Provided by: searchandrescue-common_1.5.0-2_all
SearchAndRescue - Air rescue flight simulator
SearchAndRescue [options] [GUI_options]
Helicopter based search and rescue flight simulator. Pilot a variety of user editable rescue aircraft through customizeable missions and rescue victims in distress. Uses OpenGL and glX for graphics, and for sound Ylib (deprecated as obsolete), SDL and SDL_Mixer (optional) and libjsw for joystick support (not available on all platforms).
--config <file> Load configuration from <file>. --rcfile Same as --config. -f Same as --config. --control <type> Specify which controller to use at start up. <type> can be keyboard (default) or joystick. -c Same as --control. --hardware_rendering Use direct hardware rendering (default). --software_rendering Use software rendering instead of direct hardware rendering. --full_menu_redraw Always perform full (not partial) menu redraws (slow but required for certain accelerated video cards). --display <address> Specifies display address (UNIX/X version only). --font <name> Specifies the default font to use on GUI related outputs. Refer to your GUI manual for the proper font name formats. --geometry <WxH+X+Y> Specifies the geometry of the toplevel window, example "--geometry 640x480+100+120" to make the window 640 by 480 pixels in size and at coordinate position 100,120 (relative to the root window/desktop). --fullscreen Specifies to switch to full screen on startup, use this if and only if your GUI does not support manual switching to full screen. You may need to specify the --geometry argument to specify the size of the full screen resolution. --aspect_offset <coeff> Specifies a floating coefficient value to be applied to screen aspect calculations, example a value of -0.2 when your screen is 800 by 600 then the aspect would be 800/600 + (-0.2) = 1.333 - 0.2 = 1.133. --recorder <address> Specifies recorder address (UNIX/Y version only). --nosound Do not connect to sound server at startup (overrides the value set in the configuration). --nomenubg No menu background images (speeds up the redrawing when in the menus). --console_quiet Do not print routine messages to stdout. --runtime_debug Print debugging runtime detection of various resources to stdout. This may help detect points of failure or crash during startup or exiting. --internal_debug Print debugging of internal runtime information (messy and terse) to stdout. This will only print debugging information about internal resources belonging to the program. --help Prints (this) help screen and exits. --version Prints version information and exits.
/usr/shared/icons/SearchAndRescue.xpm Default desktop icon for this program. $HOME/.SearchAndRescue/SearchAndRescue.ini Local configuration file. /usr/share/games/searchandrescue/ Data directory for this program's proprietery data files. /usr/share/games/searchandrescue/human.ini Preset values list for humanoid objects. /usr/share/games/searchandrescue/music.ini List of music file referances for corresponding situations. /usr/share/games/searchandrescue/textures.ini List of default textures to be loaded during simulation. /usr/share/games/searchandrescue/weather.ini Preset weather values for a list of defined weather conditions.
SEARCHANDRESCUE_DATA Specifies alternate global data directory for this program. DISPLAY Specifies the address to the X display. HOME Specifies the home directory. MESA_GAMMA Specifies the gamma value, used only on software rendering with the Mesa3D library.
To run this program the standard way, type: # SearchAndRescue & To run in full screen mode at 640x480 resolution, type: # SearchAndRescue --geometry "640x480" --fullscreen & To specify the geometry and force software rendering, type: # SearchAndRescue --geometry "640x480+240+350" --software_rendering &
General keys (can be used anywhere): CTRL + F11 Toggles between full screen and windowed modes. CTRL + ] Increase resolution to the next step. CTRL + [ Decrease resolution to the previous step. CTRL + C Screen shot. Saved as sar1.tga, sar2.tga, etc in directory from which SearchAndRescue is run. Menu keys: TAB Focus next. SHIFT + TAB Focus previous. CURSORS Focus change/highlight/scroll. ENTER Activate focused. Simulation keys: F1 Display `quick help'. F2 Switch to cockpit view. F3 Spot view. F4 Fly by tower view. F5 Rescue basket view. LEFT Bank left. RIGHT Bank right. DOWN Pitch down. UP Pitch up. CTRL + LEFT Heading left. CTRL + RIGHT Heading right. SHIFT + CURSORS Change camera direction or position. BACKSPACE Normalize view. PGUP Increase throttle. PGDN Decrease throttle. HOME Elevator trim down or slew up in slew mode. END Elevator trim up or slew down in slew mode. CTRL + HOME Elevator trim center. MINUS Zoom out. PLUS Zoom in. CTRL + MINUS Rescue basket hoist out. CTRL + PLUS Rescue basket hoist in. E Start up engines. SHIFT + E Turn engines off. Y Tilt rotors/pitch engines. G Raise/lower landing gears (retractable gears only). P Select hoist deployment type. D Close/open door. O Toggle strobes (flashing lights). L Toggle lighting (including spot light). SHIFT + L Toggle spot light. CTRL + L Center spot light. H HUD and outside text brighten. SHIFT + H HUD and outside text darken. A Autopilot/autohover on/off. M Map view. W Select next way point. SHIFT + W Select previous way point. I FLIR (night vision). F Fuel status and aloft time left dependent of available fuel. SHIFT + F Transfer fuel from external fuel tanks. CTRL + F Jettison external fuel tanks. S Print scores, payload, occupancy, and mission status. PERIOD Wheel brakes. SHIFT + PERIOD Parking brakes. B Deploy/retract air brakes. R Refuel and/or repair (only when landed on a helipad with refuel and/or repair facilities). Z Decelerate time (slow motion). SHIFT + Z Accelerate time (compress time). CTRL + Z Normalize time rate. CTRL + W Change weather. CTRL + A Slew/flight toggle. / Literal command. T Increase time of day (does not affect other timmings). SHIFT + T Decrease time of day (does not affect other timmings). CTRL + D Adjust flight physics difficulty. CTRL + S Adjust sound level. CTRL + U Change units. F9 Toggle ground base texture (not objects or landmarks). F10 Toggle atmosphere. F11 Toggle object texturing. F12 Toggle clouds and horizon. SHIFT + F9 Toggle dual pass depth. SHIFT + F10 Toggle celestial objects. SHIFT + F11 Toggle smoke trails. SHIFT + F12 Toggle rotor wash effects.
In simulation joystick functions: STICK AXIS XY Bank and pitch (respectivly). STICK AXIS Z Heading/turning. THROTTLE Throttle/collective. HAT Camera direction/position. Joystick button functions are mappable, see Options->Controller->Buttons.
Dan Stimits Code design consultant and beta testing Stefan Marion Beta testing and aircraft design consultant Capt Tara Milana Head programmer, 3d models, flight dynamics, and scenery graphics artist Jesse Smith Coding and patching
Search and Rescue home page http://searchandrescue.sourceforge.net