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NAME

       SoCenterballDragger -

       The SoCenterballDragger class is a dragger you can rotate and translate.

       Here's how the dragger looks with its default geometry in the inactive state:

SYNOPSIS

       #include <Inventor/draggers/SoCenterballDragger.h>

       Inherits SoDragger.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase.
           This is used for run-time type checking and 'downward' casting.
       virtual const SoNodekitCatalog * getNodekitCatalog (void) const
       SoCenterballDragger (void)
       virtual void saveStartParameters (void)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static const SoNodekitCatalog * getClassNodekitCatalog (void)
       static void initClass (void)

   Public Attributes
       SoSFRotation rotation
       SoSFVec3f center

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoCenterballDragger (void)
       void transferCenterDraggerMotion (SoDragger *childdragger)
       void setSwitches (SoDragger *activechild)
       virtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)
       virtual void setDefaultOnNonWritingFields (void)
       virtual void getBoundingBox (SoGetBoundingBoxAction *action)
       virtual void getMatrix (SoGetMatrixAction *action)

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)
       static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)
       static void fieldSensorCB (void *f, SoSensor *s)
       static void valueChangedCB (void *f, SoDragger *d)
       static void kidStartCB (void *f, SoDragger *d)
       static void kidFinishCB (void *f, SoDragger *d)

   Protected Attributes
       SoSFNode XAxis
       SoSFNode XAxisSwitch
       SoSFNode XCenterChanger
       SoSFNode XRotator
       SoSFNode YAxis
       SoSFNode YAxisSwitch
       SoSFNode YCenterChanger
       SoSFNode YRotator
       SoSFNode ZAxis
       SoSFNode ZAxisSwitch
       SoSFNode ZCenterChanger
       SoSFNode ZRotator
       SoSFNode antiSquish
       SoSFNode lightModel
       SoSFNode rot2X90
       SoSFNode rotX90
       SoSFNode rotY90
       SoSFNode rotator
       SoSFNode surroundScale
       SoSFNode translateToCenter
       SoFieldSensor * rotFieldSensor
       SoFieldSensor * centerFieldSensor

   Additional Inherited Members

Detailed Description

       The SoCenterballDragger class is a dragger you can rotate and translate.

       Here's how the dragger looks with its default geometry in the inactive state:

       For rotation, click either the ball 'bands' to constrain rotation to happen around the
       normal vector of the disc, or anywhere else on the (invisible) ball for free-form
       rotation.

       Translation is done by clicking and dragging any of the four arrow markers. Hold SHIFT to
       constrain translation to a single axis instead of in the plane.

       When translating, instead of modifying the translation part of the motion matrix, a center
       field is updated, and the geometry is moved using an internal transformation node.

       Here's a simple usage example, in the form of a scene graph as an iv-file:

       #Inventor V2.1 ascii

       Separator {

          # The dragger, offset a little bit against the geometry to clip,
          # so as to not mess up the user interface.
          Separator {
             Translation { translation -4 0 0 }
             DEF cbdragger CenterballDragger { }
          }

          # The clipping plane sub-graph.
          TransformSeparator {

             # Connect transformations to those of the dragger.
             Rotation { rotation 0 0 1 0 = USE cbdragger . rotation }
             Translation { translation 0 0 0 = USE cbdragger . center }

             # Use a simple lineset-based indicator to show how the
             # clipping plane is situated in space.
             Coordinate3 {
                point [
                 0 2 2, 0 2 -2,
                 0 -2 2, 0 -2 -2,
                 0 2 -2, 0 -2 -2,
                 0 2 2, 0 -2 2
              ]
             }
             LineSet { numVertices [ 2, 2, 2, 2 ] }

             ClipPlane { }
          }

          # Then follows the geometry that gets clipped. For this
          # example, we use a simple sphere.

          Sphere { }
       }

Constructor & Destructor Documentation

   SoCenterballDragger::SoCenterballDragger (void)
       Default constructor, sets up the dragger nodekit catalog with the interaction and feedback
       geometry.

       Node kit structure (new entries versus parent class marked with arrow prefix):

       CLASS SoCenterballDragger
       -->"this"
             "callbackList"
             "topSeparator"
                "motionMatrix"
       -->      "translateToCenter"
       -->      "surroundScale"
       -->      "antiSquish"
       -->      "lightModel"
                "geomSeparator"
       -->         "XAxisSwitch"
       -->            "XAxis"
       -->         "YAxisSwitch"
       -->            "YAxis"
       -->         "ZAxisSwitch"
       -->            "ZAxis"
       -->      "rotator"
       -->      "YRotator"
       -->      "ZCenterChanger"
       -->      "rotX90"
       -->      "ZRotator"
       -->      "YCenterChanger"
       -->      "rotY90"
       -->      "XCenterChanger"
       -->      "rot2X90"
       -->      "XRotator"

       (See SoBaseKit::printDiagram() for information about the output formatting.)

       Detailed information on catalog parts:

       CLASS SoCenterballDragger
       PVT   "this",  SoCenterballDragger  ---
             "callbackList",  SoNodeKitListPart [ SoCallback, SoEventCallback ]
       PVT   "topSeparator",  SoSeparator  ---
       PVT   "motionMatrix",  SoMatrixTransform  ---
             "translateToCenter",  SoMatrixTransform  ---
             "surroundScale",  SoSurroundScale  ---
             "antiSquish",  SoAntiSquish  ---
             "lightModel",  SoLightModel  ---
       PVT   "geomSeparator",  SoSeparator  ---
             "rotator",  SoRotateSphericalDragger  ---
             "YRotator",  SoRotateCylindricalDragger  ---
             "ZCenterChanger",  SoTranslate2Dragger  ---
       PVT   "rotX90",  SoRotation  ---
             "ZRotator",  SoRotateCylindricalDragger  ---
             "YCenterChanger",  SoTranslate2Dragger  ---
       PVT   "rotY90",  SoRotation  ---
             "XCenterChanger",  SoTranslate2Dragger  ---
       PVT   "rot2X90",  SoRotation  ---
       PVT   "XAxisSwitch",  SoSwitch  ---
             "XAxis",  SoSeparator  ---
       PVT   "YAxisSwitch",  SoSwitch  ---
             "YAxis",  SoSeparator  ---
       PVT   "ZAxisSwitch",  SoSwitch  ---
             "ZAxis",  SoSeparator  ---
             "XRotator",  SoRotateCylindricalDragger  ---

       (See SoBaseKit::printTable() for information about the output formatting.)

   SoCenterballDragger::~SoCenterballDragger (void) [protected],  [virtual]
       Protected destructor.

       (Dragger classes are derived from SoBase, so they are reference counted and automatically
       destroyed when their reference count goes to 0.)

Member Function Documentation

   SoType SoCenterballDragger::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This
       is used for run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines,
       nodekits, draggers or others: this method needs to be overridden in all subclasses. This
       is typically done as part of setting up the full type system for extension classes, which
       is usually accomplished by using the pre-defined macros available through for instance
       Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes),
       Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the
       toplevel superclasses for the various class groups.

       Reimplemented from SoDragger.

   const SoFieldData * SoCenterballDragger::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no
       fields are present, returns NULL.

       Reimplemented from SoDragger.

   const SoNodekitCatalog * SoCenterballDragger::getNodekitCatalog (void) const [virtual]
       Returns the nodekit catalog which defines the layout of this class' kit.

       Reimplemented from SoDragger.

   void SoCenterballDragger::saveStartParameters (void) [virtual]
       This is invoked to save start parameters, to enable draggers to calculate relative motion.

       Default method in superclass SoDragger just saves the motion matrix, but subclasses should
       overload this method if other data needs to be saved.

       Reimplemented from SoDragger.

   void SoCenterballDragger::transferCenterDraggerMotion (SoDragger *childdragger) [protected]
       Should be called after motion matrix has been updated by a child dragger.

   void SoCenterballDragger::setSwitches (SoDragger *activechild) [protected]
       Sets values for the internal SoSwitch parts. If activechild == NULL, all feedback is
       deactivated.

   SbBool SoCenterballDragger::setUpConnections (SbBoolonoff, SbBooldoitalways = FALSE)
       [protected],  [virtual]
       Sets up all internal connections for instances of this class.

       (This method will usually not be of interest to the application programmer, unless you
       want to extend the library with new custom nodekits or dragger classes. If so, see the
       SoBaseKit class documentation.)

       Reimplemented from SoInteractionKit.

   void SoCenterballDragger::setDefaultOnNonWritingFields (void) [protected],  [virtual]
       (Be aware that this method is unlikely to be of interest to the application programmer who
       does not want to extend the library with new custom nodekits or draggers. If you indeed
       are writing extensions, see the information in the SoBaseKit class documentation.)

       This is a virtual method, and the code in it should call SoField::setDefault() with
       argument TRUE on part fields that should not be written upon scenegraph export operations.

       This is typically done when:

       1.  field value is NULL and part is NULL by default
       2.  it is a leaf SoGroup or SoSeparator node with no children
       3.  it is a leaf listpart with no children and an SoGroup or SoSeparator container
       4.  it is a non-leaf part and it's of SoGroup type and all fields are at their default
           values
       Subclasses should usually override this to do additional settings for new member fields.
       From the subclass, do remember to call 'upwards' to your superclass'
       setDefaultOnNonWritingFields() method.
       Reimplemented from SoDragger.
   void SoCenterballDragger::fieldSensorCB (void *d, SoSensor *s) [static],  [protected]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.
   void SoCenterballDragger::valueChangedCB (void *f, SoDragger *d) [static],  [protected]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.
   void SoCenterballDragger::kidStartCB (void *d, SoDragger *child) [static],  [protected]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer. Needed to activate some feedback.
   void SoCenterballDragger::kidFinishCB (void *f, SoDragger *d) [static],  [protected]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer. Needed to deactive some feedback.
   void SoCenterballDragger::getBoundingBox (SoGetBoundingBoxAction *action) [protected],
       [virtual]
       Action method for the SoGetBoundingBoxAction.
       Calculates bounding box and center coordinates for node and modifies the values of the
       action to encompass the bounding box for this node and to shift the center point for the
       scene more towards the one for this node.
       Nodes influencing how geometry nodes calculates their bounding box also overrides this
       method to change the relevant state variables.
       Reimplemented from SoDragger.
   void SoCenterballDragger::getMatrix (SoGetMatrixAction *action) [protected],  [virtual]
       Action method for SoGetMatrixAction.
       Updates action by accumulating with the transformation matrix of this node (if any).
       Reimplemented from SoDragger.

Member Data Documentation

   SoSFRotation SoCenterballDragger::rotation
       This field is continuously updated to contain the rotation of the ball.
   SoSFVec3f SoCenterballDragger::center
       Continuously updated to contain the current translation from the dragger's internal local
       origo position.
   SoFieldSensor * SoCenterballDragger::rotFieldSensor [protected]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.
   SoFieldSensor * SoCenterballDragger::centerFieldSensor [protected]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.

Author

       Generated automatically by Doxygen for Coin from the source code.