Provided by: allegro5-doc_5.0.10-2_all bug

NAME

       al_destroy_display - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro.h>

              void al_destroy_display(ALLEGRO_DISPLAY *display)

DESCRIPTION

       Destroy a display.

       If  the target bitmap of the calling thread is tied to the display, then it implies a call
       to "al_set_target_bitmap(NULL);" before the display is destroyed.

       That special case notwithstanding, you should make sure no threads are currently targeting
       a bitmap which is tied to the display before you destroy it.

SEE ALSO

       al_set_target_bitmap(3alleg5)