Provided by: go-bindata_3.0.3-1_amd64 bug

NAME

     go-bindata — embed data in a Go program

SYNOPSIS

     go-bindata [options] input [input ...]

DESCRIPTION

     go-bindata converts any file into manageable Go source code. It is useful for embedding
     binary data into a Go program. The file data is optionally gzip compressed before being
     converted to a raw byte slice.

     input is an input directory containing the assets to incorporate. If suffixed by /... it
     will be searched recursively.

     The options are as follows:

     -debug  Do not embed the assets, but provide the embedding API. Contents will still be
             loaded from disk.

     -nocompress
             Assets will *not* be GZIP compressed when this flag is specified.

     -nomemcopy
             Use a .rodata hack to get rid of unnecessary memcopies. Refer to the documentation
             to see what implications this carries.

     -pkg package
             Package name to use in the generated code.

     -prefix prefix
             Optional path prefix to strip off asset names.

     -o      Name of the output file to be generated.

     -tags tags
             Optional set of build tags to include.

AUTHORS

     The go-bindata program was written by Jim Teeuwen.