Provided by: libsdl-perl_2.546-2build1_amd64 bug

NAME

       SDL::GFX::FPSManager - data structure used by SDL::GFX::Framerate

CATEGORY

       GFX, Structure

METHODS

   new
        use SDL;
        use SDL::GFX::Framerate;
        use SDL::GFX::FPSManager;

        my $fps = SDL::GFX::FPSManager->new(0, 0, 0, 0);

       Initialize the framerate manager object. Arguments: framecount, rateticks, lastticks,
       rate.

   framecount
        my $fc = $fps->framecount;

       Returns the "framecount".

   rateticks
        my $rt = $fps->rateticks;

       Returns the "rateticks".

   lastticks
        my $lt = $fps->lastticks;

       Returns the "lastticks".

   rate
        my $r = $fps->rate;

       Returns the "rate".

AUTHORS

       See "AUTHORS" in SDL.