Provided by: grass-doc_7.0.3-1build1_all
d.legend - Displays a legend for a 2D or 3D raster map in the active frame of the graphics monitor.
display, cartography, legend
d.legend d.legend --help d.legend [-vcnsfd] [raster=name] [raster_3d=name] [lines=integer] [thin=integer] [labelnum=integer] [at=bottom,top,left,right] [use=float[,float,...]] [range=min,max] [color=name] [font=string] [fontsize=float] [path=name] [charset=string] [--help] [--verbose] [--quiet] [--ui] Flags: -v Do not show category labels -c Do not show category numbers -n Skip categories with no label -s Draw smooth gradient -f Flip legend -d Add histogram to smoothed legend --help Print usage summary --verbose Verbose module output --quiet Quiet module output --ui Force launching GUI dialog Parameters: raster=name Name of raster map raster_3d=name Name of 3D raster map lines=integer Number of text lines (useful for truncating long legends) Options: 0-1000 Default: 0 thin=integer Thinning factor (thin=10 gives cats 0,10,20...) Options: 1-1000 Default: 1 labelnum=integer Number of text labels for smooth gradient legend Options: 2-100 Default: 5 at=bottom,top,left,right Size and placement as percentage of screen coordinates (0,0 is lower left) bottom,top,left,right Options: 0-100 use=float[,float,...] List of discrete category numbers/values for legend range=min,max Use a subset of the map range for the legend (min,max) color=name Text color Either a standard color name or R:G:B triplet Default: black font=string Font name fontsize=float Font size Default: Auto-scaled Options: 1-360 path=name Path to font file charset=string Text encoding (only applicable to TrueType fonts)
d.legend displays a legend for a user-specified raster map or 3D raster map layer in the active frame on the graphics monitor. The legend’s default size is based on the dimensions of the active frame, specifically its height. d.legend will only obscure those portions of the active frame that directly underlie the legend.
When using the at to size & place the legend, a user may create a horizontal legend by making the box wider than it is tall. Raster maps based on floating point values will display smoothed, from greatest to smallest value, while categorical raster maps will display in order, from top to bottom. Horizontal legends will always be smoothed. If the box is defined with inverted y-values or an inverted range, the legend will automatically flip. If this is not the desired result, the -f flag may be used to flip it back. If the user attempts to display a very long legend in a relatively short display frame, the legend may appear in unreadably small text, or even revert to a smooth gradient legend. Use the lines, thin, use, range, and/or -n options to reduce the number of categories to be displayed, or the -s flag to force a smooth gradient legend. The lines option will display the first number of categories, as defined by value, contained in the raster map. When used with the -n flag, it takes on a new meaning: "up to category #". When used with both thin and the -n flag, its meaning becomes more obscure. When using lines, auto-scaled text similar to "4 of 16 categories" will be placed at the bottom of the legend. The thin option sets the thinning factor. For raster maps with a 0th category, thin=10 gives cats [0,10,20,...]. For raster maps starting at category 1, thin=10 gives cats [1,11,21,...]. The use option lets the user create a legend made up of arbitrary category values. e.g. use=1000,100,10,0,-10,-100,-1000 The range option lets the user define the minimum and maximum categories to be used in the legend. It may also be used to define the limits of a smooth gradient legend created from a raster containing floating point values. Note the color scale will remain faithful to the category values as defined with r.colors, and the range may be extended to the limits defined by the r.colors color map. The flag -n is useful for categorial maps, as it suppresses the drawing of non-existing categories (otherwise the full range is shown). Vertical legends produced with d.legend will place text labels to the right of the legend box, horizontal legends will place text below. This text will be auto-scaled to fit within the frame, reducing the size of the legend if necessary. Legends positioned with the at option will not auto-scale text, in order to provide more control to the user. Smaller text may be obtained in this case by reducing the height of the box or by using the fontsize option. The -c and -v flags may be used to suppress the display of category numbers and labels respectively, or used together to suppress all text of categorial raster maps. The text produced from floating-point raster maps will automatically create output with a meaningful number of significant digits. For very small values, numbers will be expressed in scientific notation, e.g. "1.7e-9". When the -d flag is used to display a histogram distribution along side the smoothed gradient legend, note that the statistics are calculated on the current computational region settings set by g.region. The default range however covers the entire natural bounds of the input map. If the histogram appears empty, check your region settings. If the raster map’s units metadata has been set with the r.support module then it will be displayed along side the legend.
Displaying the legend along with a histogram (North Carolina Sample dataset): g.region raster=elevation -p d.rast elevation d.legend -d elevation
d.barscale, d.colortable, d.font, d.grid, d.rast, d.rast.leg, d.text, d.vect.thematic, r.reclass, r.stats, r3.stats
Bill Brown, U.S. Army Construction Engineering Research Laboratories Late 2002: Rewrite of much of the code. Hamish Bowman, Otago University, New Zealand Additional improvements from various authors Last changed: $Date: 2015-07-20 20:56:23 +0200 (Mon, 20 Jul 2015) $ Main index | Display index | Topics index | Keywords index | Full index © 2003-2016 GRASS Development Team, GRASS GIS 7.0.3 Reference Manual