Provided by: darkplaces_0~20140513+svn12208-2build1_amd64
darkplaces - an engine for iD software's Quake and related games
darkplaces [ -options ] [ +set cvar value ] [ +console commands ]
DarkPlaces is an OpenGL-only engine for Quake and related games, with greatly enhanced effects and lighting and many features for mods.
This program follows the Quake convention, with long options starting with a single dash (`-'). Options include: -basedir Specify the location of the game data files. The default is the current directory, which is not usually useful. -dedicated Run as a dedicated server, without the GUI. Alternatively, you can run darkplaces- server if installed. -game Start the game using the files from a mission pack or a mod. -hipnotic Start the game with the Hipnotic mission pack. -rogue Start the game with the Rogue mission pack. -nexuiz Expect the basedir to contain the standalone game Nexuiz, instead of Quake. Various other mods and standalone games are supported, see /usr/share/doc/darkplaces/README.Debian.
DarkPlaces was based on Quake by id Software, and is maintained by LordHavoc and numerous contributors. This manual page was written by David Banks <email@example.com> and Simon McVittie <firstname.lastname@example.org> for the Debian project, and may be used by others. 2011-06-06 DARKPLACES(6)