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NAME

       Sensor Classes -

   Classes
       class SoAlarmSensor
           The SoAlarmSensor class is a sensor which will trigger once at a specified time.

       SoAlarmSensor provides a convenient way of setting up triggers for jobs which should be
       executed only once when they are scheduled. "
   class SoDataSensor
       The SoDataSensor class is the abstract base class for sensors monitoring changes in a
       scene graph.

       If you need to know when a particular entity (as a field or a node) changes, subclasses of
       SoDataSensor can be used to monitor the entity and notify you when it changes. "
   class SoDelayQueueSensor
       The SoDelayQueueSensor class is the abstract base class for priority scheduled sensors.

       Delay queue sensors are invoked upon various events not related to time occurrences. See
       documentation of subclasses to see which types of events can be surveilled by the builtin
       sensor types. "
   class SoFieldSensor
       The SoFieldSensor class detects changes to a field.

       Attach a field to a sensor of this type to put it under surveillance, so you can act upon
       changes to the field. "
   class SoIdleSensor
       The SoIdleSensor class is a sensor which will trigger as soon as the application is idle.

       An SoIdleSensor differs from an SoOneShotSensor in that it will not trigger if the delay
       queue processing is occurring due to the delay queue timeout, but only when the
       application is idle. "
   class SoNodeSensor
       The SoNodeSensor class detects changes to nodes.

       Attach a node to a sensor of this type to put it under surveillance, so you can act upon
       changes to the node. "
   class SoOneShotSensor
       The SoOneShotSensor class is a sensor which will trigger once.

       Since SoOneShotSensor is a subclass of SoDelayQueueSensor, it will trigger as soon as
       either the run-time system is idle, or if it is continually busy it will trigger within a
       fixed amount of time (this is by default 1/12th of a second, see
       SoSensorManager::setDelaySensorTimeout()). "
   class SoPathSensor
       The SoPathSensor class detects changes to paths.

       If you need to know when a path changes (i.e. nodes in the path has been removed, or new
       nodes is added), use this sensor to get a notification. "
   class SoSensor
       The SoSensor class is the abstract base class for all sensors.

       Sensors is a mechanism in Coin for scheduling jobs to be run upon specific events. The
       events in question could be particular points in time, or changes to entities in the scene
       graph. "
   class SoSensorManager
       The SoSensorManager class handles the sensor queues.

       There are two major sensor types in Coin, 'delay' sensors and 'timer' sensors: "
   class SoTimerQueueSensor
       The SoTimerQueueSensor class is the abstract base class for sensors triggering on certain
       timer events.

       Timer sensors triggers upon specific points in time. "
   class SoTimerSensor
       The SoTimerSensor class is a sensor which will trigger at given intervals.

       Use sensors of this class when you want a job repeated at a certain interval, without
       explicitly needing to reschedule the sensor (i.e. SoTimerSensor automatically re-schedules
       itself after it has been triggered). "

Detailed Description

       Sensors are objects that monitor other objects for changes and invoke callbacks when
       changes occur.

Author

       Generated automatically by Doxygen for Coin from the source code.