Provided by: inventor-doc_2.1.5-10-18_all bug

NAME

       SoFaceSet — polygonal face shape node

INHERITS FROM

       SoBase  >  SoFieldContainer  >  SoNode  >  SoShape  >  SoVertexShape > SoNonIndexedShape >
       SoFaceSet

SYNOPSIS

       #include <Inventor/nodes/SoFaceSet.h>

          Fields from class SoFaceSet:

     SoMFInt32           numVertices

          Fields from class SoNonIndexedShape:

     SoSFInt32           startIndex

          Fields from class SoVertexShape:

     SoSFNode            vertexProperty

          Methods from class SoFaceSet:

                         SoFaceSet()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer  *fc,  SbBool  copyConnections  =
                              FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This  node  represents  a  3D  shape formed by constructing faces (polygons) from vertices
       located at the coordinates specified in the vertexProperty field (from SoVertexShape),  or
       the  current  inherited  state.  For  optimal  performance,  the  vertexProperty  field is
       recommended.

       SoFaceSet uses the coordinates in order, starting with the first  one.  Each  face  has  a
       number  of  vertices  specified  by  a  value  in  the  numVertices field. For example, an
       SoFaceSet with numVertices of [3,4,4] would use coordinates 1, 2,  and  3  for  the  first
       face, coordinates 4, 5, 6, and 7 for the second face, and coordinates 8, 9, 10, and 11 for
       the third. For improved performance, arrange  all  the  faces  with  only  3  vertices  at
       beginning of the list, then all faces with 4 vertices, and finally all other faces.

       The number of values in the numVertices field indicates the number of faces in the set.

       The  coordinates of the face set are transformed by the current cumulative transformation.
       The faces are drawn with the current light model and drawing style.

       Treatment of the current material and normal binding  is  as  follows:  The  PER_PART  and
       PER_FACE  bindings  specify  a material or normal for each face. The _INDEXED bindings are
       equivalent to their non-indexed counterparts. The default material binding is OVERALL. The
       default normal binding is PER_VERTEX.

       If  any  normals  (or  materials)  are specified, Inventor assumes you provide the correct
       number of them, as indicated by the binding.  You  will  see  unexpected  results  if  you
       specify fewer normals (or materials) than the shape requires. If no normals are specified,
       they will be generated automatically.

FIELDS

     SoMFInt32           numVertices
          Number of vertices per face.

METHODS

                         SoFaceSet()
          Creates a face set node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.

ACTION BEHAVIOR

       SoGLRenderAction
          Draws faces based on the current coordinates, normals, materials, drawing style, and so
          on.

     SoRayPickAction
          Picks  faces  based  on  the  current coordinates and transformation. Details about the
          intersection are returned in an SoFaceDetail.

     SoGetBoundingBoxAction
          Computes the bounding box that encloses all vertices of the face set with  the  current
          transformation  applied  to  them. Sets the center to the average of the coordinates of
          all vertices.

     SoCallbackAction
          If any triangle callbacks are registered with the action, they will be invoked for each
          successive triangle generated from each face in the set.

FILE FORMAT/DEFAULTS

       FaceSet {
          vertexProperty  NULL
          startIndex      0
          numVertices     -1
     }

SEE ALSO

       SoCoordinate3, SoDrawStyle, SoIndexedFaceSet, SoFaceDetail, SoVertexProperty

                                                                                 SoFaceSet(3IV)()