Provided by: inventor-doc_2.1.5-10-18_all bug


       SoBlinker — animated cycling switch node


       SoBase > SoFieldContainer > SoNode > SoGroup > SoSwitch > SoBlinker


       #include <Inventor/nodes/SoBlinker.h>

          Fields from class SoBlinker:

     SoSFFloat           speed
     SoSFBool            on

          Fields from class SoSwitch:

     SoSFInt32           whichChild

          Methods from class SoBlinker:

     static SoType       getClassTypeId()

          Methods from class SoGroup:

     void                addChild(SoNode *child)
     void                insertChild(SoNode *child, int newChildIndex)
     SoNode *            getChild(int index) const
     int                 findChild(const SoNode *child) const
     int                 getNumChildren() const
     void                removeChild(int index)
     void                removeChild(SoNode *child)
     void                removeAllChildren()
     void                replaceChild(int index, SoNode *newChild)
     void                replaceChild(SoNode *oldChild, SoNode *newChild)

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const  SoFieldContainer  *fc,  SbBool  copyConnections =
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const


       The SoBlinker class is derived from SoSwitch,  so  it  selects  one  of  its  children  to
       traverse.  Using  engines  connected to the realTime global field, the whichChild field is
       animated  over  time.  If  the  node  has  only  one  child,  whichChild  toggles  between
       SO_SWITCH_NONE  and 0, causing the child to be switched on and off repeatedly. If the node
       has more than one child, they are cycled through continuously.


     SoSFFloat           speed
          Defines the speed of the blinker, in cycles per second.

     SoSFBool            on
          Allows applications to enable or disable the blinking easily.


          Creates a blinker node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.


       SoGLRenderAction,     SoCallbackAction,     SoGetBoundingBoxAction,     SoGetMatrixAction,
       SoHandleEventAction, SoRayPickAction, SoSearchAction
          Same as for SoSwitch.


       Blinker {
          whichChild  -1
          speed       1
          on          TRUE