Provided by: libmotif-dev_2.3.4-10_amd64
XmToggleButton — The ToggleButton widget class "XmToggleButton" "widget class" "ToggleButton"
ToggleButton sets nontransitory state data within an application. Usually this widget consists of an indicator (square, diamond, or round) with either text or a pixmap on one side of it. However, it can also consist of just text or a pixmap without the indicator. The toggle graphics display a 1-of-many, N-of-many, or 1-of-many-round selection state. When a toggle indicator is displayed, a square indicator shows an N-of-many selection state, a diamond-shaped indicator shows a 1-of-many selection state, and a circle-shaped indicator shows a 1-of-many-round selection state. ToggleButton implies a set or unset state. In the case of a label and an indicator, an empty indicator (square, diamond, or round) indicates that ToggleButton is unset, and a filled indicator shows that it is set. The indicator may be filled with a check mark, a cross, or the select color. In the case of a pixmap toggle, different pixmaps are used to display the set/unset states. ToggleButton can also indicate an indeterminate state. In the case of a label and an indicator, an indeterminate state is indicated by a stippled flat box. In the case of a pixmap toggle, a different pixmap is used to display the indeterminate state. The default behavior associated with a ToggleButton in a menu depends on the type of menu system in which it resides. By default, <Btn1> controls the behavior of the ToggleButton. In addition, <Btn3> controls the behavior of the ToggleButton if it resides in a PopupMenu system. The actual mouse button used is determined by its RowColumn parent. Label's resource XmNmarginLeft may be increased to accommodate the toggle indicator when it is created. ToggleButton uses the XmQTmenuSystem and XmQTspecifyRenderTable traits. Classes ToggleButton inherits behavior, resources, and traits from Core, XmPrimitive, and XmLabel. The class pointer is xmToggleButtonWidgetClass. The class name is XmToggleButton. New Resources The following table defines a set of widget resources used by the programmer to specify data. The programmer can also set the resource values for the inherited classes to set attributes for this widget. To reference a resource by name or by class in a .Xdefaults file, remove the XmN or XmC prefix and use the remaining letters. To specify one of the defined values for a resource in a .Xdefaults file, remove the Xm prefix and use the remaining letters (in either lowercase or uppercase, but include any underscores between words). The codes in the access column indicate if the given resource can be set at creation time (C), set by using XtSetValues (S), retrieved by using XtGetValues (G), or is not applicable (N/A). ┌─────────────────────────────────────────────────────────────────────────────────────────────────────────┐ Binary file (standard input) matches