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NAME

       ALLEGRO_EVENT - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro.h>

              typedef union ALLEGRO_EVENT ALLEGRO_EVENT;

DESCRIPTION

       An  ALLEGRO_EVENT  is a union of all builtin event structures, i.e.  it is an object large
       enough to hold the data of any event type.   All  events  have  the  following  fields  in
       common:

       type (ALLEGRO_EVENT_TYPE)
              Indicates the type of event.

       any.source (ALLEGRO_EVENT_SOURCE *)
              The event source which generated the event.

       any.timestamp (double)
              When the event was generated.

       By  examining  the  type  field  you can then access type-specific fields.  The any.source
       field tells you which event source generated that  particular  event.   The  any.timestamp
       field tells you when the event was generated.  The time is referenced to the same starting
       point as al_get_time(3alleg5).

       Each event is of one of the following types, with the usable fields given.

   ALLEGRO_EVENT_JOYSTICK_AXIS
       A joystick axis value changed.

       joystick.id (ALLEGRO_JOYSTICK *)
              The joystick which generated the event.  This is not the same as the  event  source
              joystick.source.

       joystick.stick (int)
              The  stick  number,  counting  from  zero.   Axes  on  a  joystick are grouped into
              "sticks".

       joystick.axis (int)
              The axis number on the stick, counting from zero.

       joystick.pos (float)
              The axis position, from -1.0 to +1.0.

   ALLEGRO_EVENT_JOYSTICK_BUTTON_DOWN
       A joystick button was pressed.

       joystick.id (ALLEGRO_JOYSTICK *)
              The joystick which generated the event.

       joystick.button (int)
              The button which was pressed, counting from zero.

   ALLEGRO_EVENT_JOYSTICK_BUTTON_UP
       A joystick button was released.

       joystick.id (ALLEGRO_JOYSTICK *)
              The joystick which generated the event.

       joystick.button (int)
              The button which was released, counting from zero.

   ALLEGRO_EVENT_JOYSTICK_CONFIGURATION
       A joystick  was  plugged  in  or  unplugged.   See  al_reconfigure_joysticks(3alleg5)  for
       details.

   ALLEGRO_EVENT_KEY_DOWN
       A keyboard key was pressed.

       keyboard.keycode (int)
              The  code corresponding to the physical key which was pressed.  See the "Key codes"
              section for the list of ALLEGRO_KEY_* constants.

       keyboard.display (ALLEGRO_DISPLAY *)
              The display which had keyboard focus when the event occurred.

              Note: this event is about the physical keys being pressed on  the  keyboard.   Look
              for ALLEGRO_EVENT_KEY_CHAR events for character input.

   ALLEGRO_EVENT_KEY_UP
       A keyboard key was released.

       keyboard.keycode (int)
              The code corresponding to the physical key which was released.  See the "Key codes"
              section for the list of ALLEGRO_KEY_* constants.

       keyboard.display (ALLEGRO_DISPLAY *)
              The display which had keyboard focus when the event occurred.

   ALLEGRO_EVENT_KEY_CHAR
       A character was typed on the keyboard, or a character was auto-repeated.

       keyboard.keycode (int)
              The code corresponding to the physical key which was last pressed.   See  the  "Key
              codes" section for the list of ALLEGRO_KEY_* constants.

       keyboard.unichar (int)
              A  Unicode  code  point (character).  This may be zero or negative if the event was
              generated for a non-visible "character", such as an arrow or Function key.  In that
              case you can act upon the keycode field.

              Some special keys will set the unichar field to their standard ASCII values: Tab=9,
              Return=13, Escape=27.  In addition if you press the Control key together with A  to
              Z  the  unichar  field  will  have the values 1 to 26.  For example Ctrl-A will set
              unichar to 1 and Ctrl-H will set it to 8.

              As of Allegro 5.0.2 there are some inconsistencies in the treatment of Backspace (8
              or  127)  and  Delete  (127 or 0) keys on different platforms.  These can be worked
              around by checking the keycode field.

       keyboard.modifiers (unsigned)
              This is a bitfield of the modifier keys which were pressed when the event occurred.
              See "Keyboard modifier flags" for the constants.

       keyboard.repeat (bool)
              Indicates if this is a repeated character.

       keyboard.display (ALLEGRO_DISPLAY *)
              The display which had keyboard focus when the event occurred.

              Note:  in  many input methods, characters are not entered one-for-one with physical
              key presses.  Multiple key presses can combine to generate a single character, e.g.
              apostrophe  +  e  may  produce  'é'.   Fewer  key  presses  can  also generate more
              characters, e.g.  macro sequences expanding to common phrases.

   ALLEGRO_EVENT_MOUSE_AXES
       One or more mouse axis values changed.

       mouse.x (int)
              x-coordinate

       mouse.y (int)
              y-coordinate

       mouse.z (int)
              z-coordinate.  This usually means the vertical axis of a mouse wheel, where  up  is
              positive and down is negative.

       mouse.w (int)
              w-coordinate.  This usually means the horizontal axis of a mouse wheel.

       mouse.dx (int)
              Change in the x-coordinate value since the previous ALLEGRO_EVENT_MOUSE_AXES event.

       mouse.dy (int)
              Change in the y-coordinate value since the previous ALLEGRO_EVENT_MOUSE_AXES event.

       mouse.dz (int)
              Change in the z-coordinate value since the previous ALLEGRO_EVENT_MOUSE_AXES event.

       mouse.dw (int)
              Change in the w-coordinate value since the previous ALLEGRO_EVENT_MOUSE_AXES event.

       mouse.display (ALLEGRO_DISPLAY *)
              The display which had mouse focus.

              Note: Calling al_set_mouse_xy(3alleg5) also will result in a change of axis values,
              but such a change is reported with ALLEGRO_EVENT_MOUSE_WARPED events instead.

              Note: currently mouse.display may be NULL if an event is generated in  response  to
              al_set_mouse_axis(3alleg5).

   ALLEGRO_EVENT_MOUSE_BUTTON_DOWN
       A mouse button was pressed.

       mouse.x (int)
              x-coordinate

       mouse.y (int)
              y-coordinate

       mouse.z (int)
              z-coordinate

       mouse.w (int)
              w-coordinate

       mouse.button (unsigned)
              The mouse button which was pressed, numbering from 1.

       mouse.display (ALLEGRO_DISPLAY *)
              The display which had mouse focus.

   ALLEGRO_EVENT_MOUSE_BUTTON_UP
       A mouse button was released.

       mouse.x (int)
              x-coordinate

       mouse.y (int)
              y-coordinate

       mouse.z (int)
              z-coordinate

       mouse.w (int)
              w-coordinate

       mouse.button (unsigned)
              The mouse button which was released, numbering from 1.

       mouse.display (ALLEGRO_DISPLAY *)
              The display which had mouse focus.

   ALLEGRO_EVENT_MOUSE_WARPED
       al_set_mouse_xy(3alleg5)  was  called  to  move  the  mouse.   This  event is identical to
       ALLEGRO_EVENT_MOUSE_AXES otherwise.

   ALLEGRO_EVENT_MOUSE_ENTER_DISPLAY
       The mouse cursor entered a window opened by the program.

       mouse.x (int)
              x-coordinate

       mouse.y (int)
              y-coordinate

       mouse.z (int)
              z-coordinate

       mouse.w (int)
              w-coordinate

       mouse.display (ALLEGRO_DISPLAY *)
              The display which had mouse focus.

   ALLEGRO_EVENT_MOUSE_LEAVE_DISPLAY
       The mouse cursor leave the boundaries of a window opened by the program.

       mouse.x (int)
              x-coordinate

       mouse.y (int)
              y-coordinate

       mouse.z (int)
              z-coordinate

       mouse.w (int)
              w-coordinate

       mouse.display (ALLEGRO_DISPLAY *)
              The display which had mouse focus.

   ALLEGRO_EVENT_TIMER
       A timer counter incremented.

       timer.source (ALLEGRO_TIMER *)
              The timer which generated the event.

       timer.count (int64_t)
              The timer count value.

   ALLEGRO_EVENT_DISPLAY_EXPOSE
       The display (or a portion thereof) has become visible.

       display.source (ALLEGRO_DISPLAY *)
              The display which was exposed.

       display.x (int)
                display.y (int)

       The top-left corner of the display which was exposed.

       display.width (int)
                display.height (int)
       The width and height of the rectangle which was exposed.

              Note: The display needs to be created with ALLEGRO_GENERATE_EXPOSE_EVENTS flag  for
              these events to be generated.

   ALLEGRO_EVENT_DISPLAY_RESIZE
       The window has been resized.

       display.source (ALLEGRO_DISPLAY *)
              The display which was resized.

       display.x (int)
                display.y (int)
       The position of the top-level corner of the display.

       display.width (int)
              The new width of the display.

       display.height (int)
              The new height of the display.

       You  should  normally  respond  to these events by calling al_acknowledge_resize(3alleg5).
       Note that further resize events may be generated by the time you  process  the  event,  so
       these fields may hold outdated information.

   ALLEGRO_EVENT_DISPLAY_CLOSE
       The close button of the window has been pressed.

       display.source (ALLEGRO_DISPLAY *)
              The display which was closed.

   ALLEGRO_EVENT_DISPLAY_LOST
       When  using Direct3D, displays can enter a "lost" state.  In that state, drawing calls are
       ignored, and upon entering the state, bitmap's pixel data can become  undefined.   Allegro
       does    its    best    to    preserve    the    correct    contents    of   bitmaps   (see
       ALLEGRO_NO_PRESERVE_TEXTURE)  and  restore  them  when  the   device   is   "found"   (see
       ALLEGRO_EVENT_DISPLAY_FOUND).  However, this is not 100% fool proof.

       To  ensure  that  all  bitmap  contents  are restored accurately, one must take additional
       steps.  The best procedure to follow if  bitmap  constancy  is  important  to  you  is  as
       follows: first, always have the ALLEGRO_NO_PRESERVE_TEXTURE flag set to true when creating
       bitmaps, as it incurs pointless  overhead  when  using  this  method.   Second,  create  a
       mechanism  in your game for easily reloading all of your bitmaps -- for example, wrap them
       in a class or data structure and have a "bitmap manager" that can reload them back to  the
       desired  state.   Then,  when  you  receive an ALLEGRO_EVENT_DISPLAY_FOUND event, tell the
       bitmap manager (or whatever your mechanism is) to restore your bitmaps.

       display.source (ALLEGRO_DISPLAY *)
              The display which was lost.

   ALLEGRO_EVENT_DISPLAY_FOUND
       Generated   when   a   lost   device   is    restored    to    operating    state.     See
       ALLEGRO_EVENT_DISPLAY_LOST.

       display.source (ALLEGRO_DISPLAY *)
              The display which was found.

   ALLEGRO_EVENT_DISPLAY_SWITCH_OUT
       The window is no longer active, that is the user might have clicked into another window or
       "tabbed" away.

       display.source (ALLEGRO_DISPLAY *)
              The display which was switched out of.

   ALLEGRO_EVENT_DISPLAY_SWITCH_IN
       The window is the active one again.

       display.source (ALLEGRO_DISPLAY *)
              The display which was switched into.

   ALLEGRO_EVENT_DISPLAY_ORIENTATION
       Generated when the rotation or orientation of a display changes.

       display.source (ALLEGRO_DISPLAY *)
              The display which generated the event.

       event.display.orientation
              Contains one of the following values:

              • ALLEGRO_DISPLAY_ORIENTATION_0_DEGREES

              • ALLEGRO_DISPLAY_ORIENTATION_90_DEGREES

              • ALLEGRO_DISPLAY_ORIENTATION_180_DEGREES

              • ALLEGRO_DISPLAY_ORIENTATION_270_DEGREES

              • ALLEGRO_DISPLAY_ORIENTATION_FACE_UP

              • ALLEGRO_DISPLAY_ORIENTATION_FACE_DOWN

SEE ALSO

       ALLEGRO_EVENT_SOURCE(3alleg5),  ALLEGRO_EVENT_TYPE(3alleg5),  ALLEGRO_USER_EVENT(3alleg5),
       ALLEGRO_GET_EVENT_TYPE(3alleg5)

                                                ALLEGRO_EVENT(3alleg5) Allegro reference manual()