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NAME

       SoVRMLCylinderSensor -

       The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y axis.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC
       14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the
       Consortium:

SYNOPSIS

       #include <Inventor/VRMLnodes/SoVRMLCylinderSensor>

       Inherits SoVRMLDragSensor.

   Public Member Functions
       virtual SoType getTypeId (void) const
           Returns the type identification of an object derived from a class inheriting SoBase.
           This is used for run-time type checking and 'downward' casting.
       SoVRMLCylinderSensor (void)

   Static Public Member Functions
       static SoType getClassTypeId (void)
       static void initClass (void)

   Public Attributes
       SoSFFloat diskAngle
       SoSFFloat maxAngle
       SoSFFloat minAngle
       SoSFFloat offset
       SoSFRotation rotation_changed

   Protected Member Functions
       virtual const SoFieldData * getFieldData (void) const
       virtual SbBool dragStart (void)
       virtual void drag (void)
       virtual void dragFinish (void)
       virtual ~SoVRMLCylinderSensor ()

   Static Protected Member Functions
       static const SoFieldData ** getFieldDataPtr (void)

   Additional Inherited Members

Detailed Description

       The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y axis.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC
       14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the
       Consortium:

       CylinderSensor {
         exposedField SFBool     autoOffset TRUE
         exposedField SFFloat    diskAngle  0.262       # (0,/2)
         exposedField SFBool     enabled    TRUE
         exposedField SFFloat    maxAngle   -1          # [-2,2]
         exposedField SFFloat    minAngle   0           # [-2,2]
         exposedField SFFloat    offset     0           # (-inf, inf)
         eventOut     SFBool     isActive
         eventOut     SFRotation rotation_changed
         eventOut     SFVec3f    trackPoint_changed
       }

       The CylinderSensor node maps pointer motion (e.g., a mouse or wand) into a rotation on an
       invisible cylinder that is aligned with the Y-axis of the local coordinate system. The
       CylinderSensor uses the descendent geometry of its parent node to determine whether it is
       liable to generate events.

       The enabled exposed field enables and disables the CylinderSensor node. If TRUE, the
       sensor reacts appropriately to user events. If FALSE, the sensor does not track user input
       or send events. If enabled receives a FALSE event and isActive is TRUE, the sensor becomes
       disabled and deactivated, and outputs an isActive FALSE event. If enabled receives a TRUE
       event the sensor is enabled and ready for user activation.

       A CylinderSensor node generates events when the pointing device is activated while the
       pointer is indicating any descendent geometry nodes of the sensor's parent group. See
       4.6.7.5, Activating and manipulating sensors
       (http://www.web3d.org/x3d/specifications/vrml/ISO-
       IEC-14772-VRML97/part1/concepts.html#4.6.7.5), for more details on using the pointing
       device to activate the CylinderSensor.

       Upon activation of the pointing device while indicating the sensor's geometry, an isActive
       TRUE event is sent. The initial acute angle between the bearing vector and the local Y-
       axis of the CylinderSensor node determines whether the sides of the invisible cylinder or
       the caps (disks) are used for manipulation. If the initial angle is less than the
       diskAngle, the geometry is treated as an infinitely large disk lying in the local Y=0
       plane and coincident with the initial intersection point. Dragging motion is mapped into a
       rotation around the local +Y-axis vector of the sensor's coordinate system. The
       perpendicular vector from the initial intersection point to the Y-axis defines zero
       rotation about the Y-axis. For each subsequent position of the bearing, a rotation_changed
       event is sent that equals the sum of the rotation about the +Y-axis vector (from the
       initial intersection to the new intersection) plus the offset value. trackPoint_changed
       events reflect the unclamped drag position on the surface of this disk. When the pointing
       device is deactivated and autoOffset is TRUE, offset is set to the last value of
       rotation_changed and an offset_changed event is generated. See 4.6.7.4, Drag sensors
       (http://www.web3d.org/x3d/specifications/vrml/ISO-
       IEC-14772-VRML97/part1/concepts.html#4.6.7.4), for a more general description of
       autoOffset and offset fields.

       If the initial acute angle between the bearing vector and the local Y-axis of the
       CylinderSensor node is greater than or equal to diskAngle, then the sensor behaves like a
       cylinder. The shortest distance between the point of intersection (between the bearing and
       the sensor's geometry) and the Y-axis of the parent group's local coordinate system
       determines the radius of an invisible cylinder used to map pointing device motion and
       marks the zero rotation value. For each subsequent position of the bearing, a
       rotation_changed event is sent that equals the sum of the right-handed rotation from the
       original intersection about the +Y-axis vector plus the offset value. trackPoint_changed
       events reflect the unclamped drag position on the surface of the invisible cylinder. When
       the pointing device is deactivated and autoOffset is TRUE, offset is set to the last
       rotation angle and an offset_changed event is generated. More details are available in
       4.6.7.4, Drag sensors (http://www.web3d.org/x3d/specifications/vrml/ISO-
       IEC-14772-VRML97/part1/concepts.html#4.6.7.4).

       When the sensor generates an isActive TRUE event, it grabs all further motion events from
       the pointing device until it is released and generates an isActive FALSE event (other
       pointing-device sensors shall not generate events during this time). Motion of the
       pointing device while isActive is TRUE is referred to as a 'drag.' If a 2D pointing device
       is in use, isActive events will typically reflect the state of the primary button
       associated with the device (i.e., isActive is TRUE when the primary button is pressed and
       FALSE when it is released). If a 3D pointing device (e.g., a wand) is in use, isActive
       events will typically reflect whether the pointer is within or in contact with the
       sensor's geometry.

       While the pointing device is activated, trackPoint_changed and rotation_changed events are
       output and are interpreted from pointing device motion based on the sensor's local
       coordinate system at the time of activation. trackPoint_changed events represent the
       unclamped intersection points on the surface of the invisible cylinder or disk. If the
       initial angle results in cylinder rotation (as opposed to disk behaviour) and if the
       pointing device is dragged off the cylinder while activated, browsers may interpret this
       in a variety of ways (e.g., clamp all values to the cylinder and continuing to rotate as
       the point is dragged away from the cylinder). Each movement of the pointing device while
       isActive is TRUE generates trackPoint_changed and rotation_changed events. The minAngle
       and maxAngle fields clamp rotation_changed events to a range of values. If minAngle is
       greater than maxAngle, rotation_changed events are not clamped.

       The minAngle and maxAngle fields are restricted to the range [-2, 2]. More information
       about this behaviour is described in 4.6.7.3, Pointing-device sensors, 4.6.7.4, Drag
       sensors (http://www.web3d.org/x3d/specifications/vrml/ISO-
       IEC-14772-VRML97/part1/concepts.html#4.6.7.4), and 4.6.7.5
       (http://www.web3d.org/x3d/specifications/vrml/ISO-
       IEC-14772-VRML97/part1/concepts.html#4.6.7.5), Activating and manipulating sensors.

Constructor & Destructor Documentation

   SoVRMLCylinderSensor::SoVRMLCylinderSensor (void)
       Constructor.

   SoVRMLCylinderSensor::~SoVRMLCylinderSensor () [protected],  [virtual]
       Destructor.

Member Function Documentation

   SoType SoVRMLCylinderSensor::getTypeId (void) const [virtual]
       Returns the type identification of an object derived from a class inheriting SoBase. This
       is used for run-time type checking and 'downward' casting. Usage example:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

       For application programmers wanting to extend the library with new nodes, engines,
       nodekits, draggers or others: this method needs to be overridden in all subclasses. This
       is typically done as part of setting up the full type system for extension classes, which
       is usually accomplished by using the pre-defined macros available through for instance
       Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes),
       Inventor/engines/SoSubEngine.h (for engine classes) and so on.

       For more information on writing Coin extensions, see the class documentation of the
       toplevel superclasses for the various class groups.

       Reimplemented from SoVRMLDragSensor.

   const SoFieldData * SoVRMLCylinderSensor::getFieldData (void) const [protected],  [virtual]
       Returns a pointer to the class-wide field data storage object for this instance. If no
       fields are present, returns NULL.

       Reimplemented from SoVRMLDragSensor.

   SbBool SoVRMLCylinderSensor::dragStart (void) [protected],  [virtual]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.

       Called when dragger is selected (picked) by the user.

       Implements SoVRMLDragSensor.

   void SoVRMLCylinderSensor::drag (void) [protected],  [virtual]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.

       Called when user drags the mouse after picking the dragger.

       Implements SoVRMLDragSensor.

   void SoVRMLCylinderSensor::dragFinish (void) [protected],  [virtual]
       This API member is considered internal to the library, as it is not likely to be of
       interest to the application programmer.

       Called when mouse button is released after picking and interacting with the dragger.

       Implements SoVRMLDragSensor.

Member Data Documentation

   SoSFFloat SoVRMLCylinderSensor::diskAngle
       Angle where sensor starts to behave like a disk.

   SoSFFloat SoVRMLCylinderSensor::maxAngle
       Maximum angle around Y-axis.

   SoSFFloat SoVRMLCylinderSensor::minAngle
       Minimum angle around Y axis.

   SoSFFloat SoVRMLCylinderSensor::offset
       Current rotation value. Initial value is 0.0.

   SoSFRotation SoVRMLCylinderSensor::rotation_changed
       This eventOut is signaled during sensor interaction.

Author

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