Provided by: rubiks_20070912-2_amd64 bug

NAME

       rubiks_dikcube - solver for 3x3x3 Rubik's cube using Kociemba's algorithm

SYNOPSIS

       rubiks_dikcube -t

       rubiks_dikcube -p

DESCRIPTION

       Solves a 3x3x3 Rubik's cube using Kociemba's algorithm

OPTIONS

       -t     a configuration will be entered from standard input

       -p     a pattern will be entered from standard input

CONFIGURATION FORMAT

       The input should give the successive faces as follows:
                   B
                 L U R D
                   F

       although  different  letters  can  be used. So first the first 9 faces of B, followed by 3
       faces of L, U, R and D all three times, followed by the faces of F.  The program will give
       the translation between the symbols actually used and the symbols used in the solution. So
       you might give the faces in the order
                   T
                 L F R B
                   D

       but the program will use the translation T -> B -> D -> F  ->  U!   Error  messages  about
       wrong position are *after* translation!

PATTERN FORMAT

       A pattern can be entered in the following format, where a solved cube is represented by
           BBB
           BBB
           BBB
        LLLUUURRRDDD
        LLLUUURRRDDD
        LLLUUURRRDDD
           FFF
           FFF
           FFF*

       Whitespace and newlines can be omitted and the * is required to start the program.