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NAME

       v.colors  - Creates/modifies the color table associated with a vector map.

KEYWORDS

       vector, color table

SYNOPSIS

       v.colors
       v.colors --help
       v.colors  [-rwlngac] map=name  [layer=string]  use=string  [column=name]   [range=min,max]
       [color=style]    [raster=name]     [raster_3d=name]     [rules=name]     [rgb_column=name]
       [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       -r
           Remove existing color table

       -w
           Only write new color table if it does not already exist

       -l
           List available rules then exit

       -n
           Invert colors

       -g
           Logarithmic scaling

       -a
           Logarithmic-absolute scaling

       -c
           Convert color rules from RGB values to color table
           Option ’rgb_column’ with valid RGB values required

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       map=name [required]
           Name of vector map
           Or data source for direct OGR access

       layer=string
           Layer number or name
           Vector  features  can have category values in different layers. This number determines
           which layer to use. When used with direct OGR access this is the layer name.
           Default: 1

       use=string [required]
           Source values
           Options: attr, cat, z
           Default: cat
           attr: read values from attribute table (requires <column> option)
           cat: use category values
           z: use z coordinate (3D points or centroids only)

       column=name
           Name of column containing numeric data
           Required for use=attr

       range=min,max
           Manually set range (refers to ’column’ option)
           Ignored when ’rules’ given

       color=style
           Name of color table
           Options: aspect, aspectcolr, bcyr, bgyr, blues, byg, byr, celsius, corine,  curvature,
           differences, elevation, etopo2, evi, fahrenheit, gdd, greens, grey, grey.eq, grey.log,
           grey1.0,   grey255,   gyr,   haxby,   kelvin,   ndvi,   ndwi,   oranges,   population,
           population_dens,  precipitation,  precipitation_daily, precipitation_monthly, rainbow,
           ramp, random, reds, rstcurv, ryb, ryg, sepia, slope, srtm, srtm_plus, terrain, wave
           aspect: aspect oriented grey colors
           aspectcolr: aspect oriented rainbow colors
           bcyr: blue through cyan through yellow to red
           bgyr: blue through green through yellow to red
           blues: white to blue
           byg: blue through yellow to green
           byr: blue through yellow to red
           celsius: blue to red for degree Celsius temperature
           corine: EU Corine land cover colors
           curvature: for terrain curvatures (from v.surf.rst and r.slope.aspect)
           differences: differences oriented colors
           elevation: maps relative ranges of raster values to elevation color ramp
           etopo2: colors for ETOPO2 worldwide bathymetry/topography
           evi: enhanced vegetative index colors
           fahrenheit: blue to red for Fahrenheit temperature
           gdd: accumulated growing degree days
           greens: white to green
           grey: grey scale
           grey.eq: histogram-equalized grey scale
           grey.log: histogram logarithmic transformed grey scale
           grey1.0: grey scale for raster values between 0.0-1.0
           grey255: grey scale for raster values between 0-255
           gyr: green through yellow to red
           haxby: relative colors for bathymetry or topography
           kelvin: blue to red for temperature in Kelvin scale
           ndvi: Normalized Difference Vegetation Index colors
           ndwi: Normalized Difference Water Index colors
           oranges: white to orange
           population: color table covering human population classification breaks
           population_dens: color table covering human population density classification breaks
           precipitation: precipitation color table (0..2000mm)
           precipitation_daily: precipitation color table (0..1000mm)
           precipitation_monthly: precipitation color table (0..1000mm)
           rainbow: rainbow color table
           ramp: color ramp
           random: random color table
           reds: white to red
           rstcurv: terrain curvature (from r.resamp.rst)
           ryb: red through yellow to blue
           ryg: red through yellow to green
           sepia: yellowish-brown through to white
           slope: r.slope.aspect-type slope colors for raster values 0-90
           srtm: color palette for Shuttle Radar Topography Mission elevation
           srtm_plus: color palette for Shuttle Radar Topography Mission elevation (with seafloor
           colors)
           terrain: global elevation color table covering -11000 to +8850m
           wave: color wave

       raster=name
           Raster map from which to copy color table

       raster_3d=name
           3D raster map from which to copy color table

       rules=name
           Path to rules file
           "-" to read rules from stdin

       rgb_column=name
           Name of color column to populate RGB values
           If not given writes color table

DESCRIPTION

       v.colors  allows  creating or modifying color table associated with a vector map similarly
       to r.colors for raster maps.

       Color rules are built from features category  values  (use=cat)  or  numeric  data  column
       (use=attr)  defined  by column option. For 3D vector maps is allowed to define color rules
       based on points or centroids z-coordinate (use=z). 3D vector lines are not supported.

       The raster option allows user to specify a raster map from which to copy the color  table,
       similarly raster_3d option for 3D raster map.

       The  rules  color  table  type will cause v.colors to read color table specifications from
       given file and will build the color  table  accordingly.  See  r.colors  manual  page  for
       details.

       If the user specifies the -w flag, the current color table file for the input map will not
       be overwritten. This means that the color table is created only if the vector map does not
       already  have  a  color  table.  If  this option is not specified, the color table will be
       created if one does not exist, or modified if it does.

       Alternatively the color rules can be stored in a string column (rgb_column) by saving  the
       RRR:GGG:BBB values suitable for use with d.vect.

NOTES

       For  vector maps with a large number of features it’s more convenient to store color rules
       in an attribute column (given by rgb_column) rather then in a color  table  file.  Reading
       color tables with more then 1000 items is slow.

EXAMPLES

   Define color table based on categories
       Define color table wave based on categories from layer 1
       v.colors map=soils_general layer=1 color=wave

   Define color table based on attribute values
       Define  color  table  ryg  based  on values from attribute column AREA. Attribute table is
       linked to layer 1.
       v.to.db map=soils_general layer=1 option=area column=AREA
       v.colors map=soils_general layer=1 color=wave use=attr column=AREA

   Define color table stored as RGB values in attribute table
       Write color values to the attribute table (column  GRASSRGB)  instead  of  creating  color
       table.
       v.colors map=soils_general layer=1 color=wave use=attr column=AREA rgb_column=GRASSRGB
       # See some GRASSRGB values:
       v.db.select map=soils_general where="cat < 4"
       cat|OBJECTID|AREA|PERIMETER|GSLNC250_|GSLNC250_I|GSL_NAME|GRASSRGB
       1|1|0|164616.125|2|1|NC113|212:42:127
       2|2|0|30785.529297|3|2|NC096|212:42:127
       3|3|0|87572.882812|4|3|NC097|212:42:127

   Convert RGB attribute values into color table
       Convert existing RGB values to color table rules.
       v.colors -c map=soils_general rgb_column=GRASSRGB
       Note  that  in  this  case  the  vector  map  has  a proper color table assigned (check by
       v.colors.out) together with GRASSRGB attribute column.  Also  note  that  color  table  is
       preferred over RGB values stored in attribute table.

   Remove existing color table
       Existing color table can be removed by -r flag.
       v.colors -r map=soils_general
       Before  removing  color  table  you  can store color rules to the file by v.colors.out and
       later to assign by rules option.
       v.colors.out map=soils_general rules=soils.colr
       v.colors map=soils_general rules=soils.colr
       To drop RGB column use v.db.dropcolumn.
       v.db.dropcolumn map=soils_general column=GRASSRGB

SEE ALSO

        d.vect, r.colors, r.colors.out, r3.colors, r3.colors.out, v.colors.out

       See also wiki page Color tables (from GRASS User Wiki)

       ColorBrewer is an online tool designed to help people select good color schemes  for  maps
       and other graphics.

AUTHORS

       Martin Landa, OSGeoREL, Czech Technical University in Prague, Czech Republic

       Last changed: $Date: 2015-02-13 16:16:22 +0100 (Fri, 13 Feb 2015) $

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