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NAME

       SbCylinderPlaneProjector -

       The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane.

       This projector uses a plane along with the half-cylinder of SbCylinderSectionProjector for
       projections. If the 2D point mapping 'misses' the cylinder section, the 3D point will be
       projected onto the plane.

SYNOPSIS

       #include <Inventor/projectors/SbCylinderPlaneProjector.h>

       Inherits SbCylinderSectionProjector.

   Public Member Functions
       SbCylinderPlaneProjector (const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
       SbCylinderPlaneProjector (const SbCylinder &cyl, const float edgetol=0.9f, const SbBool
           orienttoeye=TRUE)
       virtual SbProjector * copy (void) const
       virtual SbVec3f project (const SbVec2f &point)
       virtual SbRotation getRotation (const SbVec3f &point1, const SbVec3f &point2)

   Protected Member Functions
       SbRotation getRotation (const SbVec3f &point1, const SbBool tol1, const SbVec3f &point2,
           const SbBool tol2)

   Additional Inherited Members

Detailed Description

       The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane.

       This projector uses a plane along with the half-cylinder of SbCylinderSectionProjector for
       projections. If the 2D point mapping 'misses' the cylinder section, the 3D point will be
       projected onto the plane.

       See Also:
           SbSpherePlaneProjector

Constructor & Destructor Documentation

   SbCylinderPlaneProjector::SbCylinderPlaneProjector (const floatedgetol = 0.9f, const
       SbBoolorienttoeye = TRUE)
       Default constructor. See SbCylinderSectionProjector::SbCylinderSectionProjector().

   SbCylinderPlaneProjector::SbCylinderPlaneProjector (const SbCylinder &cyl, const floatedgetol
       = 0.9f, const SbBoolorienttoeye = TRUE)
       Constructor with explicit specification of projection cylinder.

Member Function Documentation

   SbProjector * SbCylinderPlaneProjector::copy (void) const [virtual]
       Construct and return a copy of this projector. The caller is responsible for destructing
       the new instance.

       Note that if the Coin library has been built as a DLL under Microsoft Windows and you use
       this method from application code, you must make sure that both the Coin DLL and the
       application executable is using the same instance of a C Run-Time (CRT) library.
       Otherwise, you will get memory heap corruption upon deallocating the returned instances,
       eventually leading to mysterious crashes.

       Reimplemented from SbCylinderSectionProjector.

   SbVec3f SbCylinderPlaneProjector::project (const SbVec2f &point) [virtual]
       Project the 2D point from normalized viewport coordinates to a 3D point. The mapping will
       be done in accordance with the type of the projector.

       Reimplemented from SbCylinderSectionProjector.

   SbRotation SbCylinderPlaneProjector::getRotation (const SbVec3f &point1, const SbVec3f
       &point2) [virtual]
       Returns rotation on the projection surface which re-orients point1 to point2.

       Reimplemented from SbCylinderSectionProjector.

   SbRotation SbCylinderPlaneProjector::getRotation (const SbVec3f &point1, const SbBooltol1,
       const SbVec3f &point2, const SbBooltol2) [protected]
       Calculates rotation from point1 to point2, with tol1 and tol2 deciding whether or not to
       use the tolerance setting.

Author

       Generated automatically by Doxygen for Coin from the source code.