the list.

       The macro LIST_INIT initializes the list referenced by head.

       The macro LIST_INSERT_HEAD inserts the new element elm at the head of the list.

       The macro LIST_INSERT_AFTER inserts the new element elm after the element listelm.

       The macro LIST_REMOVE removes the element elm from the list.

   List example
       LIST_HEAD(listhead, entry) head;
       struct listhead *headp;                 /* List head. */
       struct entry {
           ...
           LIST_ENTRY(entry) entries;          /* List. */
           ...
       } *n1, *n2, *np;

       LIST_INIT(&head);                       /* Initialize the list. */

       n1 = malloc(sizeof(struct entry));      /* Insert at the head. */
       LIST_INSERT_HEAD(&head, n1, entries);

       n2 = malloc(sizeof(struct entry));      /* Insert after. */
       LIST_INSERT_AFTER(n1, n2, entries);
                                               /* Forward traversal. */
       for (np = head.lh_first; np != NULL; np = np->entries.le_next)
           np-> ...

       while (head.lh_first != NULL)           /* Delete. */
           LIST_REMOVE(head.lh_first, entries);

   Tail queues
       A tail queue is headed by a structure defined by the TAILQ_HEAD macro.  This structure contains a pair of
       pointers, one to the first element in the tail queue and the other to the last element in the tail queue.
       The  elements  are  doubly linked so that an arbitrary element can be removed without traversing the tail
       queue.  New elements can be added to the tail queue after an existing element, at the head  of  the  tail
       queue, or at the end of the tail queue.  A TAILQ_HEAD structure is declared as follows:

           TAILQ_HEAD(HEADNAME, TYPE) head;

       where  HEADNAME  is  the  name of the structure to be defined, and TYPE is the type of the elements to be
       linked into the tail queue.  A pointer to the head of the tail queue can later be declared as:

           struct HEADNAME *headp;

       (The names head and headp are user selectable.)

       The macro TAILQ_ENTRY declares a structure that connects the elements in the tail queue.

       The macro TAILQ_INIT initializes the tail queue referenced by head.

       The macro TAILQ_INSERT_HEAD inserts the new element elm at the head of the tail queue.

       The macro TAILQ_INSERT_TAIL inserts the new element elm at the end of the tail queue.

       The macro TAILQ_INSERT_AFTER inserts the new element elm after the element listelm.

       The macro TAILQ_REMOVE removes the element elm from the tail queue.

   Tail queue example
       TAILQ_HEAD(tailhead, entry) head;
       struct tailhead *headp;                 /* Tail queue head. */
       struct entry {
           ...
           TAILQ_ENTRY(entry) entries;         /* Tail queue. */
           ...
       } *n1, *n2, *np;

       TAILQ_INIT(&head);                      /* Initialize the queue. */

       n1 = malloc(sizeof(struct entry));      /* Insert at the head. */
       TAILQ_INSERT_HEAD(&head, n1, entries);

       n1 = malloc(sizeof(struct entry));      /* Insert at the tail. */
       TAILQ_INSERT_TAIL(&head, n1, entries);

       n2 = malloc(sizeof(struct entry));      /* Insert after. */
       TAILQ_INSERT_AFTER(&head, n1, n2, entries);
                                               /* Forward traversal. */
       for (np = head.tqh_first; np != NULL; np = np->entries.tqe_next)
           np-> ...
                                               /* Delete. */
       while (head.tqh_first != NULL)
           TAILQ_REMOVE(&head, head.tqh_first, entries);

   Circular queues
       A circular queue is headed by a structure defined by the CIRCLEQ_HEAD macro.  This structure  contains  a
       pair of pointers, one to the first element in the circular queue and the other to the last element in the
       circular queue.  The elements are doubly linked so that an  arbitrary  element  can  be  removed  without
       traversing  the  queue.   New  elements  can  be  added to the queue after an existing element, before an
       existing element, at the head of the queue, or at the end of the  queue.   A  CIRCLEQ_HEAD  structure  is
       declared as follows:

           CIRCLEQ_HEAD(HEADNAME, TYPE) head;

       where  HEADNAME  is  the  name of the structure to be defined, and TYPE is the type of the elements to be
       linked into the circular queue.  A pointer to the head of the circular queue can later be declared as:

           struct HEADNAME *headp;

       (The names head and headp are user selectable.)

       The macro CIRCLEQ_ENTRY declares a structure that connects the elements in the circular queue.

       The macro CIRCLEQ_INIT initializes the circular queue referenced by head.

       The macro CIRCLEQ_INSERT_HEAD inserts the new element elm at the head of the circular queue.

       The macro CIRCLEQ_INSERT_TAIL inserts the new element elm at the end of the circular queue.

       The macro CIRCLEQ_INSERT_AFTER inserts the new element elm after the element listelm.

       The macro CIRCLEQ_INSERT_BEFORE inserts the new element elm before the element listelm.

       The macro CIRCLEQ_REMOVE removes the element elm from the circular queue.

   Circular queue example
       CIRCLEQ_HEAD(circleq, entry) head;
       struct circleq *headp;              /* Circular queue head. */
       struct entry {
           ...
           CIRCLEQ_ENTRY(entry) entries;   /* Circular queue. */
           ...
       } *n1, *n2, *np;

       CIRCLEQ_INIT(&head);                /* Initialize the circular queue. */

       n1 = malloc(sizeof(struct entry));  /* Insert at the head. */
       CIRCLEQ_INSERT_HEAD(&head, n1, entries);

       n1 = malloc(sizeof(struct entry));  /* Insert at the tail. */
       CIRCLEQ_INSERT_TAIL(&head, n1, entries);

       n2 = malloc(sizeof(struct entry));  /* Insert after. */
       CIRCLEQ_INSERT_AFTER(&head, n1, n2, entries);

       n2 = malloc(sizeof(struct entry));  /* Insert before. */
       CIRCLEQ_INSERT_BEFORE(&head, n1, n2, entries);
                                           /* Forward traversal. */
       for (np = head.cqh_first; np != (void *)&head;
               np = np->entries.cqe_next)
           np-> ...
                                           /* Reverse traversal. */
       for (np = head.cqh_last; np != (void *)&head; np = np->entries.cqe_prev)
           np-> ...
                                           /* Delete. */
       while (head.cqh_first != (void *)&head)
           CIRCLEQ_REMOVE(&head, head.cqh_first, entries);

CONFORMING TO

       Not in POSIX.1-2001.  Present on the BSDs.  The queue functions first appeared in 4.4BSD.

COLOPHON

       This page is part of release 3.54 of the Linux man-pages project.  A  description  of  the  project,  and
       information about reporting bugs, can be found at http://www.kernel.org/doc/man-pages/.