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NAME

       Page - defines and displays a visual boundary for a viewer

SYNOPSIS

       #include <Unidraw/page.h>

DESCRIPTION

       A  Page  object  delineates an area of interest in a viewer.  The page's appearance guides
       the user to stay within a particular area, and the page's bounding box defines  the  total
       scrollable area in the viewer.  Page displays a rectangle by default, but the boundary can
       be an arbitrary graphic.  The page occludes any graphical components  in  the  viewer.   A
       typical use for a page is to define the page boundary in a drawing editor; graphics beyond
       this area will not appear on the printed page.

PUBLIC OPERATIONS

       Page(float width, float height)
              Instantiate a rectangular page with dimensions width and height, in pixels.

       Page(Graphic*)
              Instantiate a page of arbitrary appearance, as defined by a graphic.  The graphic's
              bounding box defines the total scrollable area.

       virtual Graphic* GetGraphic()
              Returns the graphic defining the page's appearance.

SEE ALSO

       Graphic(3U), Viewer(3U)