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NAME

       SoIndexedPointSet -

       The SoIndexedPointSet class is used to display a set of 3D points.

       This node either uses the coordinates currently on the state (typically set up by a
       leading SoCoordinate3 node in the scenegraph) or from a SoVertexProperty node attached to
       this node to render a set of 3D points.

SYNOPSIS

       #include <Inventor/nodes/SoIndexedPointSet.h>

       Inherits SoIndexedShape.

       Inherited by SoIndexedMarkerSet.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase.
           This is used for run-time type checking and 'downward' casting.
       SoIndexedPointSet (void)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void getBoundingBox (SoGetBoundingBoxAction *action)
       virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
       virtual void notify (SoNotList *list)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)

   Protected Types
       enum Binding { OVERALL, PER_VERTEX, PER_VERTEX_INDEXED }

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual ~SoIndexedPointSet ()
       virtual void generatePrimitives (SoAction *action)
       virtual SbBool generateDefaultNormals (SoState *, SoNormalCache *nc)
       virtual SbBool generateDefaultNormals (SoState *state, SoNormalBundle *bundle)
       Binding findNormalBinding (SoState *const state) const
       Binding findMaterialBinding (SoState *const state) const
       Binding findTextureBinding (SoState *const state) const

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Protected Attributes
       SoVertexArrayIndexer * vaindexer

   Additional Inherited Members

Detailed Description

       The SoIndexedPointSet class is used to display a set of 3D points.

       This node either uses the coordinates currently on the state (typically set up by a
       leading SoCoordinate3 node in the scenegraph) or from a SoVertexProperty node attached to
       this node to render a set of 3D points.

       Here's a simple usage example of SoIndexedPointSet in a scenegraph:

       #Inventor V2.1 ascii

       Separator {
          Material {
             diffuseColor [
              1 0 0, 0 1 0, 0 0 1, 1 1 0, 1 0 1, 1 1 1, 1 0.8 0.6, 0.6 0.8 1
             ]
          }
          MaterialBinding { value PER_VERTEX_INDEXED }

          Normal {
             vector [
              0 0 1, 1 0 0
             ]
          }
          NormalBinding { value PER_VERTEX_INDEXED }

          Coordinate3 {
             point [
              -1 1 0, -1 -1 0, 1 -1 0, 1 1 0, 0 2 -1, -2 0 -1, 0 -2 -1, 2 0 -1
             ]
          }

          DrawStyle { pointSize 5 }

          IndexedPointSet {
             coordIndex [0, 1, 2, 3, 4, 5, 6, 7]
             normalIndex [0, 1, 0, 1, 0, 1, 0, 1]
          }
       }.fi

       FILE FORMAT/DEFAULTS:

       IndexedPointSet {
         vertexProperty        NULL
         coordIndex        0
         materialIndex        -1
         normalIndex        -1
         textureCoordIndex        -1
       }

       Since:
           TGS Inventor 6.0, Coin 3.1

Constructor & Destructor Documentation

   SoIndexedPointSet::SoIndexedPointSet (void)
       Constructor.

   SoIndexedPointSet::~SoIndexedPointSet () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoIndexedPointSet::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This
       is used for run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines,
       nodekits, draggers or others: this method needs to be overridden in all subclasses. This
       is typically done as part of setting up the full type system for extension classes, which
       is usually accomplished by using the pre-defined macros available through for instance
       Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes),
       Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the
       toplevel superclasses for the various class groups.

       Reimplemented from SoIndexedShape.

       Reimplemented in SoIndexedMarkerSet.

   const SoFieldData * SoIndexedPointSet::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no
       fields are present, returns NULL.

       Reimplemented from SoIndexedShape.

       Reimplemented in SoIndexedMarkerSet.

   void SoIndexedPointSet::GLRender (SoGLRenderAction *action) [virtual]
       Action method for the SoGLRenderAction.

       This is called during rendering traversals. Nodes influencing the rendering state in any
       way or who wants to throw geometry primitives at OpenGL overrides this method.

       Reimplemented from SoShape.

       Reimplemented in SoIndexedMarkerSet.

   void SoIndexedPointSet::getBoundingBox (SoGetBoundingBoxAction *action) [virtual]
       Action method for the SoGetBoundingBoxAction.

       Calculates bounding box and center coordinates for node and modifies the values of the
       action to encompass the bounding box for this node and to shift the center point for the
       scene more towards the one for this node.

       Nodes influencing how geometry nodes calculates their bounding box also overrides this
       method to change the relevant state variables.

       Reimplemented from SoShape.

   void SoIndexedPointSet::getPrimitiveCount (SoGetPrimitiveCountAction *action) [virtual]
       Action method for the SoGetPrimitiveCountAction.

       Calculates the number of triangle, line segment and point primitives for the node and adds
       these to the counters of the action.

       Nodes influencing how geometry nodes calculates their primitive count also overrides this
       method to change the relevant state variables.

       Reimplemented from SoShape.

   void SoIndexedPointSet::notify (SoNotList *l) [virtual]
       Notifies all auditors for this instance when changes are made.

       Reimplemented from SoVertexShape.

   void SoIndexedPointSet::generatePrimitives (SoAction *action) [protected],  [virtual]
       The method implements action behavior for shape nodes for SoCallbackAction. It is invoked
       from SoShape::callback(). (Subclasses should not override SoNode::callback().)

       The subclass implementations uses the convenience methods SoShape::beginShape(),
       SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the
       primitives making up the shape back to the caller.

       Implements SoShape.

   SbBool SoIndexedPointSet::generateDefaultNormals (SoState *state, SoNormalCache *cache)
       [protected],  [virtual]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.

       Subclasses should override this method to generate default normals using the SoNormalCache
       class. This is more effective than using SoNormalGenerator. Return TRUE if normals were
       generated, FALSE otherwise.

       Default method just returns FALSE.

       This function is an extension for Coin, and it is not available in the original SGI Open
       Inventor v2.1 API.

       Reimplemented from SoVertexShape.

   virtual SbBool SoIndexedPointSet::generateDefaultNormals (SoState *state, SoNormalBundle
       *bundle) [protected],  [virtual]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.

       Subclasses should override this method to generate default normals using the
       SoNormalBundle class. TRUE should be returned if normals were generated, FALSE otherwise.

       Default method returns FALSE.

       This function is an extension for Coin, and it is not available in the original SGI Open
       Inventor v2.1 API.

       Reimplemented from SoVertexShape.

Author

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