Provided by: wolf4sdl_1.7+svn262+dfsg1-2_amd64 bug

NAME

       wolf4sdl - An open-source port of id Software's classic first-person shooter

SYNOPSIS

       wolf4sdl [options]

       wolf4sdl-wl6 [options]

       wolf4sdl-wl6a [options]

       wolf4sdl-wl1 [options]

       wolf4sdl-sod [options]

       wolf4sdl-sdm [options]

DESCRIPTION

       Wolf4SDL  is an open-source port of id Software's classic first-person shooter Wolfenstein
       3D  to  the  cross-plattform   multimedia   library   Simple   DirectMedia   Layer   (SDL)
       (http://www.libsdl.org).  It  is meant to keep the original feel while taking advantage of
       some improvements.

       The wolf4sdl-wl6, wolf4sdl-wl6a,  wolf4sdl-wl1,  wolf4sdl-sod  and  wolf4sdl-sdm  binaries
       start  the  Wolf3d  Full  v1.4  GT/ID/Activision, Wolf3d Full v1.4 Apogee (with ReadThis),
       Wolf3d Shareware v1.4, Spear of Destiny Full and Mission Disks and Spear of  Destiny  Demo
       games, respectively. The wolf4sdl binary is a symbolic link to one of these and is handled
       via Debian's update-alternatives mechanism.

OPTIONS

       --help This help page

       --tedlevel <level>
              Starts the game in the given level

       --baby Sets the difficulty to baby for tedlevel

       --easy Sets the difficulty to easy for tedlevel

       --normal
              Sets the difficulty to normal for tedlevel

       --hard Sets the difficulty to hard for tedlevel

       --nowait
              Skips intro screens

       --windowed
              Starts the game in a window

       --novert
              Suppresses vertical mouse movement

       --crosshair
              Shows a crosshair

       --res <width> <height>
              Sets the screen resolution (must be multiple of 320x200 or 320x240)

       --resf <w> <h>
              Sets any screen resolution >= 320x200 (which may result in graphic errors)

       --bits <b>
              Sets the screen color  depth  (use  this  when  you  have  palette/fading  problems
              allowed: 8, 16, 24, 32, default: "best" depth)

       --joystick <index>
              Use the index-th joystick if available (-1 to disable joystick, default: 0)

       --joystickhat <index>
              Enables movement with the given coolie hat

       --samplerate <rate>
              Sets the sound sample rate (given in Hz, default: 44100)

       --audiobuffer <size>
              Sets the size of the audio buffer (-> sound latency) (given in bytes, default: 2048
              / (44100 / samplerate))

       --ignorenumchunks
              Ignores the number of chunks in VGAHEAD.*  (may be useful for some broken mods)

AUTHORS

       Wolf4SDL v1.6 ($Revision: 232 $)

       Ported by Chaos-Software (http://www.chaos-software.de.vu)

       Original Wolfenstein 3D by id Software

       This manual page was written by Fabian  Greffrath  <fabian+debian@greffrath.com>  for  the
       Debian project (but may be used by others).