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NAME

       SoRotationXYZ — node representing a 3D rotation about the x-, y-, or z-axis

INHERITS FROM

       SoBase > SoFieldContainer > SoNode > SoTransformation > SoRotationXYZ

SYNOPSIS

       #include <Inventor/nodes/SoRotationXYZ.h>

     enum Axis {
          SoRotationXYZ::X    The x-axis
          SoRotationXYZ::Y    The y-axis
          SoRotationXYZ::Z    The z-axis
     }

          Fields from class SoRotationXYZ:

     SoSFEnum            axis
     SoSFFloat           angle

          Methods from class SoRotationXYZ:

                         SoRotationXYZ()
     SbRotation          getRotation() const
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const  SoFieldContainer  *fc,  SbBool  copyConnections =
                              FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This node defines a 3D rotation about one of the three principal  axes.  The  rotation  is
       accumulated into the current transformation, which is applied to subsequent shapes.

FIELDS

     SoSFEnum            axis
          Rotation axis.

     SoSFFloat           angle
          Rotation angle (in radians), using the right-hand rule.

METHODS

                         SoRotationXYZ()
          Creates a rotation node with default settings.

     SbRotation          getRotation() const
          Returns an SbRotation equivalent to the specified rotation.

     static SoType       getClassTypeId()
          Returns type identifier for this class.

ACTION BEHAVIOR

       SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction
          Accumulates rotation transformation into the current transformation.

     SoGetMatrixAction
          Returns the matrix corresponding to the rotation.

FILE FORMAT/DEFAULTS

       RotationXYZ {
          axis   X
          angle  0
     }

SEE ALSO

       SoRotation, SoTransform

                                                                             SoRotationXYZ(3IV)()