Provided by: libafterimage-dev_2.2.12-2_amd64 bug

NAME

       transform - transformations available for ASImages libAfterImage/transform.h

NAMEtransform

SYNOPSIS

       Defines transformations that could be performed on ASImage.

DESCRIPTION

       Transformations  can  be performed with different degree of quality.  Internal engine uses
       24.8 bits per channel per pixel.  As  the  result  there  are  no  precision  loss,  while
       performing complex calculations.  Error diffusion algorithms could be used to transform it
       back into 8 bit without quality loss.

       Any Transformation could be performed with the result written  directly  into  XImage,  so
       that it could be displayed faster.

       Complex  interpolation  algorithms  are  used to perform scaling operations, thus yielding
       very good quality. All the transformations are performed in integer math, with the  result
       of  greater  speeds.   Optional  MMX  inline  assembly  has  been  incorporated  into some
       procedures, and allows one to achieve considerably better performance on compatible CPUs.

SEE ALSO

        Transformations :
                scale_asimage(), tile_asimage(), merge_layers(),
                   make_gradient(), flip_asimage(), mirror_asimage(),
                   pad_asimage(), blur_asimage_gauss(), fill_asimage(),
                   adjust_asimage_hsv()

        Other libAfterImage modules :
                ascmap.h asfont.h asimage.h asvisual.h blender.h export.h
                import.h transform.h ximage.h

AUTHOR

       Sasha Vasko <sasha at aftercode dot net>
       libAfterImage/transform/scale_asimage()

NAMEscale_asimage()

       - scales source ASImage into new image of requested dimensions.

SYNOPSIS

       ASImage *scale_asimage( struct ASVisual *asv,
                               ASImage *src,
                               unsigned int to_width,
                               unsigned int to_height,
                               ASAltImFormats out_format,
                               unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       to_width
              - desired width of the resulting image

       to_height
              - desired height of the resulting image

       out_format
              - optionally describes alternative ASImage format that should be  produced  as  the
              result - XImage, ARGB32, etc.

       compression_out-
              compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       If  size  has to be reduced - then several neighboring pixels will be averaged into single
       pixel. If size has to be increased then new pixels will be interpolated based on values of
       four neighboring pixels.

EXAMPLE

       ASScale
       libAfterImage/transform/tile_asimage()

NAMEtile_asimage()

       - tiles/crops ASImage to desired size, while optionaly tinting it at the same time.

SYNOPSIS

       ASImage *tile_asimage ( struct ASVisual *asv,
                               ASImage *src,
                               int offset_x,
                               int offset_y,
                               unsigned int to_width,
                               unsigned int to_height,
                               ARGB32 tint,
                               ASAltImFormats out_format,
                               unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       offset_x
              - left clip margin

       offset_y
              - right clip margin

       to_width
              - desired width of the resulting image

       to_height
              - desired height of the resulting image

       tint   - ARGB32 value describing tinting color.

       out_format
              -  optionally  describes  alternative ASImage format that should be produced as the
              result - XImage, ARGB32, etc.

       compression_out-
              compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       Offset_x and offset_y define origin on source image  from  which  tiling  will  start.  If
       offset_x  or offset_y is outside of the image boundaries, then it will be reduced by whole
       number of image sizes to fit inside the image. At the time of tiling image will be  tinted
       unless tint == 0.

EXAMPLE

       ASTile
       libAfterImage/transform/merge_layers()

NAMEmerge_layers()

SYNOPSIS

       ASImage *merge_layers  ( struct ASVisual *asv,
                                ASImageLayer *layers, int count,
                                unsigned int dst_width,
                                unsigned int dst_height,
                                ASAltImFormats out_format,
                                unsigned int compression_out, int quality);

INPUTS

       asv    - pointer to valid ASVisual structure

       layers -  array  of  ASImageLayer  structures that will be rendered one on top of another.
              First element corresponds to the bottommost layer.

       dst_width
              - desired width of the resulting image

       dst_height
              - desired height of the resulting image

       out_format
              - optionally describes alternative ASImage format that should be  produced  as  the
              result - XImage, ARGB32, etc.

       compression_out
              - compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       merge_layers()  will create new ASImage of requested size. It will then go through all the
       layers, and fill image with composition.  Bottommost layer  will  be  used  unchanged  and
       above  layers  will  be  superimposed  on  it,  using  algorithm specified in ASImageLayer
       structure of the overlaying layer. Layers may have smaller size  then  destination  image,
       and  maybe  placed  in  arbitrary locations. Each layer will be padded to fit width of the
       destination image with all 0 effectively making it transparent.
       libAfterImage/transform/make_gradient()

NAMEmake_gradient()

       - renders linear gradient into new ASImage

SYNOPSIS

       ASImage *make_gradient ( struct ASVisual *asv,
                                struct ASGradient *grad,
                                unsigned int width,
                                unsigned int height,
                                ASFlagType filter,
                                ASAltImFormats out_format,
                                unsigned int compression_out, int quality);

INPUTS

       asv    - pointer to valid ASVisual structure

       grad   - ASGradient structure defining how gradient should be drawn

       width  - desired width of the resulting image

       height - desired height of the resulting image

       filter - only channels corresponding to set bits will be rendered.

       out_format
              - optionally describes alternative ASImage format that should be  produced  as  the
              result - XImage, ARGB32, etc.

       compression_out-
              compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       make_gradient() will create new image of requested size and it will fill it with gradient,
       described in structure pointed to by grad.  Different dithering techniques will be applied
       to produce nicer looking gradients.
       libAfterImage/transform/flip_asimage()

NAMEflip_asimage()

       - rotates ASImage in 90 degree increments

SYNOPSIS

       ASImage *flip_asimage ( struct ASVisual *asv,
                               ASImage *src,
                               int offset_x, int offset_y,
                               unsigned int to_width,
                               unsigned int to_height,
                               int flip, ASAltImFormats out_format,
                               unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       offset_x
              - left clip margin

       offset_y
              - right clip margin

       to_width
              - desired width of the resulting image

       to_height
              - desired height of the resulting image

       flip   - flip flags determining degree of rotation.

       out_format
              -  optionally  describes  alternative ASImage format that should be produced as the
              result - XImage, ARGB32, etc.

       compression_out
              - compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       flip_asimage() will create new image of requested size, it will  then  tile  source  image
       based  on  offset_x,  offset_y,  and destination size, and it will rotate it then based on
       flip value. Three rotation angles supported 90, 180 and 270 degrees.
       libAfterImage/transform/mirror_asimage()

NAMEmirror_asimage()

SYNOPSIS

       ASImage *mirror_asimage ( struct ASVisual *asv,
                                 ASImage *src,
                                 int offset_x, int offset_y,
                                 unsigned int to_width,
                                 unsigned int to_height,
                                 Bool vertical, ASAltImFormats out_format,
                                 unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       offset_x
              - left clip margin

       offset_y
              - right clip margin

       to_width
              - desired width of the resulting image

       to_height
              - desired height of the resulting image

       vertical
              - mirror in vertical direction.

       out_format
              - optionally describes alternative ASImage format that should be  produced  as  the
              result - XImage, ARGB32, etc.

       compression_out
              - compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       mirror_asimage()  will  create new image of requested size, it will then tile source image
       based on offset_x, offset_y, and destination size, and it will mirror it  in  vertical  or
       horizontal direction.
       libAfterImage/transform/pad_asimage()

NAMEpad_asimage()

       enlarges  ASImage,  padding  it  with  specified  color  on  each  side in accordance with
       requested geometry.

SYNOPSIS

       ASImage *pad_asimage( ASVisual *asv, ASImage *src,
                            int dst_x, int dst_y,
                            unsigned int to_width,
                            unsigned int to_height,
                            ARGB32 color,
                            ASAltImFormats out_format,
                            unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       dst_x, dst_y - placement of the source image relative to the origin of destination image

       to_width
              - width of the destination image

       to_height
              - height of the destination image

       color  - ARGB32 color value to pad with.

       out_format
              - optionally describes alternative ASImage format that should be  produced  as  the
              result - XImage, ARGB32, etc.

       compression_out
              - compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.
       libAfterImage/transform/blur_asimage_gauss()

NAMEblur_asimage_gauss()

       Performs Gaussian blurr of the image ( useful for drop shadows and the likes ).

SYNOPSIS

       ASImage* blur_asimage_gauss( ASVisual* asv, ASImage* src,
                                    double horz, double vert,
                                    ASAltImFormats out_format,
                                    unsigned int compression_out,
                                       int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       horz   - horizontal radius of the blurr

       vert   - vertical radius of the blurr

       out_format
              -  optionally  describes  alternative ASImage format that should be produced as the
              result - XImage, ARGB32, etc.

       compression_out
              - compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.
       libAfterImage/transform/fill_asimage()

NAMEfill_asimage()

       - Fills rectangle within the existing ASImage with specified color.

SYNOPSIS

       Bool fill_asimage( ASVisual *asv, ASImage *im,
                          int x, int y, int width, int height,
                          ARGB32 color );

INPUTS

       asv    - pointer to valid ASVisual structure

       im     - ASImage to fill with the color

       x,     y - left-top corner of the rectangle to fill.

       width, height - size of the rectangle to fill.

       color  - ARGB32 color value to fill rectangle with.

RETURN VALUE

       True on success, False on failure.
       libAfterImage/transform/adjust_asimage_hsv()

NAMEadjust_asimage_hsv()

       - adjusts image color properties in HSV colorspace

SYNOPSIS

       ASImage *adjust_asimage_hsv( ASVisual *asv, ASImage *src,
                                    int offset_x, int offset_y,
                                    unsigned int to_width,
                                    unsigned int to_height,
                                    unsigned int affected_hue,
                                    unsigned int affected_radius,
                                    int hue_offset, int saturation_offset,
                                    int value_offset,
                                    ASAltImFormats out_format,
                                    unsigned int compression_out, int quality);

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - ASImage to adjust colors of.

       offset_x,

       offset_y
              - position on infinite surface tiled with original image, of the left-top corner of
              the area to be used for new image.

       to_width,

       to_height
              - size of the area of the original image to be used for new image.

       affected_hue
              -  hue  in  degrees  in  range  0-360.  This  allows  one  to limit impact of color
              adjustment to affect only limited range of hues.

       affected_radius
              Sets the diapason of the range of affected hues.

       hue_offset
              - value by which to change hues in affected range.

       saturation_offset
              - value by which to change saturation of the pixels in affected hue range.

       value_offset
              - value by which to change Value(brightness) of pixels in affected hue range.

       out_format
              - optionally describes alternative ASImage format that should be  produced  as  the
              result - XImage, ARGB32, etc.

       compression_out-
              compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       This  function will tile original image to specified size with offsets requested, and then
       it will go though it and adjust hue, saturation  and  value  of  those  pixels  that  have
       specific  hue,  set  by  affected_hue/ affected_radius parameters. When affected_radius is
       greater then 180 entire image will be adjusted. Note that since grayscale colors  have  no
       hue  -  the  will  not  get  adjusted.  Only saturation and value will be adjusted in gray
       pixels.  Hue is measured as an angle on a 360 degree circle, The following is relationship
       of  hue  values  to  regular  color names : red      - 0 yellow   - 60 green    - 120 cyan
       - 180 blue     - 240 magenta  - 300 red      - 360

       All the hue values in parameters will be adjusted to fall withing 0-360 range.
       libAfterImage/transform/colorize_asimage_vector()

NAMEcolorize_asimage_vector()

       creates ASImage  from  double  precision  indexed  image  data  -  useful  for  scientific
       visualisation.

SYNOPSIS

       Bool colorize_asimage_vector( ASVisual *asv, ASImage *im,
                                        ASVectorPalette *palette,
                                     ASAltImFormats out_format,
                                     int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       im     - ASImage to update.

       palette
              - palette to be used in conversion of double precision values into colors.

       out_format
              -  optionally  describes  alternative ASImage format that should be produced as the
              result - XImage, ARGB32, etc.

       quality
              - output quality

RETURN VALUE

       True on success, False on failure.

DESCRIPTION

       This function will try to convert double precision indexed image data into  actuall  color
       image  using  palette.  Original  data  should be attached to ASImage using vector member.
       Operation is relatively fast and allows representation of scientific data as  color  image
       with dynamically changing palette.
       libAfterImage/transform/create_asimage_from_vector()

NAMEcreate_asimage_from_vector()

       - convinience function allowing to create new ASImage, set its vector data and colorize it
       using palette - all in one step.

SYNOPSIS

       ASImage *create_asimage_from_vector( ASVisual *asv, double *vector,
                                            unsigned int width,
                                            unsigned int height,
                                            ASVectorPalette *palette,
                                            ASAltImFormats out_format,
                                            unsigned int compression,
                                            int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       vector - data to be attached to new ASImage and used to generate RGB image

       width, height - size of the new image.

       palette
              - palette to be used in conversion of double precision values into colors.

       out_format
              - optionally describes alternative ASImage format that should be  produced  as  the
              result - XImage, ARGB32, etc.

       compression_out-
              compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       New ASImage  on success, NULL on failure.

SEE ALSO

       colorize_asimage_vector(), create_asimage(), set_asimage_vector()
       libAfterImage/transform/slice_asimage2()

NAMEslice_asimage2()

       - slice ASImage leaving its corners intact, and scaling the middle part.

SYNOPSIS

       ASImage* slice_asimage2( ASVisual *asv, ASImage *src,
                   int slice_x_start, int slice_x_end,
                   int slice_y_start, int slice_y_end,
                   int to_width,
                   int to_height,
                   Bool scaled,
                   ASAltImFormats out_format,
                   unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage.

       slice_x_start
              - ending of the left corners

       slice_x_end
              - beginning of the right corners

       slice_y_start
              - ending of the top corners

       slice_y_end
              - beginning of the bottom corners

       to_width
              - width of the generated image;

       to_height
              - height of the generated image;

       scaled - if True - middle part of the image will be scaled, otherwise - tiled;

       out_format
              -  optionally  describes  alternative ASImage format that should be produced as the
              result - XImage, ARGB32, etc.;

       compression_out-
              compression level of resulting image in range 0-100;

       quality
              - output quality.

RETURN VALUE

       New ASImage  on success, NULL on failure.

SEE ALSO

       scale_asimage(), tile_asimage()