Provided by: quake2_16_all
quake2 - classic first person shooter
quake2 [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...
This manual page documents briefly the quake2 command. Quake II is a popular first-person shooter game, released in 1997 by iD Software. This wrapper script will launch the Quake II engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake2 and /usr/share/games/quake2-demo. This wrapper script accepts a few GNU-style options. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax where you can give console commands by prefixing with a plus sign.
These options are accepted for WRAPPER-OPTIONS in the synopsis. -h, --help Show summary of options. -v, --version Show version of program. --engine=ENGINE Select a non-default Quake II engine binary --demo Use the demo data, even if you have both the demo and the full version installed
Play the demo in cooperative mode: quake2 --demo +map demo1 +set coop 1 Connect to a server for multiplayer: quake2 +connect quake2.example.com Run the client as a temporary dedicated server (see the quake2-server package for more server infrastructure): quake2 +set dedicated 1 +set deathmatch 1 +map q2dm1
This manual page, and the quake2 wrapper script, were written by Simon McVittie <email@example.com>, for the Debian project (and may be used by others). They are based on the Quake packaging by David Banks and Simon McVittie. 2013-09-25 QUAKE2(6)