Provided by: quake_16_all
quake - classic first person shooter
quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...
This manual page documents briefly the quake command. Quake is a popular first-person shooter game that appeared in 1996, released by iD Software. This wrapper script will launch the Quake engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake. This wrapper script accepts the two common GNU-style options to get information on the program. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax whereby engine switches are prefixed with a minus sign, and you can give console commands by prefixing with a plus sign. See the examples section for some common cases.
These options are accepted for WRAPPER-OPTIONS in the synopsis. -h, --help Show summary of options. -v, --version Show version of program.
These are all engine dependent. Play the Zerstoerer mod: quake -game zer Play a specific map using the Drake expansion: quake -game drake +map sludge1 Connect to a server for multiplayer: quake +connect dm.quakeone.net:27000
quake-server(6), quakespasm(6), game-data-packager(6).
This manual page, and the Quake wrapper script, were written by David Banks <email@example.com>, for the Debian project (and may be used by others). The package was based on the quake3 package by Simon McVittie. 2011-06-22 QUAKE(6)