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NAME

       MooseX::App::Tutorial - getting started with MooseX::App

GETTING STARTED

       To create a simple command-line application with MooseX::App you need

       •   A base class

       •   Multiple command classes (unless you use MooseX::App::Simple)

       •   and an invocation script

BASE CLASS

       The simplest possible base class just contains a single use statement which loads all
       roles and metaclasses you need to get started as well as Moose.

         package MyApp;
         use MooseX::App;
         1;

       The base class can be customized by

       •   adding MooseX-App plugins

       •   changing the command-class namespace

       •   defining global attributes used by all command classes (if they inherit from the base
           class)

       •   add documentation (either POD or via the app_usage and app_description functions)

       •   and changing MooseX-App flags (eg. turn fuzzy matching off)

       It is also possible to add global options and parameters to your base class and inherit
       your command classes from the base class (inheriting your command classes from your base
       class is purely optional).

         package MyApp;
         use MooseX::App qw(Config Color); # Loads the Config and Color plugin

         # This attribute will be available at the command line
         option 'some_global_option' => (
             is                => 'rw',
             isa               => 'Str',
             documentation     => q[Some important global option],
         );

         # This attribute will not be exposed
         has 'private_option' => (
             is              => 'rw',
             isa             => 'Str',
         );

         1;

       When adding attributes make sure to include a documentation and possibly a type
       constraint. MooseX-App will use this information to build a user documentation for each
       attribute and command. The attribute documentation can be customized by providing
       additional options (see MooseX::App::Meta::Role::Attribute::Option)

COMMAND CLASSES

       After you have created a base class it is time to create one class for each command you
       want to provide (unless you are using MooseX::App::Simple).  The command classes must
       reside in the namespace of the base class (eg. 'MyApp::SomeCommand'). The namespace for
       the command classes however can be changed via the 'app_namespace' function in the base
       class, or by simply registering command classes manually via 'app_command_register'.

       All command classes must use MooseX::App::Command.

         package MyApp::SomeCommand;
         use MooseX::App::Command;

       If you want to use global options defined in the base class you can optionally extend the
       base class with your command class.

         package MyApp::SomeCommand;
         use MooseX::App::Command;
         extends qw(MyApp);

       To provide a description for each command you need to set the "command_short_description",
       "command_long_description" and optionally "command_usage" information. The command
       descriptions may contain linebreaks.

        command_short_description q[This command is awesome];
        command_long_description q[This command is so awesome, yadda yadda yadda];

       If not provided, MooseX-App will try to parse the command description from the POD. The
       NAME or ABSTRACT section will become the short description and the DESCRIPTION or OVERVIEW
       section the long description.

       The usage header can either be set by adding "command_usage"

        command_usage q[script some_command --some_option NUMBER];

       or by adding a SYNOPSIS or USAGE section to the module' POD. If neither command_usage nor
       SYNOPSIS/USAGE are set, then the usage header will be autogenerated.

       Attributes can be documented using the Moose built-in "documentation" option as well as
       "cmd_tags", "cmd_flag" and "cmd_aliases" which are defined by MooseX-App (see
       MooseX::App::Meta::Role::Attribute::Option)

         option 'some_option' => (
             is                => 'rw',
             isa               => 'Integer',
             required          => 1,
             documentation     => q[Some important option],
             cmd_tags          => [qw(Important!)], # Extra tags. Displayed in square brackets
             cmd_aliases       => [qw(s)], # Alternative option name
             cmd_flag          => 'some', # Option should be called 'some' instead of 'some_option'
         );

       It is also possible to define positional parameters with the 'parameter' keyword

         # This attribute will become a positional parameter
         parameter 'id' => (
             is                => 'rw',
             isa               => 'Int',
             documentation     => q[Some ID],
             required          => 1,
         );

       The help for this command would look something like this (with autogenerated usage
       headers):

         usage:
           my_app some_command <ID> [long options...]
           my_app help
           my_app some_command --help

         description:
           This command is awesome, yadda yadda yadda

         parameter:
           ID                 Some ID [Integer; Required]

         options:
           --config           Path to command config file
           --some -s          Some important option [Required; Integer; Important!]
           --help --usage -?  Prints this usage information. [Flag]

       In case you want to include an attribute not defined with the 'option' or 'parameter'
       keyword you can use the 'AppOption' trait and 'cmd_type' attribute. (see
       MooseX::App::Meta::Attribute::Option).

         has 'myoption' => (
             is                => 'rw',
             traits            => ['AppOption'], # only required if not definded in base or command class
             cmd_type          => 'option', # or 'parameter'
         );

       Finally your command classes will need a method which should be called if the command is
       invoked by the user.

        sub run {
           my ($self) = @_;
           # do something
        }

       If you need to implement only a single command you should use MooseX::App::Simple instead
       of MooseX::App, and omit command classes.  In this case of course you have to declare all
       options and implement the application logic in the base class:

         package MyApp;
         use MooseX::App::Simple qw(Config); # Loads the Config plugin

         option 'some_global_option' => (
             is                => 'rw',
             isa               => 'Str',
             documentation     => q[Some important global option],
         );

         sub run {
            my ($self) = @_;
            # do something
         }

         1;

INVOCATION SCRIPT

       Once you have the base and command classes ready, you need to write a small invocation
       script:

        #!/usr/bin/env perl
        use MyApp;
        MyApp->new_with_command->run();

       "MyApp->new_with_command" will try to instantiate a command class. If it fails it will
       return a MooseX::App::Message::Envelope object possibly containing an error message and a
       usage message. Since MooseX::App::Message::Envelope follows the Null object pattern you
       can call any method on it without checking the object type. Note that
       MooseX::App::Message::Envelope objects may also have an exitcode set. In this case
       whenever the object gets stringified, it print on STDERR/STDOUT and exits the program
       using the specified exitcode. Don't use the ovleroad stingification if you don't want this
       behaviour.

       You can also pass default/fallback values to the constructor

        #!/usr/bin/env perl
        use MyApp;
        MyApp->new_with_command( some_global_option => 'something' )->run();

       If using MooseX::App::Simple your invocation script needs some modification.

        #!/usr/bin/env perl
        use MyApp;
        MyApp->new_with_options->run();

HOW TO CONTINUE

       Once you have a basic working application you can make it more user friendly by adding
       documentation (either by using the app_description, app_usage, command_short_description,
       ... functions or by writing POD) and Moose type constraints and additional plugins (eg.
       colorise the output).