Provided by: libio-lcdproc-perl_0.037-1_all bug

NAME

       IO::LCDproc - Perl extension to connect to an LCDproc ready display.

SYNOPSIS

               use IO::LCDproc;

               my $client      = IO::LCDproc::Client->new(name => "MYNAME");
               my $screen      = IO::LCDproc::Screen->new(name => "screen");
               my $title       = IO::LCDproc::Widget->new(
                               name => "date", type => "title"
                               );
               my $first       = IO::LCDproc::Widget->new(
                               name => "first", align => "center", xPos => 1, yPos => 2
                               );
               my $second      = IO::LCDproc::Widget->new(
                               name => "second", align => "center", xPos => 1, yPos => 3
                               );
               my $third       = IO::LCDproc::Widget->new(
                               name => "third", xPos => 1, yPos => 4
                               );
               $client->add( $screen );
               $screen->add( $title, $first, $second, $third );
               $client->connect() or die "cannot connect: $!";
               $client->initialize();

               $title->set( data => "This is the title" );
               $first->set( data => "First Line" );
               $second->set( data => "Second line" );
               $third->set( data => "Third Line" );

               $client->flushAnswers();

DESCRIPTION

       Follow the example above. Pretty straight forward. You create a client, assign a screen,
       add widgets, and then set the widgets.

   IO::LCDproc::Client
       It is the back engine of the module. It generates the connection to a ready listening
       server.

       METHODS

       new( name => 'Client_Name' [, host => $MYHOSTNAME] [, port => $MYPORTNUMBER] )
                   Constructor. Takes the following possible arguments (arguments must be given in key => value form):
                   host, port, and name. name is required.

       add( SCREENREF )
                   Adds the screens that will be attached to this client.

       connect()
                   Establishes connection to LCDproc server (LCDd).

       initialize()
                   Initializes client, screen and all the widgets  with the server.

       answer()
                   Reads an answer from the server

       flushAnswers()
                   Flushes all answers from the server (should be called regulary if you don't need the answers)

   IO::LCDproc::Screen
       METHODS

       new( name => 'MYNAME')
                   Constructor. Allowed options:
                   heartbeat => 1 or 0.

       add( @WIDGETS )
                   Adds the given widgets to this screen.

       set_prio( $prio )
                   Sets the screen priority with $prio one of

                   hidden          The screen will never be visible
                   background      The screen is only visible when no normal info screens exists
                   info            normal info screen, default priority
                   foreground      an active client
                   alert           The screen has an important message for the user.
                   input           The client is doing interactive input.

   IO::LCDproc::Widget
       METHODS

       new( name => 'MYNAME' )
                   Constructor. Allowed arguments:
                   align (left, center, rigth), type (string, title, vbar, hbar, ...), xPos, yPos, data

       set()
              Sets the widget to the spec'd args. They may be given on the function call or the may be
              pre specified.
              xPos, yPos, data

       save()
                   Saves current data to be user later.

       restore()
                   Restore previously saved data. (Implicitly calls set)

SEE ALSO

       LCDd

AUTHOR

       Juan C. Muller, <jcmuller@gmail.com>

COPYRIGHT AND LICENSE

       Copyright 2005 by Juan C. Muller

       This library is free software; you can redistribute it and/or modify it under the same
       terms as Perl itself.