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NAME

       SbViewportRegion — class for representing a viewport

INHERITS FROM

       SbViewportRegion

SYNOPSIS

       #include <Inventor/SbViewportRegion.h>

          Methods from class SbViewportRegion:

                         SbViewportRegion()
                         SbViewportRegion(short width, short height)
                         SbViewportRegion(SbVec2s winSize)
                         SbViewportRegion(const SbViewportRegion &vpReg)
     void                setWindowSize(short width, short height)
     void                setWindowSize(SbVec2s winSize)
     void                setViewport(float left, float bottom, float width, float height)
     void                setViewport(SbVec2f origin, SbVec2f size)
     void                setViewportPixels(short left, short bottom, short width, short height)
     void                setViewportPixels(SbVec2s origin, SbVec2s size)
     const SbVec2s &     getWindowSize() const
     const SbVec2f &     getViewportOrigin() const
     const SbVec2s &     getViewportOriginPixels() const
     const SbVec2f &     getViewportSize() const
     const SbVec2s &     getViewportSizePixels() const
     float               getViewportAspectRatio() const
     void                scaleWidth(float ratio)
     void                scaleHeight(float ratio)
     void                setPixelsPerInch(float ppi)
     float               getPixelsPerInch() const
     float               getPixelsPerPoint() const
     friend int          operator ==(const SbViewportRegion &reg1, const SbViewportRegion &reg2)

DESCRIPTION

       This  class  represents  the  active  viewport region in a display window. It contains the
       screen-space size of the window as well as the origin and size of the viewport within  the
       window.  By  default,  the  viewport  is  the  same  as the full window. Methods allow the
       viewport to be set either in terms of screen-space pixels or  as  normalized  coordinates,
       where (0,0) is the lower-left corner of the window and (1,1) is the upper-right corner.

METHODS

                         SbViewportRegion()
                         SbViewportRegion(short width, short height)
                         SbViewportRegion(SbVec2s winSize)
                         SbViewportRegion(const SbViewportRegion &vpReg)
          Constructors of various kinds.

     void                setWindowSize(short width, short height)
          Changes window size to given width and height in pixels.

     void                setWindowSize(SbVec2s winSize)
          Changes window size to given width and height in pixels, given as SbVec2s.

     void                setViewport(float left, float bottom, float width, float height)
          Sets viewport to given region, specified as normalized window coordinates: (0,0) is the
          lower-left corner, (1,1) is the upper-right.

     void                setViewport(SbVec2f origin, SbVec2f size)
          Sets viewport to region with given  origin  (lower-left  corner)  and  size,  given  as
          normalized coordinate vectors.

     void                setViewportPixels(short left, short bottom, short width, short height)
          Sets  viewport  to given region, specified as pixel coordinates in window: (0,0) is the
          lower-left corner.

     void                setViewportPixels(SbVec2s origin, SbVec2s size)
          Sets viewport to region with given origin (lower-left corner) and size, given as  pixel
          coordinates.

     const SbVec2s &     getWindowSize() const
          Returns window size in pixels.

     const SbVec2f &     getViewportOrigin() const
          Returns viewport origin in normalized coordinates.

     const SbVec2s &     getViewportOriginPixels() const
          Returns viewport origin in pixels.

     const SbVec2f &     getViewportSize() const
          Returns viewport size in normalized coordinates.

     const SbVec2s &     getViewportSizePixels() const
          Returns viewport size in pixels.

     float               getViewportAspectRatio() const
          Returns aspect ratio (width/height) of viewport.

     void                scaleWidth(float ratio)
     void                scaleHeight(float ratio)
          Scales  viewport  within  window  to be the given ratio of its current width or height,
          leaving the resulting viewport centered about the same point as the current one.

     void                setPixelsPerInch(float ppi)
     float               getPixelsPerInch() const
          Sets/returns the pixel-per-inch ratio for the display device the viewport is  part  of.
          The default value is 72 (1 pixel per printer's point).

     float               getPixelsPerPoint() const
          Convenience function that returns number of pixels per printer's point.

     friend int          operator ==(const SbViewportRegion &reg1, const SbViewportRegion &reg2)
          Equality comparison operator.

SEE ALSO

       SbVec2f, SbVec2s

                                                                          SbViewportRegion(3IV)()