Provided by: allegro4-doc_4.4.2-7_all bug

NAME

       fade_out - Gradually fades the palette to black. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void fade_out(int speed);

DESCRIPTION

       Fades  gradually  from  the  current  palette  to a black screen. The speed is from 1 (the
       slowest) up to 64 (instantaneous).

       Note that this function will block your game while the fade is in  effect,  and  it  won't
       work right visually if you are not in an 8 bit color depth resolution.

SEE ALSO

       fade_in(3alleg4),  fade_from(3alleg4),  fade_interpolate(3alleg4), fade_in_range(3alleg4),
       ex12bit(3alleg4)