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NAME

       glCopyBufferSubData, glCopyNamedBufferSubData - copy all or part of the data store of a
       buffer object to the data store of another buffer object

C SPECIFICATION

       void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset,
                                GLintptr writeOffset, GLsizeiptr size);

       void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset,
                                     GLintptr writeOffset, GLsizei size);

PARAMETERS

       readTarget
           Specifies the target to which the source buffer object is bound for
           glCopyBufferSubData

       writeTarget
           Specifies the target to which the destination buffer object is bound for
           glCopyBufferSubData.

       readBuffer
           Specifies the name of the source buffer object for glCopyNamedBufferSubData.

       writeBuffer
           Specifies the name of the destination buffer object for glCopyNamedBufferSubData.

       readOffset
           Specifies the offset, in basic machine units, within the data store of the source
           buffer object at which data will be read.

       writeOffset
           Specifies the offset, in basic machine units, within the data store of the destination
           buffer object at which data will be written.

       size
           Specifies the size, in basic machine units, of the data to be copied from the source
           buffer object to the destination buffer object.

DESCRIPTION

       glCopyBufferSubData and glCopyNamedBufferSubData copy part of the data store attached to a
       source buffer object to the data store attached to a destination buffer object. The number
       of basic machine units indicated by size is copied from the source at offset readOffset to
       the destination at writeOffset.  readOffset, writeOffset and size are in terms of basic
       machine units.

       For glCopyBufferSubData, readTarget and writeTarget specify the targets to which the
       source and destination buffer objects are bound, and must each be one of the buffer
       binding targets in the following table:

       ┌─────────────────────────────┬────────────────────────────────┐
       │Buffer Binding TargetPurpose                        │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_ARRAY_BUFFER              │ Vertex attributes              │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_ATOMIC_COUNTER_BUFFER     │ Atomic counter storage         │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_COPY_READ_BUFFER          │ Buffer copy source             │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_COPY_WRITE_BUFFER         │ Buffer copy destination        │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_DISPATCH_INDIRECT_BUFFER  │ Indirect compute dispatch      │
       │                             │ commands                       │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_DRAW_INDIRECT_BUFFER      │ Indirect command arguments     │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_ELEMENT_ARRAY_BUFFER      │ Vertex array indices           │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_PIXEL_PACK_BUFFER         │ Pixel read target              │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_PIXEL_UNPACK_BUFFER       │ Texture data source            │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_QUERY_BUFFER              │ Query result buffer            │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_SHADER_STORAGE_BUFFER     │ Read-write storage for shaders │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_TEXTURE_BUFFER            │ Texture data buffer            │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_TRANSFORM_FEEDBACK_BUFFER │ Transform feedback buffer      │
       ├─────────────────────────────┼────────────────────────────────┤
       │GL_UNIFORM_BUFFER            │ Uniform block storage          │
       └─────────────────────────────┴────────────────────────────────┘
       Any of these targets may be used, but the targets GL_COPY_READ_BUFFER and
       GL_COPY_WRITE_BUFFER are provided specifically to allow copies between buffers without
       disturbing other GL state.

       readOffset, writeOffset and size must all be greater than or equal to zero. Furthermore,
       $readOffset+size$ must not exceeed the size of the source buffer object, and
       $writeOffset+size$ must not exceeed the size of the buffer bound to writeTarget. If the
       source and destination are the same buffer object, then the source and destination ranges
       must not overlap.

NOTES

       The GL_DISPATCH_INDIRECT_BUFFER and GL_SHADER_STORAGE_BUFFER targets are available only if
       the GL version is 4.3 or greater.

       The GL_QUERY_BUFFER target is available only if the GL version is 4.4 or greater.

ERRORS

       GL_INVALID_ENUM is generated by glCopyBufferSubData if readTarget or writeTarget is not
       one of the buffer binding targets listed above.

       GL_INVALID_OPERATION is generated by glCopyBufferSubData if zero is bound to readTarget or
       writeTarget.

       GL_INVALID_OPERATION is generated by glCopyNamedBufferSubData if readBuffer or writeBuffer
       is not the name of an existing buffer object.

       GL_INVALID_VALUE is generated if any of readOffset, writeOffset or size is negative, if
       $readOffset + size$ is greater than the size of the source buffer object (its value of
       GL_BUFFER_SIZE), or if $writeOffset + size$ is greater than the size of the destination
       buffer object.

       GL_INVALID_VALUE is generated if the source and destination are the same buffer object,
       and the ranges $[readOffset,readOffset+size)$ and $[writeOffset,writeOffset+size)$
       overlap.

       GL_INVALID_OPERATION is generated if either the source or destination buffer object is
       mapped with glMapBufferRange() or glMapBuffer(), unless they were mapped with the
       GL_MAP_PERSISTENT bit set in the glMapBufferRangeaccess flags.

VERSION SUPPORT

       ┌─────────────────────────┬───────────────────────────────────────────────────────────────────────┐
       │                         │                OpenGL Version                                         │
       ├─────────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │/                        │     │     │     │     │     │     │     │     │     │     │     │     │
       │Feature                  │     │     │     │     │     │     │     │     │     │     │     │     │
       │Name                     │     │     │     │     │     │     │     │     │     │     │     │     │
       ├─────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glCopyBufferSubData      │  -  │  -  │  -  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
       ├─────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glCopyNamedBufferSubData │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │
       └─────────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

SEE ALSO

       glGenBuffers(), glBindBuffer(), glBufferData(), glBufferSubData(), glGetBufferSubData(),
       glMapBuffer(), glMapBufferRange()

COPYRIGHT

       Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2010-2014 Khronos Group

[FIXME: source]                             07/22/2015                    GLCOPYBUFFERSUBDATA(3G)