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       cl_khr_d3d10_sharing - Provide interoperability between OpenCL and Direct3D 10.

       #pragma OPENCL EXTENSION cl_khr_d3d10_sharing :


       The goal of this extension is to provide interoperability between OpenCL and Direct3D 10.
       This is designed to function analogously to the cl_khr_gl_sharing(3clc) as defined in
       sections 9.7 and 9.8. If this extension is supported by an implementation, the string
       "cl_khr_d3d10_sharing" will be present in the CL_PLATFORM_EXTENSIONS or
       CL_DEVICE_EXTENSIONS string described in the table of allowed values for param_name for

       As currently proposed the interfaces for this extension would be provided in cl_d3d10.h.

       If the cl_khr_d3d10_sharing extension is supported, then the following functions are

       ·   clGetDeviceIDsFromD3D10KHR(3clc).RE

           ·   clCreateFromD3D10BufferKHR(3clc).RE

               ·   clCreateFromD3D10Texture2DKHR(3clc).RE

                   ·   clCreateFromD3D10Texture3DKHR(3clc).RE

                       ·   clEnqueueAcquireD3D10ObjectsKHR(3clc).RE

                           ·   clEnqueueReleaseD3D10ObjectsKHR(3clc).RE

                               The OpenCL functions enabled by the cl_khr_d3d10_sharing extension
                               allow applications to use Direct3D 10 resources as OpenCL memory
                               objects. This allows efficient sharing of data between OpenCL and
                               Direct3D 10. The OpenCL API may be used to execute kernels that
                               read and/or write memory objects that are also Direct3D 10
                               resources. An OpenCL image object may be created from a Direct3D
                               10 texture resource. An OpenCL buffer object may be created from a
                               Direct3D 10 buffer resource. OpenCL memory objects may be created
                               from Direct3D 10 objects if and only if the OpenCL context has
                               been created from a Direct3D 10 device.


       OpenCL Specification[1]


       EXTENSION(3clc), clGetDeviceIDsFromD3D10KHR(3clc), clCreateFromD3D10BufferKHR(3clc),
       clCreateFromD3D10Texture2DKHR(3clc), clCreateFromD3D10Texture3DKHR(3clc),
       clEnqueueAcquireD3D10ObjectsKHR(3clc), clEnqueueReleaseD3D10ObjectsKHR(3clc)


       The Khronos Group


       Copyright © 2007-2011 The Khronos Group Inc.
       Permission is hereby granted, free of charge, to any person obtaining a copy of this
       software and/or associated documentation files (the "Materials"), to deal in the Materials
       without restriction, including without limitation the rights to use, copy, modify, merge,
       publish, distribute, sublicense, and/or sell copies of the Materials, and to permit
       persons to whom the Materials are furnished to do so, subject to the condition that this
       copyright notice and permission notice shall be included in all copies or substantial
       portions of the Materials.


        1. OpenCL Specification
           page 66, section 9.9 - Sharing Memory Objects with Direct3D 10