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NAME

       load_bmp - Loads a BMP bitmap from a file. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       BITMAP *load_bmp(const char *filename, RGB *pal);

DESCRIPTION

       Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.

RETURN VALUE

       Returns  a  pointer  to the bitmap or NULL on error. Remember that you are responsible for
       destroying the bitmap when you are finished with it to avoid memory leaks.

SEE ALSO

       load_bitmap(3alleg4), load_bmp_pf(3alleg4)