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Bundle Classes - Classes class SoBundle The SoBundle class is the superclass for all bundle classes. class SoMaterialBundle The SoMaterialBundle class simplifies material handling. Every shape node should create (on the stack) an instance of this class and call sendFirst() before sending anything to GL. During rendering, send() should be used to send material values to GL. " class SoNormalBundle The SoNormalBundle class simplifies normal handling. This class is currently not used in Coin but is provided for API compatibility. " class SoTextureCoordinateBundle The SoTextureCoordinateBundle class simplifies texture coordinate handling. It is unlikely that application programmers should need to know how to use this class, as it is mostly intended for internal use. " class SoVertexAttributeBundle The SoVertexAttributeBundle class simplifies vertex attribute handling.
The bundle classes are internal to Coin. The Bundle Classes The bundle classes are mostly internal to Coin.
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