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NAME

       SoCenterballManip -

       The SoCenterballManip wraps an SoCenterballDragger for convenience.

SYNOPSIS

       #include <Inventor/manips/SoCenterballManip.h>

       Inherits SoTransformManip.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase.
           This is used for run-time type checking and 'downward' casting.
       SoCenterballManip (void)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoCenterballManip (void)
       virtual void setDragger (SoDragger *newDragger)

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)
       static void fieldSensorCB (void *f, SoSensor *s)
       static void valueChangedCB (void *f, SoDragger *d)

   Additional Inherited Members

Detailed Description

       The SoCenterballManip wraps an SoCenterballDragger for convenience.

       The manipulator class takes care of wrapping up the SoCenterballDragger in a simple and
       convenient API for the application programmer, making it automatically surround the
       geometry it influences and taking care of the book-keeping routines for it's interaction
       with the relevant fields of an SoTransformation node.

Constructor & Destructor Documentation

   SoCenterballManip::SoCenterballManip (void)
       Default constructor. Allocates an SoCenterballDragger and an SoSurroundScale node to
       surround the geometry within our part of the scenegraph.

   SoCenterballManip::~SoCenterballManip (void) [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoCenterballManip::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This
       is used for run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines,
       nodekits, draggers or others: this method needs to be overridden in all subclasses. This
       is typically done as part of setting up the full type system for extension classes, which
       is usually accomplished by using the pre-defined macros available through for instance
       Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes),
       Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the
       toplevel superclasses for the various class groups.

       Reimplemented from SoTransformManip.

   const SoFieldData * SoCenterballManip::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no
       fields are present, returns NULL.

       Reimplemented from SoTransformManip.

Author

       Generated automatically by Doxygen for Coin from the source code.