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NAME

       SoDrawStyle -

       The SoDrawStyle class specificies common rendering properties for shapes.

       Use SoDrawStyle nodes to influence how shape nodes following them in the scenegraph will
       be rendered. This node type have fields to help decide how certain aspects of point-based
       shapes, line-based shapes and filled shape primitives are rendered.

SYNOPSIS

       #include <Inventor/nodes/SoDrawStyle.h>

       Inherits SoNode.

   Public Types
       enum Style { FILLED = SoDrawStyleElement::FILLED, LINES = SoDrawStyleElement::LINES,
           POINTS = SoDrawStyleElement::POINTS, INVISIBLE = SoDrawStyleElement::INVISIBLE }

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase.
           This is used for run-time type checking and 'downward' casting.
       SoDrawStyle (void)
       virtual void doAction (SoAction *action)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void callback (SoCallbackAction *action)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)

   Public Attributes
       SoSFEnum style
       SoSFFloat pointSize
       SoSFFloat lineWidth
       SoSFUShort linePattern
       SoSFInt32 linePatternScaleFactor

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoDrawStyle ()

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoDrawStyle class specificies common rendering properties for shapes.

       Use SoDrawStyle nodes to influence how shape nodes following them in the scenegraph will
       be rendered. This node type have fields to help decide how certain aspects of point-based
       shapes, line-based shapes and filled shape primitives are rendered.

       Simple scenegraph structure usage example:

       #Inventor V2.1 ascii

       Separator {
          Sphere { }
          Translation { translation 4 0 0 }
          DrawStyle { style LINES  lineWidth 2 }
          Sphere { }
          Translation { translation 4 0 0 }
          DrawStyle { style POINTS  pointSize 2 }
          Sphere { }
       }

       FILE FORMAT/DEFAULTS:

       DrawStyle {
           style FILLED
           pointSize 0
           lineWidth 0
           linePattern 0xffff
       }

Member Enumeration Documentation

   enum SoDrawStyle::Style
       Enumeration for the various ways to render geometry.

       Enumerator

       FILLED Render all geometry as-is.

       LINES  Render all geometry as border lines.

       POINTS Render all geometry as vertex points.

       INVISIBLE
              Don't render geometry.

Constructor & Destructor Documentation

   SoDrawStyle::SoDrawStyle (void)
       Constructor.

   SoDrawStyle::~SoDrawStyle () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoDrawStyle::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This
       is used for run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines,
       nodekits, draggers or others: this method needs to be overridden in all subclasses. This
       is typically done as part of setting up the full type system for extension classes, which
       is usually accomplished by using the pre-defined macros available through for instance
       Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes),
       Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the
       toplevel superclasses for the various class groups.

       Implements SoBase.

   const SoFieldData * SoDrawStyle::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no
       fields are present, returns NULL.

       Reimplemented from SoFieldContainer.

   void SoDrawStyle::doAction (SoAction *action) [virtual]
       This function performs the typical operation of a node for any action.

       Reimplemented from SoNode.

   void SoDrawStyle::GLRender (SoGLRenderAction *action) [virtual]
       Action method for the SoGLRenderAction.

       This is called during rendering traversals. Nodes influencing the rendering state in any
       way or who wants to throw geometry primitives at OpenGL overrides this method.

       Reimplemented from SoNode.

   void SoDrawStyle::callback (SoCallbackAction *action) [virtual]
       Action method for SoCallbackAction.

       Simply updates the state according to how the node behaves for the render action, so the
       application programmer can use the SoCallbackAction for extracting information about the
       scene graph.

       Reimplemented from SoNode.

Member Data Documentation

   SoSFEnum SoDrawStyle::style
       How to render the geometry following a drawstyle node in the scene graph. Default
       SoDrawStyle::FILLED.

   SoSFFloat SoDrawStyle::pointSize
       Size in screen pixels of SoPointSet points, and also of geometry vertex points if setting
       the SoDrawStyle::style to SoDrawStyle::POINTS.

       The valid range of pointsize settings varies according to which OpenGL implementation is
       used. For the purpose of not trying to set illegal values, the application programmer
       should at run-time check the valid range. How this can be accomplished is described in the
       class documentation of SoGLPointSizeElement.

       Default value is 0.0f, which is a 'tag' value which tells the rendering library to use the
       default setting.

   SoSFFloat SoDrawStyle::lineWidth
       Width in screen pixels of SoLineSet and SoIndexedLineSet lines, and also of geometry
       border lines if setting the SoDrawStyle::style to SoDrawStyle::LINES.

       The valid range of linewidth settings varies according to which OpenGL implementation is
       used. For the purpose of not trying to set illegal values, the application programmer
       should at run-time check the valid range. How this can be accomplished is described in the
       class documentation of SoGLLineWidthElement.

       Default value is 0.0f, which is a 'tag' value which tells the rendering library to use the
       default setting.

   SoSFUShort SoDrawStyle::linePattern
       Pattern as a bitmask used when drawing lines. Default is 0xffff (no 'holes').

Author

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