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SoNodeKitDetail — stores detail information about a nodekit
SoDetail > SoNodeKitDetail
#include <Inventor/details/SoNodeKitDetail.h> Methods from class SoNodeKitDetail: SoNodeKitDetail() virtual ~SoNodeKitDetail() SoBaseKit * getNodeKit() const SoNode * getPart() const const SbName & getPartName() const Methods from class SoDetail: SoDetail * copy() const static SoType getClassTypeId() virtual SoType getTypeId() const SbBool isOfType(SoType type) const
This class contains detail information about a nodekit. This consists of a pointer to the nodekit, a pointer to the child part within the nodekit, and the name of the child part. During a pick action, each nodekit along the picked path creates its own SoNodeKitDetail. Together, the full set of details gives you complete picture of the pickpath. Since nodekits have hidden children (See the reference page for SoBaseKit), a regular SoPath ends at the topmost nodekit in the path. If you cast the pickpath from an SoPath pointer to an SoNodeKitPath pointer, you can then retrieve all nodekits along the path and examine their corresponding details.
SoNodeKitDetail() virtual ~SoNodeKitDetail() Constructor and destructor. SoBaseKit * getNodeKit() const Returns a pointer to the nodekit that created this detail. SoNode * getPart() const Returns a pointer to the part selected within the nodekit that created this detail. const SbName & getPartName() const Returns the name of the part selected within the nodekit that created this detail. (See SoRayPickAction in the ACTIONS section of the SoBaseKit reference page for more information).
SoBaseKit, SoNodeKitPath, SoDetail, SoPickedPoint SoNodeKitDetail(3IV)()