Provided by: pdl_2.007-5_amd64 bug

NAME

       PDL::Graphics::TriD::VRML -- TriD VRML backend

SYNOPSIS

         BEGIN { $PDL::Graphics::TriD::device = "VRML"; }

         use PDL::Graphics::TriD;
         use PDL::LiteF;

         # set some vrml parameters
         my $set = tridsettings(); # get the defaults
         $set->browser_com('netscape/unix');
         $set->compress();
         $set->file('/www-serv/vrml/dynamic_scene.wrl.gz');

         line3d([$x,$y,$z]); # plot some lines and view the scene with a browser

DESCRIPTION

       This module implements the VRML for PDL::Graphics::TriD (the generic 3D plotting interface
       for PDL). You can use this backend either (a) for generating 3D graphics on your machine
       which can be directly viewed with a VRML browser or (b) generate dynamic VRML worlds to
       distribute over the web.

       With VRML, you can generate objects for everyone to see with e.g.  Silicon Graphics' Cosmo
       Player. You can find out more about VRML at "http://vrml.sgi.com/" or
       "http://www.vrml.org/"

BUGS

       Probably incomplete/buggy implementation of some TriD features.

AUTHOR

       Copyright (C) 1997, 1998 Christian Soeller (c.soeller@auckland.ac.nz).  All rights
       reserved. There is no warranty. You are allowed to redistribute this software /
       documentation under certain conditions. For details, see the file COPYING in the PDL
       distribution. If this file is separated from the PDL distribution, the copyright notice
       should be included in the file.