Provided by: aolserver4-dev_4.5.1-16_amd64 bug

NAME

       Ns_ConnAuthPasswd,     Ns_ConnAuthUser,     Ns_ConnHeaders,     Ns_ConnHost,    Ns_ConnId,
       Ns_ConnLocation,   Ns_ConnOutputHeaders,   Ns_ConnPeer,   Ns_ConnPeerPort,    Ns_ConnPort,
       Ns_ConnResponseLength,  Ns_ConnResponseStatus,  Ns_ConnServer,  Ns_ConnSock  - Routines to
       access data about a connection

SYNOPSIS

       #include "ns.h"

       char *
       Ns_ConnAuthPasswd(Ns_Conn *conn)

       char *
       Ns_ConnAuthUser(Ns_Conn *conn)

       Ns_Set *
       Ns_ConnHeaders(Ns_Conn *conn)

       char *
       Ns_ConnHost(Ns_Conn *conn)

       int
       Ns_ConnId(Ns_Conn *conn)

       char *
       Ns_ConnLocation(Ns_Conn *conn)

       Ns_Set *
       Ns_ConnOutputHeaders(Ns_Conn *conn)

       char *
       Ns_ConnPeer(Ns_Conn *conn)

       int
       Ns_ConnPeerPort(Ns_Conn *conn)

       int
       Ns_ConnPort(Ns_Conn *conn)

       int
       Ns_ConnResponseLength(Ns_Conn *conn)

       int
       Ns_ConnResponseStatus(Ns_Conn *conn)

       char *
       Ns_ConnServer(Ns_Conn *conn)

       int
       Ns_ConnSock(Ns_Conn *conn)

ARGUMENTS

       Ns_Conn   *conn   (in)      Pointer to given connection.

_________________________________________________________________

DESCRIPTION

       These routines provide access to data stored within an active  connection.   All  routines
       take  as  an  argument  a pointer to an Ns_Conn structure which is setup by the server and
       passed to request handling procedures.

THE NS_CONN STRUCTURE

       The Ns_Conn structure includes the following fields:

              typedef struct Ns_Conn {
                  Ns_Request *request;
                  Ns_Set     *headers;
                  Ns_Set     *outputheaders;
                  char       *authUser;
                  char       *authPasswd;
                  int         contentLength;
                  int         flags;
              } Ns_Conn;

       All fields of an Ns_Conn structure should be  considered  read-only.   The  request  field
       contains  a  pointer  to the parsed HTTP request.  See the manual page for Ns_ParseRequest
       for details on what it contains.

       The headers and outputHeaders fields point to Ns_Set structures for the input  and  output
       headers,  respectively.  The outputHeaders set will generally not contain any fields until
       after the request has been processed.  See the manual page on Ns_Set for  details  on  the
       fields of the structure and routines to access and manipulate them.

       The  authUser  and  authPasswd  fields  point to the decoded username and password for the
       request or NULL if no authorization was sent.

       The contentLength field is the length of the content, if any, sent with the  request.  See
       the man page on Ns_ConnContent for details on accessing the content.

       The flags field is a bitmask with one or more NS_CONN bits:

       NS_CONN_CLOSED
              Connection is closed.

       NS_CONN_SKIPHDRS
              Pre-HTTP/1.0 connection which will not return headers.

       NS_CONN_SKIPBODY
              HTTP HEAD request which will return no content.

       NS_CONN_READHDRS
              Headers have been read (noramlly set).

       NS_CONN_SENTHDRS
              Result headers have been sent.

       NS_CONN_KEEPALIVE
              Connection should be kept alive for another request if possible.

       NS_CONN_WRITE_ENCODED
              Output could be encoded when directly sent.

       NS_CONN_FILECONTENT
              Connection contains content originally in a temp file.

       NS_CONN_RUNNING
              Connection is currently active in a request thread.

       NS_CONN_OVERFLOW
              Connection is being rejected due to overflow of a limit.

       NS_CONN_TIMEOUT
              Connection has timed out waiting for service.

       NS_CONN_GZIP
              Connection content will be compressed if possible.

       NS_CONN_CHUNK
              Content is being sent in chunked encoding mode.

       These  flags  should  be  considered  read-only.   Use  the  corresponding routines, e.g.,
       Ns_ConnSetKeepAlive, to set the flags if necessary.

CONNECTION ACCESS ROUTINES

       In addition to the public fields, the routines above can be used to access data  contained
       in  the  private  components of the connection (in retrospect, all fields should have been
       private).

       char *Ns_ConnAuthPasswd
              Returns the authPassword field for the Ns_Conn stucture.

       char *Ns_ConnAuthUser
              Returns the authUser field for the Ns_Conn stucture.

       Ns_Set *Ns_ConnHeaders
              Returns the headers field for the Ns_Conn stucture.

       char *Ns_ConnHost
              Returns the IP address as a string that the communications driver is listening  on,
              e.g., 127.0.0.1 for a server listening for connectionsn on localhost.

       int Ns_ConnId
              Returns a unique integer ID for the connection.  The ids start at zero and increase
              monotonically with each new connection accepted by the server.

       char *Ns_ConnLocation
              Returns a pointer to a string which is the HTTP location for the connection,  e.g.,
              http://www.mysite.com.  The string can be helpful to construct redirect messages.

       Ns_Set *Ns_ConnOutputHeaders
              Returns the outputHeaders field for the Ns_Conn stucture.

       char *Ns_ConnPeer
              Returns a string with an IP address for the remote end of the connection (e.g., the
              users browser).  Note this could also be the IP address of a proxy server.

       int Ns_ConnPeerPort
              Returns the port of the remote end of the connection.

       int Ns_ConnPort
              Returns the port for the server end point of the connection, by default port 80.

       int Ns_ConnResponseLength
              Returns the length of content sent to the client.  The result will be zero until  a
              result has been generated.

       int Ns_ConnResponseStatus
              Returns  the  HTTP  status code of the responses sent to the client, 200 for normal
              responses.

       char *Ns_ConnServer
              Returns a pointer to the string name of the virtual server used for the connection.
              This  string  can  then  be passed to other virtual server specific routines, e.g.,
              Ns_TclAllocateInterp.

       int Ns_ConnSock
              Returns the underlying socket file descriptor for  the  connection.   This  can  be
              useful  for  diagnostic  or  introspection  routines (e.g., getpeername). It should
              otherwise not be manipulated or closed.

SEE ALSO

       Ns_Set(3), Ns_ConnContent(3), Ns_ConnGetQuery(3), Ns_ParseRequest(3), ns_conn(n)

KEYWORDS

       connection, location, headers