Provided by: libsdl1.2-dev_1.2.15+dfsg1-3ubuntu0.1_amd64 bug

NAME

       SDL_GetRelativeMouseState - Retrieve the current state of the mouse

SYNOPSIS

       #include "SDL.h"

       Uint8 SDL_GetRelativeMouseState(int *x, int *y);

DESCRIPTION

       The  current  button  state is returned as a button bitmask, which can be tested using the
       SDL_BUTTON(X) macros, and x and y are set to the change in the mouse  position  since  the
       last  call  to  SDL_GetRelativeMouseState or since event initialization. You can pass NULL
       for either x or y.

SEE ALSO

       SDL_GetMouseState