Provided by: libpcre2-dev_10.21-1_amd64 bug

NAME

       PCRE2 - Perl-compatible regular expressions (revised API)

PCRE2 REGULAR EXPRESSION DETAILS


       The  syntax  and  semantics  of  the  regular  expressions that are supported by PCRE2 are
       described in detail below. There is a quick-reference syntax summary  in  the  pcre2syntax
       page.  PCRE2  tries  to  match Perl syntax and semantics as closely as it can.  PCRE2 also
       supports some alternative regular expression syntax (which does not conflict with the Perl
       syntax)  in  order to provide some compatibility with regular expressions in Python, .NET,
       and Oniguruma.

       Perl's regular expressions are described in its own documentation, and regular expressions
       in  general are covered in a number of books, some of which have copious examples. Jeffrey
       Friedl's  "Mastering  Regular  Expressions",  published  by   O'Reilly,   covers   regular
       expressions  in  great detail. This description of PCRE2's regular expressions is intended
       as reference material.

       This document discusses the patterns that are supported by PCRE2 when  its  main  matching
       function,  pcre2_match(),  is  used.  PCRE2  also  has  an  alternative matching function,
       pcre2_dfa_match(), which matches using a different algorithm that is not  Perl-compatible.
       Some  of  the  features  discussed  below are not available when DFA matching is used. The
       advantages and disadvantages of the alternative function, and  how  it  differs  from  the
       normal function, are discussed in the pcre2matching page.

SPECIAL START-OF-PATTERN ITEMS


       A number of options that can be passed to pcre2_compile() can also be set by special items
       at the start of a pattern. These are not Perl-compatible, but are provided to  make  these
       options  accessible  to  pattern  writers  who  are  not  able  to change the program that
       processes the pattern. Any number of these items may appear, but they must all be together
       right at the start of the pattern string, and the letters must be in upper case.

   UTF support

       In  the  8-bit  and  16-bit PCRE2 libraries, characters may be coded either as single code
       units, or as multiple UTF-8 or UTF-16 code units. UTF-32 can be specified for  the  32-bit
       library, in which case it constrains the character values to valid Unicode code points. To
       process UTF strings, PCRE2 must  be  built  to  include  Unicode  support  (which  is  the
       default).  When  using  UTF  strings  you must either call the compiling function with the
       PCRE2_UTF option, or the pattern must start with the special  sequence  (*UTF),  which  is
       equivalent to setting the relevant option. How setting a UTF mode affects pattern matching
       is mentioned in several places  below.  There  is  also  a  summary  of  features  in  the
       pcre2unicode page.

       Some  applications  that allow their users to supply patterns may wish to restrict them to
       non-UTF  data  for  security  reasons.  If  the  PCRE2_NEVER_UTF  option  is   passed   to
       pcre2_compile(), (*UTF) is not allowed, and its appearance in a pattern causes an error.

   Unicode property support

       Another  special  sequence  that may appear at the start of a pattern is (*UCP).  This has
       the same effect as setting the PCRE2_UCP option: it causes sequences such as \d and \w  to
       use  Unicode  properties  to  determine  character  types,  instead  of  recognizing  only
       characters with codes less than 256 via a lookup table.

       Some applications that allow their users to supply patterns may wish to restrict them  for
       security  reasons.  If  the PCRE2_NEVER_UCP option is passed to pcre2_compile(), (*UCP) is
       not allowed, and its appearance in a pattern causes an error.

   Locking out empty string matching

       Starting a pattern with (*NOTEMPTY) or (*NOTEMPTY_ATSTART) has the same effect as  passing
       the  PCRE2_NOTEMPTY  or  PCRE2_NOTEMPTY_ATSTART  option  to whichever matching function is
       subsequently called to match the pattern. These options lock out  the  matching  of  empty
       strings, either entirely, or only at the start of the subject.

   Disabling auto-possessification

       If  a  pattern  starts  with  (*NO_AUTO_POSSESS),  it  has  the same effect as setting the
       PCRE2_NO_AUTO_POSSESS option. This stops PCRE2 from  making  quantifiers  possessive  when
       what  follows  cannot  match  the repeated item. For example, by default a+b is treated as
       a++b. For more details, see the pcre2api documentation.

   Disabling start-up optimizations

       If a pattern  starts  with  (*NO_START_OPT),  it  has  the  same  effect  as  setting  the
       PCRE2_NO_START_OPTIMIZE  option.  This disables several optimizations for quickly reaching
       "no match" results. For more details, see the pcre2api documentation.

   Disabling automatic anchoring

       If a pattern starts with (*NO_DOTSTAR_ANCHOR), it has  the  same  effect  as  setting  the
       PCRE2_NO_DOTSTAR_ANCHOR  option.  This disables optimizations that apply to patterns whose
       top-level branches all start with .* (match any number of arbitrary characters). For  more
       details, see the pcre2api documentation.

   Disabling JIT compilation

       If  a  pattern  that  starts  with  (*NO_JIT)  is successfully compiled, an attempt by the
       application to apply the JIT optimization by calling pcre2_jit_compile() is ignored.

   Setting match and recursion limits

       The caller of pcre2_match() can set a limit on the number of times  the  internal  match()
       function  is  called  and  on  the  maximum depth of recursive calls. These facilities are
       provided to catch runaway matches that are provoked by patterns with huge  matching  trees
       (a typical example is a pattern with nested unlimited repeats) and to avoid running out of
       system stack by too much recursion. When one of these  limits  is  reached,  pcre2_match()
       gives  an error return. The limits can also be set by items at the start of the pattern of
       the form

         (*LIMIT_MATCH=d)
         (*LIMIT_RECURSION=d)

       where d is any number of decimal digits. However, the value of the setting  must  be  less
       than  the  value  set  (or  defaulted)  by  the caller of pcre2_match() for it to have any
       effect. In other words, the pattern writer can lower the limits set by the programmer, but
       not  raise them. If there is more than one setting of one of these limits, the lower value
       is used.

   Newline conventions

       PCRE2 supports five different conventions for indicating line breaks in strings: a  single
       CR  (carriage  return)  character,  a  single  LF  (linefeed) character, the two-character
       sequence CRLF, any of the three preceding, or any Unicode newline sequence.  The  pcre2api
       page  has  further  discussion about newlines, and shows how to set the newline convention
       when calling pcre2_compile().

       It is also possible to specify a newline convention by starting a pattern string with  one
       of the following five sequences:

         (*CR)        carriage return
         (*LF)        linefeed
         (*CRLF)      carriage return, followed by linefeed
         (*ANYCRLF)   any of the three above
         (*ANY)       all Unicode newline sequences

       These  override  the default and the options given to the compiling function. For example,
       on a Unix system where LF is the default newline sequence, the pattern

         (*CR)a.b

       changes the convention to CR. That pattern matches  "a\nb"  because  LF  is  no  longer  a
       newline. If more than one of these settings is present, the last one is used.

       The  newline  convention  affects  where the circumflex and dollar assertions are true. It
       also affects the interpretation of the dot metacharacter when PCRE2_DOTALL is not set, and
       the  behaviour  of \N. However, it does not affect what the \R escape sequence matches. By
       default, this is any Unicode newline sequence, for Perl compatibility. However,  this  can
       be changed; see the description of \R in the section entitled "Newline sequences" below. A
       change of \R setting can be combined with a change of newline convention.

   Specifying what \R matches

       It is possible to restrict \R to match only CR, LF, or CRLF (instead of the  complete  set
       of  Unicode  line  endings)  by setting the option PCRE2_BSR_ANYCRLF at compile time. This
       effect can also be achieved by starting a pattern with (*BSR_ANYCRLF).  For  completeness,
       (*BSR_UNICODE) is also recognized, corresponding to PCRE2_BSR_UNICODE.

EBCDIC CHARACTER CODES


       PCRE2  can  be  compiled  to  run in an environment that uses EBCDIC as its character code
       rather than ASCII or Unicode (typically  a  mainframe  system).  In  the  sections  below,
       character  code values are ASCII or Unicode; in an EBCDIC environment these characters may
       have different code values, and there are no code points greater than 255.

CHARACTERS AND METACHARACTERS


       A regular expression is a pattern that is matched against a subject string  from  left  to
       right.  Most  characters  stand  for  themselves in a pattern, and match the corresponding
       characters in the subject. As a trivial example, the pattern

         The quick brown fox

       matches a portion of a subject string that is identical to itself. When caseless  matching
       is specified (the PCRE2_CASELESS option), letters are matched independently of case.

       The  power  of  regular  expressions  comes  from  the ability to include alternatives and
       repetitions in the pattern. These are encoded in the pattern by the use of metacharacters,
       which do not stand for themselves but instead are interpreted in some special way.

       There  are two different sets of metacharacters: those that are recognized anywhere in the
       pattern except within square  brackets,  and  those  that  are  recognized  within  square
       brackets. Outside square brackets, the metacharacters are as follows:

         \      general escape character with several uses
         ^      assert start of string (or line, in multiline mode)
         $      assert end of string (or line, in multiline mode)
         .      match any character except newline (by default)
         [      start character class definition
         |      start of alternative branch
         (      start subpattern
         )      end subpattern
         ?      extends the meaning of (
                also 0 or 1 quantifier
                also quantifier minimizer
         *      0 or more quantifier
         +      1 or more quantifier
                also "possessive quantifier"
         {      start min/max quantifier

       Part of a pattern that is in square brackets is called a "character class". In a character
       class the only metacharacters are:

         \      general escape character
         ^      negate the class, but only if the first character
         -      indicates character range
         [      POSIX character class (only if followed by POSIX
                  syntax)
         ]      terminates the character class

       The following sections describe the use of each of the metacharacters.

BACKSLASH


       The backslash character has several uses. Firstly, if it is followed by a  character  that
       is  not  a  number or a letter, it takes away any special meaning that character may have.
       This use of backslash as an escape character applies both  inside  and  outside  character
       classes.

       For  example,  if  you  want  to  match  a * character, you write \* in the pattern.  This
       escaping action applies  whether  or  not  the  following  character  would  otherwise  be
       interpreted  as  a  metacharacter, so it is always safe to precede a non-alphanumeric with
       backslash to specify that it stands for itself. In particular, if  you  want  to  match  a
       backslash, you write \\.

       In  a UTF mode, only ASCII numbers and letters have any special meaning after a backslash.
       All other characters (in particular, those whose codepoints  are  greater  than  127)  are
       treated as literals.

       If  a  pattern is compiled with the PCRE2_EXTENDED option, most white space in the pattern
       (other than in a character class), and characters between a # outside  a  character  class
       and the next newline, inclusive, are ignored. An escaping backslash can be used to include
       a white space or # character as part of the pattern.

       If you want to remove the special meaning from a sequence of characters, you can do so  by
       putting them between \Q and \E. This is different from Perl in that $ and @ are handled as
       literals in \Q...\E  sequences  in  PCRE2,  whereas  in  Perl,  $  and  @  cause  variable
       interpolation. Note the following examples:

         Pattern            PCRE2 matches   Perl matches

         \Qabc$xyz\E        abc$xyz        abc followed by the
                                             contents of $xyz
         \Qabc\$xyz\E       abc\$xyz       abc\$xyz
         \Qabc\E\$\Qxyz\E   abc$xyz        abc$xyz

       The \Q...\E sequence is recognized both inside and outside character classes.  An isolated
       \E that is not preceded by \Q is ignored. If \Q  is  not  followed  by  \E  later  in  the
       pattern,  the  literal  interpretation continues to the end of the pattern (that is, \E is
       assumed at the end). If the isolated \Q is inside a character class, this causes an error,
       because the character class is not terminated.

   Non-printing characters

       A  second  use of backslash provides a way of encoding non-printing characters in patterns
       in a visible manner. There is no restriction on the appearance of non-printing  characters
       in  a pattern, but when a pattern is being prepared by text editing, it is often easier to
       use one of the following escape sequences than the binary character it represents.  In  an
       ASCII or Unicode environment, these escapes are as follows:

         \a        alarm, that is, the BEL character (hex 07)
         \cx       "control-x", where x is any printable ASCII character
         \e        escape (hex 1B)
         \f        form feed (hex 0C)
         \n        linefeed (hex 0A)
         \r        carriage return (hex 0D)
         \t        tab (hex 09)
         \0dd      character with octal code 0dd
         \ddd      character with octal code ddd, or back reference
         \o{ddd..} character with octal code ddd..
         \xhh      character with hex code hh
         \x{hhh..} character with hex code hhh.. (default mode)
         \uhhhh    character with hex code hhhh (when PCRE2_ALT_BSUX is set)

       The  precise effect of \cx on ASCII characters is as follows: if x is a lower case letter,
       it is converted to upper case. Then bit 6 of the character (hex 40) is inverted. Thus  \cA
       to  \cZ  become hex 01 to hex 1A (A is 41, Z is 5A), but \c{ becomes hex 3B ({ is 7B), and
       \c; becomes hex 7B (; is 3B). If the code unit following \c has a value less  than  32  or
       greater  than  126,  a  compile-time  error  occurs.  This  locks  out non-printable ASCII
       characters in all modes.

       When PCRE2 is compiled in EBCDIC mode, \a, \e, \f, \n, \r, and \t generate the appropriate
       EBCDIC  code  values.  The  \c escape is processed as specified for Perl in the perlebcdic
       document. The only characters that are allowed after \c are A-Z, a-z, or one of @,  [,  \,
       ],  ^, _, or ?. Any other character provokes a compile-time error. The sequence \@ encodes
       character code 0; the letters (in either case) encode characters 1-26 (hex 01 to hex  1A);
       [,  \,  ],  ^, and _ encode characters 27-31 (hex 1B to hex 1F), and \? becomes either 255
       (hex FF) or 95 (hex 5F).

       Thus, apart from \?, these escapes generate the same character code values as they  do  in
       an  ASCII  environment,  though  the meanings of the values mostly differ. For example, \G
       always generates code value 7, which is BEL in ASCII but DEL in EBCDIC.

       The sequence \? generates DEL (127, hex 7F) in an ASCII environment, but  because  127  is
       not   a   control  character  in  EBCDIC,  Perl  makes  it  generate  the  APC  character.
       Unfortunately, there are several variants of EBCDIC. In most of them the APC character has
       the  value  255  (hex FF), but in the one Perl calls POSIX-BC its value is 95 (hex 5F). If
       certain other characters have POSIX-BC values, PCRE2 makes \? generate  95;  otherwise  it
       generates 255.

       After \0 up to two further octal digits are read. If there are fewer than two digits, just
       those that are present are used. Thus the sequence \0\x\015  specifies  two  binary  zeros
       followed  by  a  CR  character  (code value 13). Make sure you supply two digits after the
       initial zero if the pattern character that follows is itself an octal digit.

       The escape \o must be followed by a sequence of octal digits, enclosed in braces. An error
       occurs  if this is not the case. This escape is a recent addition to Perl; it provides way
       of specifying character code points as octal numbers greater than 0777, and it also allows
       octal numbers and back references to be unambiguously specified.

       For  greater  clarity  and unambiguity, it is best to avoid following \ by a digit greater
       than zero. Instead, use \o{} or \x{} to specify character numbers,  and  \g{}  to  specify
       back references. The following paragraphs describe the old, ambiguous syntax.

       The  handling of a backslash followed by a digit other than 0 is complicated, and Perl has
       changed over time, causing PCRE2 also to change.

       Outside a character class, PCRE2 reads the digit and any following  digits  as  a  decimal
       number.  If  the  number is less than 10, begins with the digit 8 or 9, or if there are at
       least that many previous capturing left parentheses in the expression, the entire sequence
       is  taken  as  a back reference. A description of how this works is given later, following
       the discussion of parenthesized subpatterns.  Otherwise, up to three octal digits are read
       to form a character code.

       Inside  a  character class, PCRE2 handles \8 and \9 as the literal characters "8" and "9",
       and otherwise reads up to three octal  digits  following  the  backslash,  using  them  to
       generate  a  data  character.  Any  subsequent  digits  stand for themselves. For example,
       outside a character class:

         \040   is another way of writing an ASCII space
         \40    is the same, provided there are fewer than 40
                   previous capturing subpatterns
         \7     is always a back reference
         \11    might be a back reference, or another way of
                   writing a tab
         \011   is always a tab
         \0113  is a tab followed by the character "3"
         \113   might be a back reference, otherwise the
                   character with octal code 113
         \377   might be a back reference, otherwise
                   the value 255 (decimal)
         \81    is always a back reference

       Note that octal values of 100 or greater that are specified using this syntax must not  be
       introduced by a leading zero, because no more than three octal digits are ever read.

       By  default,  after  \x that is not followed by {, from zero to two hexadecimal digits are
       read (letters can be in upper or lower case). Any number of hexadecimal digits may  appear
       between  \x{  and }. If a character other than a hexadecimal digit appears between \x{ and
       }, or if there is no terminating }, an error occurs.

       If the PCRE2_ALT_BSUX option is set, the interpretation of \x is as  just  described  only
       when  it  is  followed  by  two  hexadecimal  digits.  Otherwise, it matches a literal "x"
       character. In this mode mode, support for code points greater than 256 is provided by  \u,
       which  must  be  followed  by  four hexadecimal digits; otherwise it matches a literal "u"
       character.

       Characters whose value is less than 256 can be defined by either of the two  syntaxes  for
       \x  (or by \u in PCRE2_ALT_BSUX mode). There is no difference in the way they are handled.
       For example, \xdc is exactly the same as \x{dc} (or \u00dc in PCRE2_ALT_BSUX mode).

   Constraints on character values

       Characters that are specified using octal or hexadecimal numbers are  limited  to  certain
       values, as follows:

         8-bit non-UTF mode    less than 0x100
         8-bit UTF-8 mode      less than 0x10ffff and a valid codepoint
         16-bit non-UTF mode   less than 0x10000
         16-bit UTF-16 mode    less than 0x10ffff and a valid codepoint
         32-bit non-UTF mode   less than 0x100000000
         32-bit UTF-32 mode    less than 0x10ffff and a valid codepoint

       Invalid  Unicode  codepoints  are  the  range  0xd800 to 0xdfff (the so-called "surrogate"
       codepoints), and 0xffef.

   Escape sequences in character classes

       All the sequences that define a single character value can be used both inside and outside
       character  classes.  In  addition,  inside  a  character  class,  \b is interpreted as the
       backspace character (hex 08).

       \N is not allowed in a character class. \B, \R, and \X are not special inside a  character
       class. Like other unrecognized alphabetic escape sequences, they cause an error. Outside a
       character class, these sequences have different meanings.

   Unsupported escape sequences

       In Perl, the sequences \l, \L, \u, and \U are recognized by its string handler and used to
       modify  the  case of following characters. By default, PCRE2 does not support these escape
       sequences. However, if the PCRE2_ALT_BSUX option is set, \U matches a "U"  character,  and
       \u can be used to define a character by code point, as described in the previous section.

   Absolute and relative back references

       The  sequence  \g  followed  by  an  unsigned or a negative number, optionally enclosed in
       braces, is an absolute or relative back reference. A named back reference can be coded  as
       \g{name}.  Back  references are discussed later, following the discussion of parenthesized
       subpatterns.

   Absolute and relative subroutine calls

       For compatibility with Oniguruma, the non-Perl syntax \g followed by a name  or  a  number
       enclosed  either  in  angle  brackets  or  single  quotes,  is  an  alternative syntax for
       referencing a subpattern as a  "subroutine".  Details  are  discussed  later.   Note  that
       \g{...}  (Perl  syntax) and \g<...> (Oniguruma syntax) are not synonymous. The former is a
       back reference; the latter is a subroutine call.

   Generic character types

       Another use of backslash is for specifying generic character types:

         \d     any decimal digit
         \D     any character that is not a decimal digit
         \h     any horizontal white space character
         \H     any character that is not a horizontal white space character
         \s     any white space character
         \S     any character that is not a white space character
         \v     any vertical white space character
         \V     any character that is not a vertical white space character
         \w     any "word" character
         \W     any "non-word" character

       There is also the single sequence \N, which matches a non-newline character.  This is  the
       same  as  the  "."  metacharacter when PCRE2_DOTALL is not set. Perl also uses \N to match
       characters by name; PCRE2 does not support this.

       Each pair of lower and  upper  case  escape  sequences  partitions  the  complete  set  of
       characters  into two disjoint sets. Any given character matches one, and only one, of each
       pair. The sequences can appear both inside and outside character classes. They each  match
       one  character of the appropriate type. If the current matching point is at the end of the
       subject string, all of them fail, because there is no character to match.

       The default \s characters are HT (9), LF (10), VT (11), FF (12), CR (13), and space  (32),
       which  are defined as white space in the "C" locale. This list may vary if locale-specific
       matching is taking place. For example, in some locales the "non-breaking space"  character
       (\xA0) is recognized as white space, and in others the VT character is not.

       A  "word"  character  is  an  underscore  or  any character that is a letter or digit.  By
       default, the definition  of  letters  and  digits  is  controlled  by  PCRE2's  low-valued
       character  tables,  and  may vary if locale-specific matching is taking place (see "Locale
       support" in the pcre2api page). For example, in a French locale such as "fr_FR"  in  Unix-
       like  systems,  or "french" in Windows, some character codes greater than 127 are used for
       accented letters, and these are then matched by \w. The use of  locales  with  Unicode  is
       discouraged.

       By  default,  characters whose code points are greater than 127 never match \d, \s, or \w,
       and always match \D, \S, and \W, although this may be  different  for  characters  in  the
       range  128-255  when locale-specific matching is happening.  These escape sequences retain
       their original meanings from before Unicode support was available, mainly  for  efficiency
       reasons.  If  the  PCRE2_UCP  option  is  set,  the  behaviour  is changed so that Unicode
       properties are used to determine character types, as follows:

         \d  any character that matches \p{Nd} (decimal digit)
         \s  any character that matches \p{Z} or \h or \v
         \w  any character that matches \p{L} or \p{N}, plus underscore

       The upper case escapes match the inverse sets of characters. Note  that  \d  matches  only
       decimal  digits,  whereas \w matches any Unicode digit, as well as any Unicode letter, and
       underscore. Note also that PCRE2_UCP affects \b, and \B because they are defined in  terms
       of \w and \W. Matching these sequences is noticeably slower when PCRE2_UCP is set.

       The  sequences  \h,  \H,  \v, and \V, in contrast to the other sequences, which match only
       ASCII characters by default, always match a specific list of code points, whether  or  not
       PCRE2_UCP is set. The horizontal space characters are:

         U+0009     Horizontal tab (HT)
         U+0020     Space
         U+00A0     Non-break space
         U+1680     Ogham space mark
         U+180E     Mongolian vowel separator
         U+2000     En quad
         U+2001     Em quad
         U+2002     En space
         U+2003     Em space
         U+2004     Three-per-em space
         U+2005     Four-per-em space
         U+2006     Six-per-em space
         U+2007     Figure space
         U+2008     Punctuation space
         U+2009     Thin space
         U+200A     Hair space
         U+202F     Narrow no-break space
         U+205F     Medium mathematical space
         U+3000     Ideographic space

       The vertical space characters are:

         U+000A     Linefeed (LF)
         U+000B     Vertical tab (VT)
         U+000C     Form feed (FF)
         U+000D     Carriage return (CR)
         U+0085     Next line (NEL)
         U+2028     Line separator
         U+2029     Paragraph separator

       In 8-bit, non-UTF-8 mode, only the characters with code points less than 256 are relevant.

   Newline sequences

       Outside  a character class, by default, the escape sequence \R matches any Unicode newline
       sequence. In 8-bit non-UTF-8 mode \R is equivalent to the following:

         (?>\r\n|\n|\x0b|\f|\r|\x85)

       This is an example of  an  "atomic  group",  details  of  which  are  given  below.   This
       particular  group  matches  either the two-character sequence CR followed by LF, or one of
       the single characters LF (linefeed, U+000A), VT (vertical tab,  U+000B),  FF  (form  feed,
       U+000C),  CR  (carriage  return,  U+000D),  or NEL (next line, U+0085). Because this is an
       atomic group, the two-character sequence is treated as a single unit that cannot be split.

       In other modes, two additional characters whose codepoints are greater than 255 are added:
       LS  (line separator, U+2028) and PS (paragraph separator, U+2029).  Unicode support is not
       needed for these characters to be recognized.

       It is possible to restrict \R to match only CR, LF, or CRLF (instead of the  complete  set
       of  Unicode line endings) by setting the option PCRE2_BSR_ANYCRLF at compile time. (BSR is
       an abbrevation for "backslash R".) This can be made the default when PCRE2  is  built;  if
       this  is  the case, the other behaviour can be requested via the PCRE2_BSR_UNICODE option.
       It is also possible to specify these settings by starting a pattern string with one of the
       following sequences:

         (*BSR_ANYCRLF)   CR, LF, or CRLF only
         (*BSR_UNICODE)   any Unicode newline sequence

       These  override  the  default  and the options given to the compiling function.  Note that
       these special settings, which are not Perl-compatible, are recognized  only  at  the  very
       start  of  a  pattern,  and  that  they must be in upper case. If more than one of them is
       present, the last one is used. They can be combined with a change of  newline  convention;
       for example, a pattern can start with:

         (*ANY)(*BSR_ANYCRLF)

       They  can also be combined with the (*UTF) or (*UCP) special sequences. Inside a character
       class, \R is treated as an unrecognized escape sequence, and causes an error.

   Unicode character properties

       When PCRE2 is built with Unicode support (the default), three additional escape  sequences
       that  match  characters  with  specific properties are available. In 8-bit non-UTF-8 mode,
       these sequences are of course limited to testing characters whose codepoints are less than
       256, but they do work in this mode.  The extra escape sequences are:

         \p{xx}   a character with the xx property
         \P{xx}   a character without the xx property
         \X       a Unicode extended grapheme cluster

       The  property  names  represented by xx above are limited to the Unicode script names, the
       general category properties, "Any", which matches any character (including  newline),  and
       some special PCRE2 properties (described in the next section).  Other Perl properties such
       as "InMusicalSymbols" are not supported by PCRE2.  Note that \P{Any} does  not  match  any
       characters, so always causes a match failure.

       Sets  of  Unicode characters are defined as belonging to certain scripts. A character from
       one of these sets can be matched using a script name. For example:

         \p{Greek}
         \P{Han}

       Those that are not part of an identified script  are  lumped  together  as  "Common".  The
       current list of scripts is:

       Ahom, Anatolian_Hieroglyphs, Arabic, Armenian, Avestan, Balinese, Bamum, Bassa_Vah, Batak,
       Bengali,  Bopomofo,  Brahmi,  Braille,  Buginese,  Buhid,   Canadian_Aboriginal,   Carian,
       Caucasian_Albanian,  Chakma, Cham, Cherokee, Common, Coptic, Cuneiform, Cypriot, Cyrillic,
       Deseret,  Devanagari,  Duployan,  Egyptian_Hieroglyphs,   Elbasan,   Ethiopic,   Georgian,
       Glagolitic,  Gothic,  Grantha,  Greek,  Gujarati,  Gurmukhi, Han, Hangul, Hanunoo, Hatran,
       Hebrew,      Hiragana,      Imperial_Aramaic,      Inherited,       Inscriptional_Pahlavi,
       Inscriptional_Parthian,  Javanese, Kaithi, Kannada, Katakana, Kayah_Li, Kharoshthi, Khmer,
       Khojki, Khudawadi, Lao, Latin, Lepcha, Limbu, Linear_A, Linear_B,  Lisu,  Lycian,  Lydian,
       Mahajani,  Malayalam,  Mandaic, Manichaean, Meetei_Mayek, Mende_Kikakui, Meroitic_Cursive,
       Meroitic_Hieroglyphs,  Miao,  Modi,   Mongolian,   Mro,   Multani,   Myanmar,   Nabataean,
       New_Tai_Lue,   Nko,   Ogham,   Ol_Chiki,   Old_Hungarian,  Old_Italic,  Old_North_Arabian,
       Old_Permic, Old_Persian,  Old_South_Arabian,  Old_Turkic,  Oriya,  Osmanya,  Pahawh_Hmong,
       Palmyrene,  Pau_Cin_Hau,  Phags_Pa, Phoenician, Psalter_Pahlavi, Rejang, Runic, Samaritan,
       Saurashtra, Sharada, Shavian,  Siddham,  SignWriting,  Sinhala,  Sora_Sompeng,  Sundanese,
       Syloti_Nagri, Syriac, Tagalog, Tagbanwa, Tai_Le, Tai_Tham, Tai_Viet, Takri, Tamil, Telugu,
       Thaana, Thai, Tibetan, Tifinagh, Tirhuta, Ugaritic, Vai, Warang_Citi, Yi.

       Each character has exactly one Unicode general category  property,  specified  by  a  two-
       letter abbreviation. For compatibility with Perl, negation can be specified by including a
       circumflex between the opening brace and the property name. For example,  \p{^Lu}  is  the
       same as \P{Lu}.

       If  only  one  letter  is  specified  with  \p or \P, it includes all the general category
       properties that start with that letter. In this case, in  the  absence  of  negation,  the
       curly  brackets  in  the  escape  sequence  are optional; these two examples have the same
       effect:

         \p{L}
         \pL

       The following general category property codes are supported:

         C     Other
         Cc    Control
         Cf    Format
         Cn    Unassigned
         Co    Private use
         Cs    Surrogate

         L     Letter
         Ll    Lower case letter
         Lm    Modifier letter
         Lo    Other letter
         Lt    Title case letter
         Lu    Upper case letter

         M     Mark
         Mc    Spacing mark
         Me    Enclosing mark
         Mn    Non-spacing mark

         N     Number
         Nd    Decimal number
         Nl    Letter number
         No    Other number

         P     Punctuation
         Pc    Connector punctuation
         Pd    Dash punctuation
         Pe    Close punctuation
         Pf    Final punctuation
         Pi    Initial punctuation
         Po    Other punctuation
         Ps    Open punctuation

         S     Symbol
         Sc    Currency symbol
         Sk    Modifier symbol
         Sm    Mathematical symbol
         So    Other symbol

         Z     Separator
         Zl    Line separator
         Zp    Paragraph separator
         Zs    Space separator

       The special property L& is also supported: it matches a character that has the Lu, Ll,  or
       Lt property, in other words, a letter that is not classified as a modifier or "other".

       The Cs (Surrogate) property applies only to characters in the range U+D800 to U+DFFF. Such
       characters are not valid in Unicode strings and so cannot be tested by PCRE2,  unless  UTF
       validity  checking  has  been  turned off (see the discussion of PCRE2_NO_UTF_CHECK in the
       pcre2api page). Perl does not support the Cs property.

       The long synonyms for property names that Perl  supports  (such  as  \p{Letter})  are  not
       supported by PCRE2, nor is it permitted to prefix any of these properties with "Is".

       No character that is in the Unicode table has the Cn (unassigned) property.  Instead, this
       property is assumed for any code point that is not in the Unicode table.

       Specifying caseless matching does not affect these escape sequences. For  example,  \p{Lu}
       always  matches  only  upper case letters. This is different from the behaviour of current
       versions of Perl.

       Matching characters by Unicode property is not fast, because PCRE2 has to do a  multistage
       table  lookup  in order to find a character's property. That is why the traditional escape
       sequences such as \d and \w do not use Unicode properties in PCRE2 by default, though  you
       can  make  them  do  so  by  setting  the PCRE2_UCP option or by starting the pattern with
       (*UCP).

   Extended grapheme clusters

       The \X escape matches any number of Unicode characters that  form  an  "extended  grapheme
       cluster",  and  treats  the  sequence  as  an  atomic group (see below).  Unicode supports
       various kinds of  composite  character  by  giving  each  character  a  grapheme  breaking
       property,  and having rules that use these properties to define the boundaries of extended
       grapheme clusters. \X always matches at least one character. Then it  decides  whether  to
       add additional characters according to the following rules for ending a cluster:

       1. End at the end of the subject string.

       2. Do not end between CR and LF; otherwise end after any control character.

       3. Do not break Hangul (a Korean script) syllable sequences. Hangul characters are of five
       types: L, V, T, LV, and LVT. An L character may be  followed  by  an  L,  V,  LV,  or  LVT
       character;  an  LV  or  V  character  may  be  followed by a V or T character; an LVT or T
       character may be follwed only by a T character.

       4. Do not end before extending characters or spacing marks.  Characters  with  the  "mark"
       property always have the "extend" grapheme breaking property.

       5. Do not end after prepend characters.

       6. Otherwise, end the cluster.

   PCRE2's additional properties

       As  well as the standard Unicode properties described above, PCRE2 supports four more that
       make it possible to convert traditional escape sequences such as \w and \s to use  Unicode
       properties.  PCRE2  uses these non-standard, non-Perl properties internally when PCRE2_UCP
       is set. However, they may also be used explicitly. These properties are:

         Xan   Any alphanumeric character
         Xps   Any POSIX space character
         Xsp   Any Perl space character
         Xwd   Any Perl "word" character

       Xan matches characters that have either the L (letter) or the  N  (number)  property.  Xps
       matches the characters tab, linefeed, vertical tab, form feed, or carriage return, and any
       other character that has the Z (separator) property.  Xsp is the same as Xps; in PCRE1  it
       used  to  exclude  vertical tab, for Perl compatibility, but Perl changed. Xwd matches the
       same characters as Xan, plus underscore.

       There is another non-standard property, Xuc, which  matches  any  character  that  can  be
       represented  by  a  Universal Character Name in C++ and other programming languages. These
       are the characters $, @, ` (grave accent), and all characters  with  Unicode  code  points
       greater  than  or  equal  to U+00A0, except for the surrogates U+D800 to U+DFFF. Note that
       most base (ASCII) characters are excluded. (Universal Character  Names  are  of  the  form
       \uHHHH  or  \UHHHHHHHH where H is a hexadecimal digit. Note that the Xuc property does not
       match these sequences but the characters that they represent.)

   Resetting the match start

       The escape sequence \K causes any previously matched characters not to be included in  the
       final matched sequence. For example, the pattern:

         foo\Kbar

       matches  "foobar",  but  reports  that  it has matched "bar". This feature is similar to a
       lookbehind assertion (described below).  However, in this case, the part  of  the  subject
       before  the  real  match does not have to be of fixed length, as lookbehind assertions do.
       The use of \K does not interfere with the setting of captured  substrings.   For  example,
       when the pattern

         (foo)\Kbar

       matches "foobar", the first substring is still set to "foo".

       Perl documents that the use of \K within assertions is "not well defined". In PCRE2, \K is
       acted upon when  it  occurs  inside  positive  assertions,  but  is  ignored  in  negative
       assertions.  Note  that when a pattern such as (?=ab\K) matches, the reported start of the
       match can be greater than the end of the match.

   Simple assertions

       The final use of backslash is for certain simple  assertions.  An  assertion  specifies  a
       condition  that  has  to  be  met  at a particular point in a match, without consuming any
       characters from the subject string. The use of subpatterns for more complicated assertions
       is described below.  The backslashed assertions are:

         \b     matches at a word boundary
         \B     matches when not at a word boundary
         \A     matches at the start of the subject
         \Z     matches at the end of the subject
                 also matches before a newline at the end of the subject
         \z     matches only at the end of the subject
         \G     matches at the first matching position in the subject

       Inside  a character class, \b has a different meaning; it matches the backspace character.
       If any other of these  assertions  appears  in  a  character  class,  an  "invalid  escape
       sequence" error is generated.

       A  word  boundary  is a position in the subject string where the current character and the
       previous character do not both match \w or \W (i.e. one matches \w and the  other  matches
       \W),  or  the  start  or  end  of  the  string  if the first or last character matches \w,
       respectively. In a UTF mode, the meanings of \w and \W  can  be  changed  by  setting  the
       PCRE2_UCP option. When this is done, it also affects \b and \B. Neither PCRE2 nor Perl has
       a separate "start of word" or "end of word" metasequence.  However,  whatever  follows  \b
       normally determines which it is. For example, the fragment \ba matches "a" at the start of
       a word.

       The \A, \Z, and \z assertions differ from the traditional circumflex and dollar (described
       in the next section) in that they only ever match at the very start and end of the subject
       string, whatever options are set. Thus, they are  independent  of  multiline  mode.  These
       three  assertions  are  not  affected  by  the PCRE2_NOTBOL or PCRE2_NOTEOL options, which
       affect only the behaviour of the circumflex and dollar  metacharacters.  However,  if  the
       startoffset argument of pcre2_match() is non-zero, indicating that matching is to start at
       a point other than the beginning of the subject,  \A  can  never  match.   The  difference
       between  \Z and \z is that \Z matches before a newline at the end of the string as well as
       at the very end, whereas \z matches only at the end.

       The \G assertion is true only when the current matching position is at the start point  of
       the  match,  as specified by the startoffset argument of pcre2_match(). It differs from \A
       when the value of startoffset is non-zero. By calling pcre2_match()  multiple  times  with
       appropriate  arguments,  you  can  mimic  Perl's  /g  option,  and  it  is in this kind of
       implementation where \G can be useful.

       Note, however, that PCRE2's interpretation of \G, as the start of the  current  match,  is
       subtly  different from Perl's, which defines it as the end of the previous match. In Perl,
       these can be different when the previously matched string was empty.  Because  PCRE2  does
       just one match at a time, it cannot reproduce this behaviour.

       If  all  the  alternatives  of  a pattern begin with \G, the expression is anchored to the
       starting match  position,  and  the  "anchored"  flag  is  set  in  the  compiled  regular
       expression.

CIRCUMFLEX AND DOLLAR


       The circumflex and dollar metacharacters are zero-width assertions. That is, they test for
       a particular condition being true  without  consuming  any  characters  from  the  subject
       string. These two metacharacters are concerned with matching the starts and ends of lines.
       If the newline convention  is  set  so  that  only  the  two-character  sequence  CRLF  is
       recognized  as  a  newline,  isolated  CR  and  LF characters are treated as ordinary data
       characters, and are not recognized as newlines.

       Outside a character class, in the default matching mode, the circumflex  character  is  an
       assertion  that  is true only if the current matching point is at the start of the subject
       string. If the startoffset argument of pcre2_match() is non-zero, or  if  PCRE2_NOTBOL  is
       set, circumflex can never match if the PCRE2_MULTILINE option is unset. Inside a character
       class, circumflex has an entirely different meaning (see below).

       Circumflex need not be the first character of the pattern if a number of alternatives  are
       involved,  but it should be the first thing in each alternative in which it appears if the
       pattern is ever  to  match  that  branch.  If  all  possible  alternatives  start  with  a
       circumflex,  that  is,  if  the  pattern  is constrained to match only at the start of the
       subject, it is said to be an "anchored" pattern. (There are also other constructs that can
       cause a pattern to be anchored.)

       The dollar character is an assertion that is true only if the current matching point is at
       the end of the subject string, or immediately before a newline at the end  of  the  string
       (by  default),  unless PCRE2_NOTEOL is set. Note, however, that it does not actually match
       the newline. Dollar need not be  the  last  character  of  the  pattern  if  a  number  of
       alternatives  are  involved,  but  it  should  be  the last item in any branch in which it
       appears. Dollar has no special meaning in a character class.

       The meaning of dollar can be changed so that it matches  only  at  the  very  end  of  the
       string,  by  setting the PCRE2_DOLLAR_ENDONLY option at compile time. This does not affect
       the \Z assertion.

       The  meanings  of  the  circumflex  and  dollar  metacharacters   are   changed   if   the
       PCRE2_MULTILINE  option  is  set. When this is the case, a dollar character matches before
       any newlines in the string, as  well  as  at  the  very  end,  and  a  circumflex  matches
       immediately after internal newlines as well as at the start of the subject string. It does
       not match after a newline that ends the string, for compatibility with Perl. However, this
       can be changed by setting the PCRE2_ALT_CIRCUMFLEX option.

       For  example,  the  pattern  /^abc$/  matches  the  subject  string  "def\nabc"  (where \n
       represents a newline) in multiline mode, but not otherwise.  Consequently,  patterns  that
       are  anchored  in  single  line mode because all branches start with ^ are not anchored in
       multiline mode, and a match for circumflex is possible when the  startoffset  argument  of
       pcre2_match()  is  non-zero. The PCRE2_DOLLAR_ENDONLY option is ignored if PCRE2_MULTILINE
       is set.

       When the newline convention (see "Newline conventions" below) recognizes the two-character
       sequence CRLF as a newline, this is preferred, even if the single characters CR and LF are
       also recognized as newlines. For example, if the newline convention is "any", a  multiline
       mode circumflex matches before "xyz" in the string "abc\r\nxyz" rather than after CR, even
       though CR on its own is a valid newline. (It also matches at the very start of the string,
       of course.)

       Note  that  the  sequences  \A,  \Z,  and \z can be used to match the start and end of the
       subject in both modes, and if all branches of  a  pattern  start  with  \A  it  is  always
       anchored, whether or not PCRE2_MULTILINE is set.

FULL STOP (PERIOD, DOT) AND \N


       Outside  a  character class, a dot in the pattern matches any one character in the subject
       string except (by default) a character that signifies the end of a line.

       When a line ending is defined as a single character, dot  never  matches  that  character;
       when  the  two-character sequence CRLF is used, dot does not match CR if it is immediately
       followed by LF, but otherwise it matches all characters (including isolated CRs and  LFs).
       When  any Unicode line endings are being recognized, dot does not match CR or LF or any of
       the other line ending characters.

       The behaviour of dot with regard to newlines can be changed. If the PCRE2_DOTALL option is
       set,  a  dot  matches any one character, without exception.  If the two-character sequence
       CRLF is present in the subject string, it takes two dots to match it.

       The handling of dot is entirely independent of the handling of circumflex and dollar,  the
       only  relationship  being that they both involve newlines. Dot has no special meaning in a
       character class.

       The escape sequence \N behaves like  a  dot,  except  that  it  is  not  affected  by  the
       PCRE2_DOTALL  option.  In  other words, it matches any character except one that signifies
       the end of a line. Perl also uses \N to match characters by name; PCRE2 does  not  support
       this.

MATCHING A SINGLE CODE UNIT


       Outside  a  character  class, the escape sequence \C matches any one code unit, whether or
       not a UTF mode is set. In the 8-bit library, one code unit is  one  byte;  in  the  16-bit
       library  it  is a 16-bit unit; in the 32-bit library it is a 32-bit unit. Unlike a dot, \C
       always matches line-ending characters. The feature is provided in Perl in order  to  match
       individual bytes in UTF-8 mode, but it is unclear how it can usefully be used.

       Because  \C  breaks up characters into individual code units, matching one unit with \C in
       UTF-8 or UTF-16 mode means that the rest of the string may  start  with  a  malformed  UTF
       character. This has undefined results, because PCRE2 assumes that it is matching character
       by character in a valid UTF string (by default it checks the subject string's validity  at
       the start of processing unless the PCRE2_NO_UTF_CHECK option is used).

       An  application  can  lock out the use of \C by setting the PCRE2_NEVER_BACKSLASH_C option
       when compiling a pattern. It  is  also  possible  to  build  PCRE2  with  the  use  of  \C
       permanently disabled.

       PCRE2  does  not  allow  \C  to appear in lookbehind assertions (described below) in a UTF
       mode, because this would make it impossible to calculate the  length  of  the  lookbehind.
       Neither  the alternative matching function pcre2_dfa_match() not the JIT optimizer support
       \C in a UTF mode. The former gives a match-time error; the latter fails to optimize and so
       the match is always run using the interpreter.

       In  general,  the  \C  escape  sequence is best avoided. However, one way of using it that
       avoids the problem of malformed UTF characters is to use a lookahead to check  the  length
       of the next character, as in this pattern, which could be used with a UTF-8 string (ignore
       white space and line breaks):

         (?| (?=[\x00-\x7f])(\C) |
             (?=[\x80-\x{7ff}])(\C)(\C) |
             (?=[\x{800}-\x{ffff}])(\C)(\C)(\C) |
             (?=[\x{10000}-\x{1fffff}])(\C)(\C)(\C)(\C))

       In this example, a group that starts with (?| resets the capturing parentheses numbers  in
       each  alternative  (see "Duplicate Subpattern Numbers" below). The assertions at the start
       of each branch check the next UTF-8 character for values whose encoding uses 1, 2, 3, or 4
       bytes, respectively. The character's individual bytes are then captured by the appropriate
       number of \C groups.

SQUARE BRACKETS AND CHARACTER CLASSES


       An opening square bracket introduces a character class, terminated  by  a  closing  square
       bracket.  A  closing  square  bracket  on its own is not special by default.  If a closing
       square bracket is required as a member of the class, it should be the first data character
       in  the  class (after an initial circumflex, if present) or escaped with a backslash. This
       means  that,  by  default,  an  empty  class  cannot   be   defined.   However,   if   the
       PCRE2_ALLOW_EMPTY_CLASS  option is set, a closing square bracket at the start does end the
       (empty) class.

       A character class matches a single character in the subject. A matched character  must  be
       in  the  set  of  characters defined by the class, unless the first character in the class
       definition is a circumflex, in which case the subject character must not  be  in  the  set
       defined  by  the  class.  If  a  circumflex is actually required as a member of the class,
       ensure it is not the first character, or escape it with a backslash.

       For example, the character class [aeiou] matches any  lower  case  vowel,  while  [^aeiou]
       matches  any  character  that  is not a lower case vowel. Note that a circumflex is just a
       convenient notation for specifying the characters that are in  the  class  by  enumerating
       those  that  are  not. A class that starts with a circumflex is not an assertion; it still
       consumes a character from the subject string,  and  therefore  it  fails  if  the  current
       pointer is at the end of the string.

       When  caseless matching is set, any letters in a class represent both their upper case and
       lower case versions, so for example, a caseless [aeiou] matches "A" as well as "a", and  a
       caseless [^aeiou] does not match "A", whereas a caseful version would.

       Characters  that  might  indicate  line  breaks  are never treated in any special way when
       matching character classes, whatever line-ending sequence is in use, and whatever  setting
       of  the  PCRE2_DOTALL  and  PCRE2_MULTILINE  options  is used. A class such as [^a] always
       matches one of these characters.

       The minus (hyphen) character can be used to specify a range of characters in  a  character
       class.  For  example,  [d-m]  matches  any  letter  between d and m, inclusive. If a minus
       character is required in a class, it must be escaped with  a  backslash  or  appear  in  a
       position  where  it cannot be interpreted as indicating a range, typically as the first or
       last character in the class, or immediately after a range. For  example,  [b-d-z]  matches
       letters in the range b to d, a hyphen character, or z.

       It  is  not  possible to have the literal character "]" as the end character of a range. A
       pattern such as [W-]46] is interpreted as a class of two characters ("W" and "-") followed
       by  a  literal  string  "46]",  so it would match "W46]" or "-46]". However, if the "]" is
       escaped with a backslash it is interpreted as the end of range, so [W-\]46] is interpreted
       as  a  class containing a range followed by two other characters. The octal or hexadecimal
       representation of "]" can also be used to end a range.

       An error is generated if a POSIX character class (see below) or an escape  sequence  other
       than one that defines a single character appears at a point where a range ending character
       is expected. For example, [z-\xff] is valid, but [A-\d] and [A-[:digit:]] are not.

       Ranges normally include all code points between the start and end  characters,  inclusive.
       They  can  also  be  used  for code points specified numerically, for example [\000-\037].
       Ranges can include any characters that are valid for the current mode.

       There is a special case in EBCDIC environments  for  ranges  whose  end  points  are  both
       specified  as  literal  letters in the same case. For compatibility with Perl, EBCDIC code
       points within the range that are not letters are omitted. For example, [h-k] matches  only
       four  characters,  even though the codes for h and k are 0x88 and 0x92, a range of 11 code
       points. However, if the range  is  specified  numerically,  for  example,  [\x88-\x92]  or
       [h-\x92], all code points are included.

       If  a  range  that  includes letters is used when caseless matching is set, it matches the
       letters in either case. For example, [W-c]  is  equivalent  to  [][\\^_`wxyzabc],  matched
       caselessly,  and  in  a  non-UTF mode, if character tables for a French locale are in use,
       [\xc8-\xcb] matches accented E characters in both cases.

       The character escape sequences \d, \D, \h, \H, \p, \P, \s, \S, \v,  \V,  \w,  and  \W  may
       appear  in  a  character  class,  and add the characters that they match to the class. For
       example, [\dABCDEF] matches any hexadecimal digit. In  UTF  modes,  the  PCRE2_UCP  option
       affects  the  meanings  of  \d, \s, \w and their upper case partners, just as it does when
       they appear outside a character class, as  described  in  the  section  entitled  "Generic
       character  types" above. The escape sequence \b has a different meaning inside a character
       class; it matches the backspace character. The sequences  \B,  \N,  \R,  and  \X  are  not
       special inside a character class. Like any other unrecognized escape sequences, they cause
       an error.

       A circumflex can conveniently be used with the upper case character  types  to  specify  a
       more  restricted  set  of  characters than the matching lower case type.  For example, the
       class [^\W_] matches any letter or  digit,  but  not  underscore,  whereas  [\w]  includes
       underscore.  A  positive character class should be read as "something OR something OR ..."
       and a negative class as "NOT something AND NOT something AND NOT ...".

       The only metacharacters that are recognized in character  classes  are  backslash,  hyphen
       (only  where it can be interpreted as specifying a range), circumflex (only at the start),
       opening square bracket (only when it can be interpreted as introducing a POSIX class name,
       or  for  a special compatibility feature - see the next two sections), and the terminating
       closing square bracket. However, escaping other non-alphanumeric characters does no harm.

POSIX CHARACTER CLASSES


       Perl supports the POSIX notation for character classes. This uses names enclosed by [: and
       :] within the enclosing square brackets. PCRE2 also supports this notation. For example,

         [01[:alpha:]%]

       matches "0", "1", any alphabetic character, or "%". The supported class names are:

         alnum    letters and digits
         alpha    letters
         ascii    character codes 0 - 127
         blank    space or tab only
         cntrl    control characters
         digit    decimal digits (same as \d)
         graph    printing characters, excluding space
         lower    lower case letters
         print    printing characters, including space
         punct    printing characters, excluding letters and digits and space
         space    white space (the same as \s from PCRE2 8.34)
         upper    upper case letters
         word     "word" characters (same as \w)
         xdigit   hexadecimal digits

       The  default  "space" characters are HT (9), LF (10), VT (11), FF (12), CR (13), and space
       (32). If locale-specific matching is taking place, the list of  space  characters  may  be
       different;  there  may  be  fewer  or  more  of them. "Space" and \s match the same set of
       characters.

       The name "word" is a Perl extension, and "blank" is a GNU extension from Perl 5.8. Another
       Perl  extension  is  negation,  which  is  indicated by a ^ character after the colon. For
       example,

         [12[:^digit:]]

       matches "1", "2", or any non-digit. PCRE2 (and  Perl)  also  recognize  the  POSIX  syntax
       [.ch.] and [=ch=] where "ch" is a "collating element", but these are not supported, and an
       error is given if they are encountered.

       By default, characters with values greater  than  127  do  not  match  any  of  the  POSIX
       character classes, although this may be different for characters in the range 128-255 when
       locale-specific matching is happening. However, if  the  PCRE2_UCP  option  is  passed  to
       pcre2_compile(),  some of the classes are changed so that Unicode character properties are
       used. This is achieved by  replacing  certain  POSIX  classes  with  other  sequences,  as
       follows:

         [:alnum:]  becomes  \p{Xan}
         [:alpha:]  becomes  \p{L}
         [:blank:]  becomes  \h
         [:cntrl:]  becomes  \p{Cc}
         [:digit:]  becomes  \p{Nd}
         [:lower:]  becomes  \p{Ll}
         [:space:]  becomes  \p{Xps}
         [:upper:]  becomes  \p{Lu}
         [:word:]   becomes  \p{Xwd}

       Negated  versions,  such as [:^alpha:] use \P instead of \p. Three other POSIX classes are
       handled specially in UCP mode:

       [:graph:] This matches characters that have glyphs that mark the  page  when  printed.  In
                 Unicode  property terms, it matches all characters with the L, M, N, P, S, or Cf
                 properties, except for:

                   U+061C           Arabic Letter Mark
                   U+180E           Mongolian Vowel Separator
                   U+2066 - U+2069  Various "isolate"s

       [:print:] This matches the same characters as [:graph:] plus space characters that are not
                 controls, that is, characters with the Zs property.

       [:punct:] This matches all characters that have the Unicode P (punctuation) property, plus
                 those characters with code points  less  than  256  that  have  the  S  (Symbol)
                 property.

       The  other  POSIX  classes  are unchanged, and match only characters with code points less
       than 256.

COMPATIBILITY FEATURE FOR WORD BOUNDARIES


       In the POSIX.2 compliant library that was included in 4.4BSD Unix, the ugly syntax [[:<:]]
       and  [[:>:]]  is  used  for matching "start of word" and "end of word". PCRE2 treats these
       items as follows:

         [[:<:]]  is converted to  \b(?=\w)
         [[:>:]]  is converted to  \b(?<=\w)

       Only these exact character sequences are recognized. A sequence such as [a[:<:]b] provokes
       error  for  an unrecognized POSIX class name. This support is not compatible with Perl. It
       is provided to help migrations from other environments, and is best not used  in  any  new
       patterns. Note that \b matches at the start and the end of a word (see "Simple assertions"
       above), and in a Perl-style pattern the preceding or following  character  normally  shows
       which  is wanted, without the need for the assertions that are used above in order to give
       exactly the POSIX behaviour.

VERTICAL BAR


       Vertical bar characters are used  to  separate  alternative  patterns.  For  example,  the
       pattern

         gilbert|sullivan

       matches  either  "gilbert"  or  "sullivan".  Any number of alternatives may appear, and an
       empty alternative is permitted (matching the empty string).  The  matching  process  tries
       each  alternative in turn, from left to right, and the first one that succeeds is used. If
       the alternatives are within a subpattern (defined below), "succeeds"  means  matching  the
       rest of the main pattern as well as the alternative in the subpattern.

INTERNAL OPTION SETTING


       The  settings  of  the  PCRE2_CASELESS,  PCRE2_MULTILINE, PCRE2_DOTALL, and PCRE2_EXTENDED
       options (which are Perl-compatible) can be changed from within the pattern by  a  sequence
       of Perl option letters enclosed between "(?" and ")".  The option letters are

         i  for PCRE2_CASELESS
         m  for PCRE2_MULTILINE
         s  for PCRE2_DOTALL
         x  for PCRE2_EXTENDED

       For  example,  (?im) sets caseless, multiline matching. It is also possible to unset these
       options by preceding the letter with a hyphen, and a combined setting and  unsetting  such
       as  (?im-sx),  which  sets PCRE2_CASELESS and PCRE2_MULTILINE while unsetting PCRE2_DOTALL
       and PCRE2_EXTENDED, is also permitted. If a letter  appears  both  before  and  after  the
       hyphen,  the  option is unset. An empty options setting "(?)" is allowed. Needless to say,
       it has no effect.

       The PCRE2-specific options PCRE2_DUPNAMES and PCRE2_UNGREEDY can be changed  in  the  same
       way as the Perl-compatible options by using the characters J and U respectively.

       When  one  of  these  option  changes  occurs at top level (that is, not inside subpattern
       parentheses), the change applies to the remainder of the  pattern  that  follows.  If  the
       change  is  placed  right  at  the  start  of a pattern, PCRE2 extracts it into the global
       options (and it will therefore show up  in  data  extracted  by  the  pcre2_pattern_info()
       function).

       An  option change within a subpattern (see below for a description of subpatterns) affects
       only that part of the subpattern that follows it, so

         (a(?i)b)c

       matches abc and aBc and no other strings (assuming PCRE2_CASELESS is not used).   By  this
       means,  options  can be made to have different settings in different parts of the pattern.
       Any changes made in one alternative do carry on into subsequent branches within  the  same
       subpattern. For example,

         (a(?i)b|c)

       matches  "ab",  "aB",  "c",  and  "C",  even  though when matching "C" the first branch is
       abandoned before the option setting. This is because the effects of option settings happen
       at compile time. There would be some very weird behaviour otherwise.

       As  a  convenient  shorthand,  if  any option settings are required at the start of a non-
       capturing subpattern (see the next section), the option letters may appear between the "?"
       and the ":". Thus the two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match exactly the same set of strings.

       Note:  There  are other PCRE2-specific options that can be set by the application when the
       compiling function is called. The pattern can contain special leading  sequences  such  as
       (*CRLF)  to  override what the application has set or what has been defaulted. Details are
       given in the section entitled "Newline sequences" above. There are  also  the  (*UTF)  and
       (*UCP)  leading sequences that can be used to set UTF and Unicode property modes; they are
       equivalent to setting the PCRE2_UTF and  PCRE2_UCP  options,  respectively.  However,  the
       application  can  set  the PCRE2_NEVER_UTF and PCRE2_NEVER_UCP options, which lock out the
       use of the (*UTF) and (*UCP) sequences.

SUBPATTERNS


       Subpatterns are delimited by parentheses (round brackets), which can be  nested.   Turning
       part of a pattern into a subpattern does two things:

       1. It localizes a set of alternatives. For example, the pattern

         cat(aract|erpillar|)

       matches  "cataract",  "caterpillar",  or  "cat".  Without  the parentheses, it would match
       "cataract", "erpillar" or an empty string.

       2. It sets up the subpattern as a capturing subpattern. This means that,  when  the  whole
       pattern  matches,  the portion of the subject string that matched the subpattern is passed
       back to the caller, separately from the portion that  matched  the  whole  pattern.  (This
       applies  only  to  the  traditional  matching function; the DFA matching function does not
       support capturing.)

       Opening parentheses are counted from left to right (starting from 1) to obtain numbers for
       the  capturing  subpatterns.  For example, if the string "the red king" is matched against
       the pattern

         the ((red|white) (king|queen))

       the captured substrings are "red king", "red", and "king", and are numbered 1, 2,  and  3,
       respectively.

       The  fact  that  plain  parentheses fulfil two functions is not always helpful.  There are
       often times when a grouping subpattern is required without a capturing requirement. If  an
       opening parenthesis is followed by a question mark and a colon, the subpattern does not do
       any capturing, and is not counted when computing the number of  any  subsequent  capturing
       subpatterns. For example, if the string "the white queen" is matched against the pattern

         the ((?:red|white) (king|queen))

       the  captured  substrings  are  "white  queen"  and "queen", and are numbered 1 and 2. The
       maximum number of capturing subpatterns is 65535.

       As a convenient shorthand, if any option settings are required at  the  start  of  a  non-
       capturing  subpattern, the option letters may appear between the "?" and the ":". Thus the
       two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match exactly the same set of strings. Because alternative branches are tried from left to
       right,  and  options  are  not reset until the end of the subpattern is reached, an option
       setting in one branch does  affect  subsequent  branches,  so  the  above  patterns  match
       "SUNDAY" as well as "Saturday".

DUPLICATE SUBPATTERN NUMBERS


       Perl  5.10  introduced  a  feature  whereby each alternative in a subpattern uses the same
       numbers for its capturing parentheses. Such a subpattern starts with (?| and is  itself  a
       non-capturing subpattern. For example, consider this pattern:

         (?|(Sat)ur|(Sun))day

       Because  the  two  alternatives are inside a (?| group, both sets of capturing parentheses
       are numbered one. Thus, when the pattern matches,  you  can  look  at  captured  substring
       number  one,  whichever  alternative  matched.  This  construct is useful when you want to
       capture part, but not all, of one of  a  number  of  alternatives.  Inside  a  (?|  group,
       parentheses  are  numbered  as usual, but the number is reset at the start of each branch.
       The numbers of any capturing parentheses  that  follow  the  subpattern  start  after  the
       highest  number  used  in  any  branch.  The  following  example  is  taken  from the Perl
       documentation. The numbers underneath show in which buffer the captured  content  will  be
       stored.

         # before  ---------------branch-reset----------- after
         / ( a )  (?| x ( y ) z | (p (q) r) | (t) u (v) ) ( z ) /x
         # 1            2         2  3        2     3     4

       A  back reference to a numbered subpattern uses the most recent value that is set for that
       number by any subpattern. The following pattern matches "abcabc" or "defdef":

         /(?|(abc)|(def))\1/

       In contrast, a subroutine call to a numbered subpattern always refers to the first one  in
       the pattern with the given number. The following pattern matches "abcabc" or "defabc":

         /(?|(abc)|(def))(?1)/

       A  relative  reference  such  as  (?-1)  is  no  different: it is just a convenient way of
       computing an absolute group number.

       If a condition test for a subpattern's having matched refers to a non-unique  number,  the
       test is true if any of the subpatterns of that number have matched.

       An  alternative  approach  to  using this "branch reset" feature is to use duplicate named
       subpatterns, as described in the next section.

NAMED SUBPATTERNS


       Identifying capturing parentheses by number is simple, but it can be  very  hard  to  keep
       track  of the numbers in complicated regular expressions. Furthermore, if an expression is
       modified, the numbers may change. To help with this difficulty, PCRE2 supports the  naming
       of  subpatterns.  This  feature  was  not added to Perl until release 5.10. Python had the
       feature earlier, and PCRE1 introduced it at release 4.0, using the  Python  syntax.  PCRE2
       supports both the Perl and the Python syntax. Perl allows identically numbered subpatterns
       to have different names, but PCRE2 does not.

       In PCRE2, a subpattern can be named in one of three ways: (?<name>...) or (?'name'...)  as
       in  Perl,  or  (?P<name>...)  as in Python. References to capturing parentheses from other
       parts of the pattern, such as back references, recursion, and conditions, can be  made  by
       name as well as by number.

       Names  consist  of up to 32 alphanumeric characters and underscores, but must start with a
       non-digit. Named capturing parentheses are still  allocated  numbers  as  well  as  names,
       exactly  as  if  the  names  were  not  present. The PCRE2 API provides function calls for
       extracting the name-to-number translation table from a compiled pattern.  There  are  also
       convenience functions for extracting a captured substring by name.

       By  default,  a  name  must  be  unique within a pattern, but it is possible to relax this
       constraint by setting the PCRE2_DUPNAMES option at compile  time.   (Duplicate  names  are
       also  always  permitted  for  subpatterns with the same number, set up as described in the
       previous section.) Duplicate names can be useful for patterns where only one  instance  of
       the  named parentheses can match.  Suppose you want to match the name of a weekday, either
       as a 3-letter abbreviation or as the full name, and in both cases you want to extract  the
       abbreviation. This pattern (ignoring the line breaks) does the job:

         (?<DN>Mon|Fri|Sun)(?:day)?|
         (?<DN>Tue)(?:sday)?|
         (?<DN>Wed)(?:nesday)?|
         (?<DN>Thu)(?:rsday)?|
         (?<DN>Sat)(?:urday)?

       There  are  five  capturing  substrings,  but  only  one  is  ever set after a match.  (An
       alternative way of solving this  problem  is  to  use  a  "branch  reset"  subpattern,  as
       described in the previous section.)

       The  convenience  functions  for extracting the data by name returns the substring for the
       first (and in this example, the only) subpattern of that name  that  matched.  This  saves
       searching to find which numbered subpattern it was.

       If  you  make  a  back  reference  to  a non-unique named subpattern from elsewhere in the
       pattern, the subpatterns to which the name refers are checked in the order in  which  they
       appear  in  the  overall pattern. The first one that is set is used for the reference. For
       example, this pattern matches both "foofoo" and "barbar" but not "foobar" or "barfoo":

         (?:(?<n>foo)|(?<n>bar))\k<n>

       If you make a subroutine call to a non-unique named subpattern, the one  that  corresponds
       to  the first occurrence of the name is used. In the absence of duplicate numbers (see the
       previous section) this is the one with the lowest number.

       If you use a named reference in a condition test (see the section about conditions below),
       either  to  check  whether  a  subpattern  has  matched,  or  to  check for recursion, all
       subpatterns with the same name are tested. If the condition is true for any one  of  them,
       the  overall  condition  is  true.  This  is  the same behaviour as testing by number. For
       further details of the  interfaces  for  handling  named  subpatterns,  see  the  pcre2api
       documentation.

       Warning:  You  cannot  use different names to distinguish between two subpatterns with the
       same number because PCRE2 uses only the numbers when matching. For this reason,  an  error
       is given at compile time if different names are given to subpatterns with the same number.
       However, you can always give the same name to subpatterns with the same number, even  when
       PCRE2_DUPNAMES is not set.

REPETITION


       Repetition is specified by quantifiers, which can follow any of the following items:

         a literal data character
         the dot metacharacter
         the \C escape sequence
         the \X escape sequence
         the \R escape sequence
         an escape such as \d or \pL that matches a single character
         a character class
         a back reference
         a parenthesized subpattern (including most assertions)
         a subroutine call to a subpattern (recursive or otherwise)

       The  general  repetition  quantifier  specifies  a minimum and maximum number of permitted
       matches, by giving the two numbers in curly brackets (braces), separated by a  comma.  The
       numbers  must  be less than 65536, and the first must be less than or equal to the second.
       For example:

         z{2,4}

       matches "zz", "zzz", or "zzzz". A closing brace on its own is not a special character.  If
       the  second  number  is omitted, but the comma is present, there is no upper limit; if the
       second number and the comma are both omitted, the quantifier specifies an exact number  of
       required matches. Thus

         [aeiou]{3,}

       matches at least 3 successive vowels, but may match many more, whereas

         \d{8}

       matches  exactly  8  digits.  An  opening curly bracket that appears in a position where a
       quantifier is not allowed, or one that does not match the syntax of a quantifier, is taken
       as  a  literal  character.  For example, {,6} is not a quantifier, but a literal string of
       four characters.

       In UTF modes, quantifiers apply to characters rather than to individual code units.  Thus,
       for example, \x{100}{2} matches two characters, each of which is represented by a two-byte
       sequence in a UTF-8 string. Similarly,  \X{3}  matches  three  Unicode  extended  grapheme
       clusters,  each  of  which  may  be  several code units long (and they may be of different
       lengths).

       The quantifier {0} is permitted, causing the expression to behave as if the previous  item
       and  the  quantifier  were  not  present.  This  may  be  useful  for subpatterns that are
       referenced as subroutines from elsewhere in the pattern (but see also the section entitled
       "Defining subpatterns for use by reference only" below). Items other than subpatterns that
       have a {0} quantifier are omitted from the compiled pattern.

       For convenience, the three most common quantifiers have single-character abbreviations:

         *    is equivalent to {0,}
         +    is equivalent to {1,}
         ?    is equivalent to {0,1}

       It is possible to construct infinite loops by following a subpattern  that  can  match  no
       characters with a quantifier that has no upper limit, for example:

         (a?)*

       Earlier  versions  of  Perl  and  PCRE1  used  to  give  an error at compile time for such
       patterns. However, because there are cases where this can be useful, such patterns are now
       accepted,  but  if  any repetition of the subpattern does in fact match no characters, the
       loop is forcibly broken.

       By default, the quantifiers are "greedy", that is, they match as much as possible  (up  to
       the  maximum  number of permitted times), without causing the rest of the pattern to fail.
       The classic example of where this gives problems is in  trying  to  match  comments  in  C
       programs.  These  appear  between  /*  and  */  and within the comment, individual * and /
       characters may appear. An attempt to match C comments by applying the pattern

         /\*.*\*/

       to the string

         /* first comment */  not comment  /* second comment */

       fails, because it matches the entire string owing to the greediness of the .*  item.

       If a quantifier is followed by a question mark,  it  ceases  to  be  greedy,  and  instead
       matches the minimum number of times possible, so the pattern

         /\*.*?\*/

       does  the  right  thing with the C comments. The meaning of the various quantifiers is not
       otherwise changed, just the preferred number of matches.   Do  not  confuse  this  use  of
       question  mark  with its use as a quantifier in its own right. Because it has two uses, it
       can sometimes appear doubled, as in

         \d??\d

       which matches one digit by preference, but can match two if that is the only way the  rest
       of the pattern matches.

       If  the  PCRE2_UNGREEDY  option  is  set  (an  option  that is not available in Perl), the
       quantifiers are not greedy by default, but individual ones can be made greedy by following
       them with a question mark. In other words, it inverts the default behaviour.

       When  a parenthesized subpattern is quantified with a minimum repeat count that is greater
       than 1 or with a limited maximum, more memory is required for  the  compiled  pattern,  in
       proportion to the size of the minimum or maximum.

       If a pattern starts with .* or .{0,} and the PCRE2_DOTALL option (equivalent to Perl's /s)
       is set, thus allowing the dot to match  newlines,  the  pattern  is  implicitly  anchored,
       because  whatever  follows  will  be tried against every character position in the subject
       string, so there is no point in retrying the overall  match  at  any  position  after  the
       first. PCRE2 normally treats such a pattern as though it were preceded by \A.

       In  cases  where  it  is  known  that the subject string contains no newlines, it is worth
       setting PCRE2_DOTALL in order to obtain this optimization, or alternatively,  using  ^  to
       indicate anchoring explicitly.

       However,  there  are  some cases where the optimization cannot be used. When .*  is inside
       capturing parentheses that are the subject of a back reference elsewhere in the pattern, a
       match at the start may fail where a later one succeeds. Consider, for example:

         (.*)abc\1

       If the subject is "xyz123abc123" the match point is the fourth character. For this reason,
       such a pattern is not implicitly anchored.

       Another case where implicit anchoring is not applied is when the leading .* is  inside  an
       atomic  group.  Once  again,  a  match  at  the start may fail where a later one succeeds.
       Consider this pattern:

         (?>.*?a)b

       It matches "ab" in the subject "aab". The use of the backtracking control  verbs  (*PRUNE)
       and    (*SKIP)    also    disable   this   optimization,   and   there   is   an   option,
       PCRE2_NO_DOTSTAR_ANCHOR, to do so explicitly.

       When a capturing subpattern is repeated, the value captured is the substring that  matched
       the final iteration. For example, after

         (tweedle[dume]{3}\s*)+

       has  matched  "tweedledum tweedledee" the value of the captured substring is "tweedledee".
       However, if there are nested capturing subpatterns, the corresponding captured values  may
       have been set in previous iterations. For example, after

         (a|(b))+

       matches "aba" the value of the second captured substring is "b".

ATOMIC GROUPING AND POSSESSIVE QUANTIFIERS


       With  both maximizing ("greedy") and minimizing ("ungreedy" or "lazy") repetition, failure
       of what follows normally causes the repeated item to be re-evaluated to see if a different
       number  of  repeats  allows  the  rest  of the pattern to match. Sometimes it is useful to
       prevent this, either to change the nature of the match, or to cause it fail  earlier  than
       it otherwise might, when the author of the pattern knows there is no point in carrying on.

       Consider, for example, the pattern \d+foo when applied to the subject line

         123456bar

       After  matching  all  6  digits  and then failing to match "foo", the normal action of the
       matcher is to try again with only 5 digits matching the \d+ item, and then with 4, and  so
       on, before ultimately failing. "Atomic grouping" (a term taken from Jeffrey Friedl's book)
       provides the means for specifying that once a subpattern has matched, it is not to be  re-
       evaluated in this way.

       If  we  use  atomic grouping for the previous example, the matcher gives up immediately on
       failing to match "foo" the first time. The notation is  a  kind  of  special  parenthesis,
       starting with (?> as in this example:

         (?>\d+)foo

       This  kind  of  parenthesis  "locks  up"  the  part of the pattern it contains once it has
       matched, and a failure further into the pattern is prevented from  backtracking  into  it.
       Backtracking past it to previous items, however, works as normal.

       An alternative description is that a subpattern of this type matches exactly the string of
       characters that an identical standalone pattern would match, if anchored  at  the  current
       point in the subject string.

       Atomic  grouping subpatterns are not capturing subpatterns. Simple cases such as the above
       example can be thought of as a maximizing repeat that must swallow everything it can.  So,
       while both \d+ and \d+? are prepared to adjust the number of digits they match in order to
       make the rest of the pattern match, (?>\d+) can only match an entire sequence of digits.

       Atomic groups in general can of course contain arbitrarily  complicated  subpatterns,  and
       can  be nested. However, when the subpattern for an atomic group is just a single repeated
       item, as in the example above, a simpler notation, called a "possessive quantifier" can be
       used.  This  consists  of  an  additional  +  character following a quantifier. Using this
       notation, the previous example can be rewritten as

         \d++foo

       Note that a possessive quantifier can be used with an entire group, for example:

         (abc|xyz){2,3}+

       Possessive quantifiers are always greedy; the setting  of  the  PCRE2_UNGREEDY  option  is
       ignored.  They  are  a convenient notation for the simpler forms of atomic group. However,
       there is no difference in the meaning of a possessive quantifier and the equivalent atomic
       group,  though  there  may  be  a performance difference; possessive quantifiers should be
       slightly faster.

       The possessive quantifier syntax is an extension to the Perl 5.8 syntax.   Jeffrey  Friedl
       originated  the idea (and the name) in the first edition of his book. Mike McCloskey liked
       it, so implemented it when he built Sun's Java package, and PCRE1 copied it from there. It
       ultimately found its way into Perl at release 5.10.

       PCRE2  has  an  optimization  that  automatically  "possessifies"  certain  simple pattern
       constructs. For example, the sequence A+B is treated as A++B because there is no point  in
       backtracking  into  a sequence of A's when B must follow.  This feature can be disabled by
       the PCRE2_NO_AUTOPOSSESS option, or starting the pattern with (*NO_AUTO_POSSESS).

       When a pattern contains an unlimited  repeat  inside  a  subpattern  that  can  itself  be
       repeated an unlimited number of times, the use of an atomic group is the only way to avoid
       some failing matches taking a very long time indeed. The pattern

         (\D+|<\d+>)*[!?]

       matches an unlimited number of substrings that either consist  of  non-digits,  or  digits
       enclosed  in  <>, followed by either ! or ?. When it matches, it runs quickly. However, if
       it is applied to

         aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

       it takes a long time before reporting failure. This is because the string can  be  divided
       between  the  internal \D+ repeat and the external * repeat in a large number of ways, and
       all have to be tried. (The example uses [!?] rather than a single character  at  the  end,
       because  both  PCRE2  and  Perl  have  an optimization that allows for fast failure when a
       single character is used. They remember the last single character that is required  for  a
       match,  and  fail  early if it is not present in the string.) If the pattern is changed so
       that it uses an atomic group, like this:

         ((?>\D+)|<\d+>)*[!?]

       sequences of non-digits cannot be broken, and failure happens quickly.

BACK REFERENCES


       Outside a character class, a backslash followed by a digit greater than  0  (and  possibly
       further  digits)  is  a  back reference to a capturing subpattern earlier (that is, to its
       left) in the  pattern,  provided  there  have  been  that  many  previous  capturing  left
       parentheses.

       However,  if the decimal number following the backslash is less than 8, it is always taken
       as a back reference, and causes an error only if there are not that  many  capturing  left
       parentheses  in  the  entire  pattern. In other words, the parentheses that are referenced
       need not be to the left of the  reference  for  numbers  less  than  8.  A  "forward  back
       reference" of this type can make sense when a repetition is involved and the subpattern to
       the right has participated in an earlier iteration.

       It is not possible to have a numerical "forward back  reference"  to  a  subpattern  whose
       number  is  8 or more using this syntax because a sequence such as \50 is interpreted as a
       character defined in octal. See the subsection entitled  "Non-printing  characters"  above
       for  further  details  of  the  handling of digits following a backslash. There is no such
       problem when named parentheses are used. A back reference to any  subpattern  is  possible
       using named parentheses (see below).

       Another  way of avoiding the ambiguity inherent in the use of digits following a backslash
       is to use the \g escape sequence. This escape must be followed by an unsigned number or  a
       negative number, optionally enclosed in braces. These examples are all identical:

         (ring), \1
         (ring), \g1
         (ring), \g{1}

       An  unsigned  number specifies an absolute reference without the ambiguity that is present
       in the older syntax. It is also  useful  when  literal  digits  follow  the  reference.  A
       negative number is a relative reference. Consider this example:

         (abc(def)ghi)\g{-1}

       The  sequence  \g{-1}  is  a  reference  to the most recently started capturing subpattern
       before \g, that is, is it equivalent to \2 in this example.  Similarly,  \g{-2}  would  be
       equivalent to \1. The use of relative references can be helpful in long patterns, and also
       in patterns that are created by joining together fragments that contain references  within
       themselves.

       A back reference matches whatever actually matched the capturing subpattern in the current
       subject string, rather than anything matching the subpattern itself (see  "Subpatterns  as
       subroutines" below for a way of doing that). So the pattern

         (sens|respons)e and \1ibility

       matches  "sense  and  sensibility"  and  "response and responsibility", but not "sense and
       responsibility". If caseful matching is in force at the time of the  back  reference,  the
       case of letters is relevant. For example,

         ((?i)rah)\s+\1

       matches  "rah  rah"  and  "RAH RAH", but not "RAH rah", even though the original capturing
       subpattern is matched caselessly.

       There are several different ways of writing back references to named subpatterns. The .NET
       syntax  \k{name}  and the Perl syntax \k<name> or \k'name' are supported, as is the Python
       syntax (?P=name). Perl 5.10's unified back reference syntax, in which \g can be  used  for
       both  numeric  and named references, is also supported. We could rewrite the above example
       in any of the following ways:

         (?<p1>(?i)rah)\s+\k<p1>
         (?'p1'(?i)rah)\s+\k{p1}
         (?P<p1>(?i)rah)\s+(?P=p1)
         (?<p1>(?i)rah)\s+\g{p1}

       A subpattern that is referenced by name may appear in the  pattern  before  or  after  the
       reference.

       There  may be more than one back reference to the same subpattern. If a subpattern has not
       actually been used in a particular match,  any  back  references  to  it  always  fail  by
       default. For example, the pattern

         (a|(bc))\2

       always   fails   if   it   starts   to  match  "a"  rather  than  "bc".  However,  if  the
       PCRE2_MATCH_UNSET_BACKREF option is set at compile time, a  back  reference  to  an  unset
       value matches an empty string.

       Because  there  may  be  many  capturing  parentheses in a pattern, all digits following a
       backslash are taken as part  of  a  potential  back  reference  number.   If  the  pattern
       continues  with  a  digit  character,  some  delimiter  must be used to terminate the back
       reference. If the PCRE2_EXTENDED option is set, this can be white  space.  Otherwise,  the
       \g{ syntax or an empty comment (see "Comments" below) can be used.

   Recursive back references

       A  back  reference  that  occurs  inside the parentheses to which it refers fails when the
       subpattern is first used, so, for example, (a\1) never matches.  However, such  references
       can be useful inside repeated subpatterns. For example, the pattern

         (a|b\1)+

       matches  any  number  of  "a"s  and  also  "aba",  "ababbaa" etc. At each iteration of the
       subpattern, the back reference matches the character string corresponding to the  previous
       iteration.  In  order  for this to work, the pattern must be such that the first iteration
       does not need to match the back reference. This can be done using alternation, as  in  the
       example above, or by a quantifier with a minimum of zero.

       Back  references  of  this  type  cause  the group that they reference to be treated as an
       atomic group.  Once the whole group has been matched, a subsequent matching failure cannot
       cause backtracking into the middle of the group.

ASSERTIONS


       An assertion is a test on the characters following or preceding the current matching point
       that does not consume any characters. The simple assertions coded as \b, \B, \A,  \G,  \Z,
       \z, ^ and $ are described above.

       More complicated assertions are coded as subpatterns. There are two kinds: those that look
       ahead of the current position in the subject string, and those that  look  behind  it.  An
       assertion  subpattern  is  matched  in  the  normal way, except that it does not cause the
       current matching position to be changed.

       Assertion subpatterns are  not  capturing  subpatterns.  If  such  an  assertion  contains
       capturing  subpatterns  within  it,  these  are  counted for the purposes of numbering the
       capturing subpatterns in the whole pattern. However, substring capturing  is  carried  out
       only  for  positive  assertions.  (Perl  sometimes,  but  not always, does do capturing in
       negative assertions.)

       For compatibility with Perl, most assertion subpatterns may be repeated; though  it  makes
       no  sense to assert the same thing several times, the side effect of capturing parentheses
       may occasionally be  useful.  However,  an  assertion  that  forms  the  condition  for  a
       conditional  subpattern  may  not  be quantified. In practice, for other assertions, there
       only three cases:

       (1) If the quantifier is {0}, the assertion is never obeyed during matching.  However,  it
       may contain internal capturing parenthesized groups that are called from elsewhere via the
       subroutine mechanism.

       (2) If quantifier is {0,n} where n is greater than zero, it  is  treated  as  if  it  were
       {0,1}. At run time, the rest of the pattern match is tried with and without the assertion,
       the order depending on the greediness of the quantifier.

       (3) If the minimum repetition is greater  than  zero,  the  quantifier  is  ignored.   The
       assertion is obeyed just once when encountered during matching.

   Lookahead assertions

       Lookahead  assertions  start  with  (?=  for  positive  assertions  and  (?!  for negative
       assertions. For example,

         \w+(?=;)

       matches a word followed by a semicolon, but does not include the semicolon in  the  match,
       and

         foo(?!bar)

       matches  any  occurrence  of "foo" that is not followed by "bar". Note that the apparently
       similar pattern

         (?!foo)bar

       does not find an occurrence of "bar" that is preceded by something other  than  "foo";  it
       finds  any  occurrence  of  "bar" whatsoever, because the assertion (?!foo) is always true
       when the next three characters are "bar". A lookbehind assertion is needed to achieve  the
       other effect.

       If  you  want  to force a matching failure at some point in a pattern, the most convenient
       way to do it is with (?!) because an empty string always matches,  so  an  assertion  that
       requires  there not to be an empty string must always fail.  The backtracking control verb
       (*FAIL) or (*F) is a synonym for (?!).

   Lookbehind assertions

       Lookbehind assertions start with (?<=  for  positive  assertions  and  (?<!  for  negative
       assertions. For example,

         (?<!foo)bar

       does  find  an  occurrence  of  "bar"  that  is  not  preceded by "foo". The contents of a
       lookbehind assertion are restricted such that all the strings it matches must have a fixed
       length. However, if there are several top-level alternatives, they do not all have to have
       the same fixed length. Thus

         (?<=bullock|donkey)

       is permitted, but

         (?<!dogs?|cats?)

       causes an error at  compile  time.  Branches  that  match  different  length  strings  are
       permitted  only  at the top level of a lookbehind assertion. This is an extension compared
       with Perl, which requires all branches to match the same length of  string.  An  assertion
       such as

         (?<=ab(c|de))

       is not permitted, because its single top-level branch can match two different lengths, but
       it is acceptable to PCRE2 if rewritten to use two top-level branches:

         (?<=abc|abde)

       In some cases, the escape sequence \K (see above) can be  used  instead  of  a  lookbehind
       assertion to get round the fixed-length restriction.

       The  implementation of lookbehind assertions is, for each alternative, to temporarily move
       the current position back by the fixed  length  and  then  try  to  match.  If  there  are
       insufficient characters before the current position, the assertion fails.

       In  a  UTF mode, PCRE2 does not allow the \C escape (which matches a single code unit even
       in a UTF mode) to appear in lookbehind assertions,  because  it  makes  it  impossible  to
       calculate  the  length of the lookbehind. The \X and \R escapes, which can match different
       numbers of code units, are also not permitted.

       "Subroutine" calls (see below) such as (?2) or (?&X) are permitted in lookbehinds, as long
       as the subpattern matches a fixed-length string.  Recursion, however, is not supported.

       Possessive  quantifiers  can  be used in conjunction with lookbehind assertions to specify
       efficient matching of fixed-length strings at the  end  of  subject  strings.  Consider  a
       simple pattern such as

         abcd$

       when  applied to a long string that does not match. Because matching proceeds from left to
       right, PCRE2 will look for each "a" in the subject and then see if  what  follows  matches
       the rest of the pattern. If the pattern is specified as

         ^.*abcd$

       the  initial  .* matches the entire string at first, but when this fails (because there is
       no following "a"), it backtracks to match all but the last character,  then  all  but  the
       last  two  characters,  and so on. Once again the search for "a" covers the entire string,
       from right to left, so we are no better off. However, if the pattern is written as

         ^.*+(?<=abcd)

       there can be no backtracking for the .*+ item because of the possessive quantifier; it can
       match  only  the  entire string. The subsequent lookbehind assertion does a single test on
       the last four characters. If it fails, the match fails immediately. For long strings, this
       approach makes a significant difference to the processing time.

   Using multiple assertions

       Several assertions (of any sort) may occur in succession. For example,

         (?<=\d{3})(?<!999)foo

       matches  "foo"  preceded  by  three  digits  that  are  not "999". Notice that each of the
       assertions is applied independently at the same point in the subject string.  First  there
       is  a  check  that the previous three characters are all digits, and then there is a check
       that the same three characters are not "999".  This pattern does not match "foo"  preceded
       by  six  characters,  the  first  of  which are digits and the last three of which are not
       "999". For example, it doesn't match "123abcfoo". A pattern to do that is

         (?<=\d{3}...)(?<!999)foo

       This time the first assertion looks at the preceding six  characters,  checking  that  the
       first  three  are  digits,  and  then the second assertion checks that the preceding three
       characters are not "999".

       Assertions can be nested in any combination. For example,

         (?<=(?<!foo)bar)baz

       matches an occurrence of "baz" that is preceded by "bar" which in turn is not preceded  by
       "foo", while

         (?<=\d{3}(?!999)...)foo

       is  another  pattern  that matches "foo" preceded by three digits and any three characters
       that are not "999".

CONDITIONAL SUBPATTERNS


       It is possible to cause the matching process to obey  a  subpattern  conditionally  or  to
       choose  between  two  alternative subpatterns, depending on the result of an assertion, or
       whether a specific capturing subpattern has already been matched. The two  possible  forms
       of conditional subpattern are:

         (?(condition)yes-pattern)
         (?(condition)yes-pattern|no-pattern)

       If  the  condition  is  satisfied,  the  yes-pattern is used; otherwise the no-pattern (if
       present) is used. If there are more than two alternatives in the  subpattern,  a  compile-
       time  error  occurs. Each of the two alternatives may itself contain nested subpatterns of
       any form, including conditional subpatterns; the restriction to two  alternatives  applies
       only  at  the  level  of  the  condition.  This  pattern  fragment is an example where the
       alternatives are complex:

         (?(1) (A|B|C) | (D | (?(2)E|F) | E) )

       There are five kinds of condition: references to subpatterns, references to recursion, two
       pseudo-conditions called DEFINE and VERSION, and assertions.

   Checking for a used subpattern by number

       If  the  text  between  the parentheses consists of a sequence of digits, the condition is
       true if a capturing subpattern of that number has previously matched.  If  there  is  more
       than  one  capturing  subpattern  with  the  same  number  (see  the earlier section about
       duplicate subpattern numbers), the condition is true if  any  of  them  have  matched.  An
       alternative notation is to precede the digits with a plus or minus sign. In this case, the
       subpattern number is relative rather than absolute. The most recently  opened  parentheses
       can  be  referenced  by (?(-1), the next most recent by (?(-2), and so on. Inside loops it
       can also make sense to refer to subsequent groups. The next parentheses to be  opened  can
       be  referenced as (?(+1), and so on. (The value zero in any of these forms is not used; it
       provokes a compile-time error.)

       Consider the following pattern, which contains non-significant white space to make it more
       readable  (assume the PCRE2_EXTENDED option) and to divide it into three parts for ease of
       discussion:

         ( \( )?    [^()]+    (?(1) \) )

       The first part matches an optional opening parenthesis, and if that character is  present,
       sets  it  as  the first captured substring. The second part matches one or more characters
       that are not parentheses. The third part is a conditional subpattern that tests whether or
       not the first set of parentheses matched. If they did, that is, if subject started with an
       opening parenthesis, the condition is true, and so  the  yes-pattern  is  executed  and  a
       closing  parenthesis  is  required.  Otherwise,  since  no-pattern  is  not  present,  the
       subpattern matches nothing. In other words,  this  pattern  matches  a  sequence  of  non-
       parentheses, optionally enclosed in parentheses.

       If you were embedding this pattern in a larger one, you could use a relative reference:

         ...other stuff... ( \( )?    [^()]+    (?(-1) \) ) ...

       This makes the fragment independent of the parentheses in the larger pattern.

   Checking for a used subpattern by name

       Perl  uses  the  syntax  (?(<name>)...) or (?('name')...) to test for a used subpattern by
       name. For compatibility with earlier versions of PCRE1, which  had  this  facility  before
       Perl, the syntax (?(name)...) is also recognized.

       Rewriting the above example to use a named subpattern gives this:

         (?<OPEN> \( )?    [^()]+    (?(<OPEN>) \) )

       If  the  name  used in a condition of this kind is a duplicate, the test is applied to all
       subpatterns of the same name, and is true if any one of them has matched.

   Checking for pattern recursion

       If the condition is the string (R), and there is  no  subpattern  with  the  name  R,  the
       condition  is  true  if  a  recursive call to the whole pattern or any subpattern has been
       made. If digits or a name preceded by ampersand follow the letter R, for example:

         (?(R3)...) or (?(R&name)...)

       the condition is true if the most recent recursion is into a subpattern  whose  number  or
       name  is given. This condition does not check the entire recursion stack. If the name used
       in a condition of this kind is a duplicate, the test is applied to all subpatterns of  the
       same name, and is true if any one of them is the most recent recursion.

       At  "top  level", all these recursion test conditions are false.  The syntax for recursive
       patterns is described below.

   Defining subpatterns for use by reference only

       If the condition is the string (DEFINE), and there is no subpattern with the name  DEFINE,
       the  condition  is  always  false.  In this case, there may be only one alternative in the
       subpattern. It is always skipped if control reaches this point in the pattern; the idea of
       DEFINE is that it can be used to define subroutines that can be referenced from elsewhere.
       (The use of subroutines is described below.) For example,  a  pattern  to  match  an  IPv4
       address  such  as "192.168.23.245" could be written like this (ignore white space and line
       breaks):

         (?(DEFINE) (?<byte> 2[0-4]\d | 25[0-5] | 1\d\d | [1-9]?\d) )
         \b (?&byte) (\.(?&byte)){3} \b

       The first part of the pattern is a DEFINE group inside which a another group named  "byte"
       is  defined.  This  matches an individual component of an IPv4 address (a number less than
       256). When matching takes place, this part of the pattern is skipped because  DEFINE  acts
       like  a  false  condition.  The  rest of the pattern uses references to the named group to
       match the four dot-separated components of an IPv4 address, insisting on a  word  boundary
       at each end.

   Checking the PCRE2 version

       Programs  that  link  with a PCRE2 library can check the version by calling pcre2_config()
       with appropriate arguments.  Users  of  applications  that  do  not  have  access  to  the
       underlying  code cannot do this. A special "condition" called VERSION exists to allow such
       users to discover which version of PCRE2 they are dealing with by using this condition  to
       match  a  string  such  as  "yesno".  VERSION must be followed either by "=" or ">=" and a
       version number.  For example:

         (?(VERSION>=10.4)yes|no)

       This pattern matches "yes" if the PCRE2 version is greater  or  equal  to  10.4,  or  "no"
       otherwise. The fractional part of the version number may not contain more than two digits.

   Assertion conditions

       If the condition is not in any of the above formats, it must be an assertion.  This may be
       a positive or negative lookahead or lookbehind assertion.  Consider  this  pattern,  again
       containing non-significant white space, and with the two alternatives on the second line:

         (?(?=[^a-z]*[a-z])
         \d{2}-[a-z]{3}-\d{2}  |  \d{2}-\d{2}-\d{2} )

       The  condition is a positive lookahead assertion that matches an optional sequence of non-
       letters followed by a letter. In other words, it tests for the presence of  at  least  one
       letter  in  the  subject.  If  a letter is found, the subject is matched against the first
       alternative; otherwise it is matched against the second. This pattern matches  strings  in
       one of the two forms dd-aaa-dd or dd-dd-dd, where aaa are letters and dd are digits.

COMMENTS


       There  are two ways of including comments in patterns that are processed by PCRE2. In both
       cases, the start of the comment must not be in a character class, nor in the middle of any
       other  sequence  of  related  characters  such  as (?: or a subpattern name or number. The
       characters that make up a comment play no part in the pattern matching.

       The sequence (?# marks the start of a comment  that  continues  up  to  the  next  closing
       parenthesis. Nested parentheses are not permitted. If the PCRE2_EXTENDED option is set, an
       unescaped # character  also  introduces  a  comment,  which  in  this  case  continues  to
       immediately  after  the next newline character or character sequence in the pattern. Which
       characters are interpreted as newlines is controlled by an option passed to the  compiling
       function or by a special sequence at the start of the pattern, as described in the section
       entitled "Newline conventions" above. Note that the end of  this  type  of  comment  is  a
       literal  newline  sequence  in  the  pattern;  escape sequences that happen to represent a
       newline do not count. For example, consider this pattern when PCRE2_EXTENDED is  set,  and
       the default newline convention (a single linefeed character) is in force:

         abc #comment \n still comment

       On encountering the # character, pcre2_compile() skips along, looking for a newline in the
       pattern. The sequence \n is still literal at this stage, so  it  does  not  terminate  the
       comment. Only an actual character with the code value 0x0a (the default newline) does so.

RECURSIVE PATTERNS


       Consider  the  problem  of matching a string in parentheses, allowing for unlimited nested
       parentheses. Without the use of recursion, the best that can be done is to use  a  pattern
       that  matches up to some fixed depth of nesting. It is not possible to handle an arbitrary
       nesting depth.

       For some time, Perl has provided a facility that allows  regular  expressions  to  recurse
       (amongst  other  things). It does this by interpolating Perl code in the expression at run
       time, and the code can  refer  to  the  expression  itself.  A  Perl  pattern  using  code
       interpolation to solve the parentheses problem can be created like this:

         $re = qr{\( (?: (?>[^()]+) | (?p{$re}) )* \)}x;

       The (?p{...}) item interpolates Perl code at run time, and in this case refers recursively
       to the pattern in which it appears.

       Obviously, PCRE2 cannot support the interpolation  of  Perl  code.  Instead,  it  supports
       special  syntax  for  recursion  of the entire pattern, and also for individual subpattern
       recursion. After its introduction  in  PCRE1  and  Python,  this  kind  of  recursion  was
       subsequently introduced into Perl at release 5.10.

       A  special  item  that consists of (? followed by a number greater than zero and a closing
       parenthesis is a recursive subroutine call of the subpattern of the given number, provided
       that  it  occurs  inside  that subpattern. (If not, it is a non-recursive subroutine call,
       which is described in the next section.) The special item (?R) or (?0) is a recursive call
       of the entire regular expression.

       This PCRE2 pattern solves the nested parentheses problem (assume the PCRE2_EXTENDED option
       is set so that white space is ignored):

         \( ( [^()]++ | (?R) )* \)

       First it matches an opening parenthesis. Then it matches any number  of  substrings  which
       can  either  be  a sequence of non-parentheses, or a recursive match of the pattern itself
       (that is, a correctly parenthesized substring).  Finally there is a  closing  parenthesis.
       Note  the  use  of  a  possessive  quantifier to avoid backtracking into sequences of non-
       parentheses.

       If this were part of a larger pattern, you would not want to recurse the  entire  pattern,
       so instead you could use this:

         ( \( ( [^()]++ | (?1) )* \) )

       We  have  put  the  pattern  into  parentheses,  and caused the recursion to refer to them
       instead of the whole pattern.

       In a larger pattern, keeping track of parenthesis numbers can  be  tricky.  This  is  made
       easier  by  the  use  of relative references. Instead of (?1) in the pattern above you can
       write (?-2) to refer  to  the  second  most  recently  opened  parentheses  preceding  the
       recursion.  In  other words, a negative number counts capturing parentheses leftwards from
       the point at which it is encountered.

       Be aware however, that if duplicate subpattern numbers are  in  use,  relative  references
       refer to the earliest subpattern with the appropriate number. Consider, for example:

         (?|(a)|(b)) (c) (?-2)

       The first two capturing groups (a) and (b) are both numbered 1, and group (c) is number 2.
       When the reference (?-2) is encountered, the second most recently opened  parentheses  has
       the  number  1,  but  it  is  the  first such group (the (a) group) to which the recursion
       refers. This would be the same if an absolute reference (?1) was  used.  In  other  words,
       relative references are just a shorthand for computing a group number.

       It  is  also  possible  to refer to subsequently opened parentheses, by writing references
       such as (?+2). However, these cannot be recursive because the reference is not inside  the
       parentheses  that  are  referenced.  They  are  always  non-recursive subroutine calls, as
       described in the next section.

       An alternative approach is to use named parentheses. The Perl syntax for this is (?&name);
       PCRE1's  earlier syntax (?P>name) is also supported. We could rewrite the above example as
       follows:

         (?<pn> \( ( [^()]++ | (?&pn) )* \) )

       If there is more than one subpattern with the same name, the earliest one is used.

       The example pattern that we have been looking at contains nested unlimited repeats, and so
       the  use  of  a possessive quantifier for matching strings of non-parentheses is important
       when applying the pattern to strings that do not match. For example, when this pattern  is
       applied to

         (aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa()

       it  yields  "no match" quickly. However, if a possessive quantifier is not used, the match
       runs for a very long time indeed because there are so many different  ways  the  +  and  *
       repeats  can  carve  up  the  subject,  and  all  have  to be tested before failure can be
       reported.

       At the end of a match, the values of capturing parentheses are those  from  the  outermost
       level.  If  you  want  to  obtain intermediate values, a callout function can be used (see
       below and the pcre2callout documentation). If the pattern above is matched against

         (ab(cd)ef)

       the value for the inner capturing parentheses (numbered 2) is  "ef",  which  is  the  last
       value  taken  on  at  the  top  level. If a capturing subpattern is not matched at the top
       level, its final captured value is unset, even if it was (temporarily)  set  at  a  deeper
       level during the matching process.

       If  there  are  more than 15 capturing parentheses in a pattern, PCRE2 has to obtain extra
       memory from the heap to store data during a recursion. If no memory can be  obtained,  the
       match fails with the PCRE2_ERROR_NOMEMORY error.

       Do  not confuse the (?R) item with the condition (R), which tests for recursion.  Consider
       this pattern, which matches text in angle brackets, allowing for arbitrary  nesting.  Only
       digits  are  allowed  in nested brackets (that is, when recursing), whereas any characters
       are permitted at the outer level.

         < (?: (?(R) \d++  | [^<>]*+) | (?R)) * >

       In this pattern, (?(R) is the start  of  a  conditional  subpattern,  with  two  different
       alternatives  for  the  recursive  and  non-recursive  cases.  The (?R) item is the actual
       recursive call.

   Differences in recursion processing between PCRE2 and Perl

       Recursion processing in PCRE2 differs from Perl in two  important  ways.  In  PCRE2  (like
       Python,  but  unlike  Perl),  a  recursive  subpattern call is always treated as an atomic
       group. That is, once it has matched some of the subject string, it  is  never  re-entered,
       even  if it contains untried alternatives and there is a subsequent matching failure. This
       can be illustrated by the following pattern, which purports to match a palindromic  string
       that contains an odd number of characters (for example, "a", "aba", "abcba", "abcdcba"):

         ^(.|(.)(?1)\2)$

       The  idea  is  that  it  either  matches  a  single character, or two identical characters
       surrounding a sub-palindrome. In Perl, this pattern works; in PCRE2 it  does  not  if  the
       pattern is longer than three characters. Consider the subject string "abcba":

       At  the  top  level,  the  first  character is matched, but as it is not at the end of the
       string, the first alternative fails; the second alternative is  taken  and  the  recursion
       kicks  in.  The  recursive  call  to  subpattern 1 successfully matches the next character
       ("b"). (Note that the beginning and end of line tests are not part of the recursion).

       Back at the top level, the next  character  ("c")  is  compared  with  what  subpattern  2
       matched,  which  was "a". This fails. Because the recursion is treated as an atomic group,
       there are now no backtracking points, and so the entire match fails.  (Perl  is  able,  at
       this  point,  to  re-enter  the recursion and try the second alternative.) However, if the
       pattern is written with the alternatives in the other order, things are different:

         ^((.)(?1)\2|.)$

       This time, the recursing alternative is tried first, and continues  to  recurse  until  it
       runs  out  of  characters,  at  which  point the recursion fails. But this time we do have
       another alternative to try at the higher  level.  That  is  the  big  difference:  in  the
       previous case the remaining alternative is at a deeper recursion level, which PCRE2 cannot
       use.

       To change the pattern so that it matches all palindromic strings, not just those  with  an
       odd number of characters, it is tempting to change the pattern to this:

         ^((.)(?1)\2|.?)$

       Again,  this  works  in  Perl,  but  not  in PCRE2, and for the same reason. When a deeper
       recursion has matched a single character, it cannot be entered again in order to match  an
       empty  string.  The  solution is to separate the two cases, and write out the odd and even
       cases as alternatives at the higher level:

         ^(?:((.)(?1)\2|)|((.)(?3)\4|.))

       If you want to match typical palindromic phrases, the pattern has to ignore  all  non-word
       characters, which can be done like this:

         ^\W*+(?:((.)\W*+(?1)\W*+\2|)|((.)\W*+(?3)\W*+\4|\W*+.\W*+))\W*+$

       If  run  with  the  PCRE2_CASELESS  option, this pattern matches phrases such as "A man, a
       plan, a canal: Panama!" and it works  in  both  PCRE2  and  Perl.  Note  the  use  of  the
       possessive  quantifier  *+  to  avoid  backtracking into sequences of non-word characters.
       Without this, PCRE2 takes a great deal  longer  (ten  times  or  more)  to  match  typical
       phrases, and Perl takes so long that you think it has gone into a loop.

       WARNING:  The  palindrome-matching patterns above work only if the subject string does not
       start with a palindrome that is shorter than the entire  string.   For  example,  although
       "abcba"  is correctly matched, if the subject is "ababa", PCRE2 finds the palindrome "aba"
       at the start, then fails at top level because the end of the string does not follow.  Once
       again,  it  cannot  jump  back into the recursion to try other alternatives, so the entire
       match fails.

       The second way in which PCRE2 and Perl differ in their  recursion  processing  is  in  the
       handling  of  captured  values.  In  Perl, when a subpattern is called recursively or as a
       subpattern (see the next section), it has no access  to  any  values  that  were  captured
       outside  the  recursion,  whereas  in  PCRE2 these values can be referenced. Consider this
       pattern:

         ^(.)(\1|a(?2))

       In PCRE2, this pattern matches "bab". The first capturing parentheses match "b",  then  in
       the  second  group,  when the back reference \1 fails to match "b", the second alternative
       matches "a" and then recurses. In the recursion, \1 does now match "b" and  so  the  whole
       match  succeeds.  In Perl, the pattern fails to match because inside the recursive call \1
       cannot access the externally set value.

SUBPATTERNS AS SUBROUTINES


       If the syntax for a recursive subpattern call (either  by  number  or  by  name)  is  used
       outside the parentheses to which it refers, it operates like a subroutine in a programming
       language. The called subpattern may be defined before or after the reference.  A  numbered
       reference can be absolute or relative, as in these examples:

         (...(absolute)...)...(?2)...
         (...(relative)...)...(?-1)...
         (...(?+1)...(relative)...

       An earlier example pointed out that the pattern

         (sens|respons)e and \1ibility

       matches  "sense  and  sensibility"  and  "response and responsibility", but not "sense and
       responsibility". If instead the pattern

         (sens|respons)e and (?1)ibility

       is used, it does match "sense and responsibility"  as  well  as  the  other  two  strings.
       Another example is given in the discussion of DEFINE above.

       All  subroutine calls, whether recursive or not, are always treated as atomic groups. That
       is, once a subroutine has matched some of the subject string, it is never re-entered, even
       if  it  contains  untried  alternatives  and  there  is a subsequent matching failure. Any
       capturing parentheses that are set during the subroutine call  revert  to  their  previous
       values afterwards.

       Processing options such as case-independence are fixed when a subpattern is defined, so if
       it is used as a subroutine, such options  cannot  be  changed  for  different  calls.  For
       example, consider this pattern:

         (abc)(?i:(?-1))

       It  matches  "abcabc".  It does not match "abcABC" because the change of processing option
       does not affect the called subpattern.

ONIGURUMA SUBROUTINE SYNTAX


       For compatibility with Oniguruma, the non-Perl syntax \g followed by a name  or  a  number
       enclosed  either  in  angle  brackets  or  single  quotes,  is  an  alternative syntax for
       referencing a subpattern as a subroutine,  possibly  recursively.  Here  are  two  of  the
       examples used above, rewritten using this syntax:

         (?<pn> \( ( (?>[^()]+) | \g<pn> )* \) )
         (sens|respons)e and \g'1'ibility

       PCRE2  supports  an  extension  to Oniguruma: if a number is preceded by a plus or a minus
       sign it is taken as a relative reference. For example:

         (abc)(?i:\g<-1>)

       Note that \g{...} (Perl syntax) and \g<...> (Oniguruma syntax)  are  not  synonymous.  The
       former is a back reference; the latter is a subroutine call.

CALLOUTS


       Perl  has  a  feature whereby using the sequence (?{...}) causes arbitrary Perl code to be
       obeyed in the middle of matching a regular expression. This  makes  it  possible,  amongst
       other things, to extract different substrings that match the same pair of parentheses when
       there is a repetition.

       PCRE2 provides a similar feature, but of course it cannot obey arbitrary  Perl  code.  The
       feature  is called "callout". The caller of PCRE2 provides an external function by putting
       its entry point in a match  context  using  the  function  pcre2_set_callout(),  and  then
       passing that context to pcre2_match() or pcre2_dfa_match(). If no match context is passed,
       or if the callout entry point is set to NULL, callouts are disabled.

       Within a regular expression, (?C<arg>) indicates a point at which the external function is
       to  be  called.  There are two kinds of callout: those with a numerical argument and those
       with a string argument. (?C) on its own with no argument is treated as (?C0). A  numerical
       argument  allows  the  application  to  distinguish  between  different  callouts.  String
       arguments were added for release 10.20 to make it possible for script languages  that  use
       PCRE2 to embed short scripts within patterns in a similar way to Perl.

       During  matching,  when PCRE2 reaches a callout point, the external function is called. It
       is provided with the number or string  argument  of  the  callout,  the  position  in  the
       pattern,  and  one  item of data that is also set in the match block. The callout function
       may cause matching to proceed, to backtrack, or to fail.

       By default, PCRE2 implements a number of optimizations at matching  time,  and  one  side-
       effect  is  that  sometimes  callouts  are  skipped.  If you need all possible callouts to
       happen, you need to set options that disable the  relevant  optimizations.  More  details,
       including a complete description of the programming interface to the callout function, are
       given in the pcre2callout documentation.

   Callouts with numerical arguments

       If you just want to have a means of identifying different callout  points,  put  a  number
       less than 256 after the letter C. For example, this pattern has two callout points:

         (?C1)abc(?C2)def

       If  the  PCRE2_AUTO_CALLOUT  flag  is  passed  to  pcre2_compile(), numerical callouts are
       automatically installed before each item in the pattern. They are  all  numbered  255.  If
       there is a conditional group in the pattern whose condition is an assertion, an additional
       callout is inserted just before the condition. An explicit callout may also be set at this
       position, as in this example:

         (?(?C9)(?=a)abc|def)

       Note that this applies only to assertion conditions, not to other types of condition.

   Callouts with string arguments

       A  delimited  string  may  be used instead of a number as a callout argument. The starting
       delimiter must be one of ` ' " ^ % # $ { and the ending  delimiter  is  the  same  as  the
       start,  except  for  {, where the ending delimiter is }. If the ending delimiter is needed
       within the string, it must be doubled. For example:

         (?C'ab ''c'' d')xyz(?C{any text})pqr

       The doubling is removed before the string is passed to the callout function.

BACKTRACKING CONTROL


       Perl 5.10 introduced a number of "Special Backtracking Control  Verbs",  which  are  still
       described in the Perl documentation as "experimental and subject to change or removal in a
       future version of Perl". It goes on to say: "Their usage  in  production  code  should  be
       noted  to  avoid  problems  during upgrades." The same remarks apply to the PCRE2 features
       described in this section.

       The new verbs make use of what was  previously  invalid  syntax:  an  opening  parenthesis
       followed  by  an  asterisk.  They  are generally of the form (*VERB) or (*VERB:NAME). Some
       verbs take either form, possibly behaving differently depending on whether or not  a  name
       is present.

       By  default,  for  compatibility with Perl, a name is any sequence of characters that does
       not include a closing parenthesis. The name is not processed in any way,  and  it  is  not
       possible   to   include   a   closing   parenthesis   in   the   name.   However,  if  the
       PCRE2_ALT_VERBNAMES option is set, normal backslash processing is applied  to  verb  names
       and  only  an unescaped closing parenthesis terminates the name. A closing parenthesis can
       be included in a name either as \) or between \Q and \E. If the PCRE2_EXTENDED  option  is
       set,  unescaped whitespace in verb names is skipped and #-comments are recognized, exactly
       as in the rest of the pattern.

       The maximum length of a name is 255 in the 8-bit library  and  65535  in  the  16-bit  and
       32-bit  libraries.  If  the name is empty, that is, if the closing parenthesis immediately
       follows the colon, the effect is as if the colon were not there. Any number of these verbs
       may occur in a pattern.

       Since  these verbs are specifically related to backtracking, most of them can be used only
       when the pattern is to be matched using the traditional matching function,  because  these
       use  a backtracking algorithm. With the exception of (*FAIL), which behaves like a failing
       negative assertion, the backtracking control verbs cause an error if  encountered  by  the
       DFA matching function.

       The  behaviour of these verbs in repeated groups, assertions, and in subpatterns called as
       subroutines (whether or not recursively) is documented below.

   Optimizations that affect backtracking verbs

       PCRE2 contains some optimizations that are used to  speed  up  matching  by  running  some
       checks  at the start of each match attempt. For example, it may know the minimum length of
       matching subject, or that a particular character  must  be  present.  When  one  of  these
       optimizations  bypasses  the running of a match, any included backtracking verbs will not,
       of course, be processed. You can suppress the start-of-match optimizations by setting  the
       PCRE2_NO_START_OPTIMIZE  option  when  calling pcre2_compile(), or by starting the pattern
       with (*NO_START_OPT). There is more discussion of this  option  in  the  section  entitled
       "Compiling a pattern" in the pcre2api documentation.

       Experiments  with Perl suggest that it too has similar optimizations, sometimes leading to
       anomalous results.

   Verbs that act immediately

       The following verbs act as soon as they are encountered. They may not  be  followed  by  a
       name.

          (*ACCEPT)

       This  verb  causes  the  match to end successfully, skipping the remainder of the pattern.
       However, when it is inside a  subpattern  that  is  called  as  a  subroutine,  only  that
       subpattern is ended successfully. Matching then continues at the outer level. If (*ACCEPT)
       in triggered in a positive assertion, the assertion succeeds; in a negative assertion, the
       assertion fails.

       If (*ACCEPT) is inside capturing parentheses, the data so far is captured. For example:

         A((?:A|B(*ACCEPT)|C)D)

       This  matches  "AB",  "AAD",  or "ACD"; when it matches "AB", "B" is captured by the outer
       parentheses.

         (*FAIL) or (*F)

       This verb causes a matching failure, forcing backtracking to occur. It  is  equivalent  to
       (?!) but easier to read. The Perl documentation notes that it is probably useful only when
       combined with (?{}) or (??{}). Those are, of course, Perl features that are not present in
       PCRE2. The nearest equivalent is the callout feature, as for example in this pattern:

         a+(?C)(*FAIL)

       A  match  with  the  string  "aaaa"  always  fails,  but  the callout is taken before each
       backtrack happens (in this example, 10 times).

   Recording which path was taken

       There is one verb whose main purpose is to track how a match was  arrived  at,  though  it
       also  has  a  secondary  use  in  conjunction with advancing the match starting point (see
       (*SKIP) below).

         (*MARK:NAME) or (*:NAME)

       A name is always required with this verb. There may be as many instances of (*MARK) as you
       like in a pattern, and their names do not have to be unique.

       When  a  match  succeeds, the name of the last-encountered (*MARK:NAME), (*PRUNE:NAME), or
       (*THEN:NAME) on the matching path is passed back to the caller as described in the section
       entitled  "Other  information  about  the match" in the pcre2api documentation. Here is an
       example of pcre2test  output,  where  the  "mark"  modifier  requests  the  retrieval  and
       outputting of (*MARK) data:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XY
          0: XY
         MK: A
         XZ
          0: XZ
         MK: B

       The  (*MARK)  name  is  tagged with "MK:" in this output, and in this example it indicates
       which of the two alternatives matched. This is a more  efficient  way  of  obtaining  this
       information than putting each alternative in its own capturing parentheses.

       If  a  verb  with  a name is encountered in a positive assertion that is true, the name is
       recorded and passed back if it is the last-encountered. This does not happen for  negative
       assertions or failing positive assertions.

       After  a  partial  match  or a failed match, the last encountered name in the entire match
       process is returned. For example:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XP
         No match, mark = B

       Note that in this unanchored example the mark is retained  from  the  match  attempt  that
       started  at  the  letter "X" in the subject. Subsequent match attempts starting at "P" and
       then with an empty string do not get as far as the (*MARK) item, but nevertheless  do  not
       reset it.

       If  you are interested in (*MARK) values after failed matches, you should probably set the
       PCRE2_NO_START_OPTIMIZE option (see above) to ensure that the match is always attempted.

   Verbs that act after backtracking

       The following verbs do nothing when they are encountered.  Matching  continues  with  what
       follows,  but  if there is no subsequent match, causing a backtrack to the verb, a failure
       is forced. That is, backtracking cannot pass to the left of the verb. However, when one of
       these  verbs  appears inside an atomic group (which includes any group that is called as a
       subroutine) or in an assertion that is true, its effect is confined to that group, because
       once  the  group  has  been  matched,  there  is  never  any backtracking into it. In this
       situation, backtracking has to jump to the left of the entire atomic group or assertion.

       These verbs differ in exactly what kind of failure occurs when backtracking reaches  them.
       The  behaviour  described below is what happens when the verb is not in a subroutine or an
       assertion. Subsequent sections cover these special cases.

         (*COMMIT)

       This verb, which may not be followed by a name, causes the whole match to fail outright if
       there  is  a  later  matching  failure  that  causes backtracking to reach it. Even if the
       pattern is unanchored, no further attempts to find a match by advancing the starting point
       take  place.  If  (*COMMIT) is the only backtracking verb that is encountered, once it has
       been passed pcre2_match() is committed to finding a match at the current  starting  point,
       or not at all. For example:

         a+(*COMMIT)b

       This  matches  "xxaab" but not "aacaab". It can be thought of as a kind of dynamic anchor,
       or "I've started, so I must finish." The name of the most recently passed (*MARK)  in  the
       path is passed back when (*COMMIT) forces a match failure.

       If  there  is  more  than one backtracking verb in a pattern, a different one that follows
       (*COMMIT) may be triggered first, so merely passing (*COMMIT)  during  a  match  does  not
       always guarantee that a match must be at this starting point.

       Note that (*COMMIT) at the start of a pattern is not the same as an anchor, unless PCRE2's
       start-of-match optimizations are turned off, as shown in this output from pcre2test:

           re> /(*COMMIT)abc/
         data> xyzabc
          0: abc
         data>
         re> /(*COMMIT)abc/no_start_optimize
         data> xyzabc
         No match

       For the first pattern, PCRE2 knows that any match must start with "a", so the optimization
       skips  along  the subject to "a" before applying the pattern to the first set of data. The
       match attempt then succeeds. The second pattern disables the optimization that skips along
       to  the  first character. The pattern is now applied starting at "x", and so the (*COMMIT)
       causes the match to fail without trying any other starting points.

         (*PRUNE) or (*PRUNE:NAME)

       This verb causes the match to fail at the current starting  position  in  the  subject  if
       there  is a later matching failure that causes backtracking to reach it. If the pattern is
       unanchored, the normal "bumpalong" advance to the next starting  character  then  happens.
       Backtracking  can  occur  as  usual to the left of (*PRUNE), before it is reached, or when
       matching to the right of (*PRUNE), but if there is no match  to  the  right,  backtracking
       cannot  cross  (*PRUNE). In simple cases, the use of (*PRUNE) is just an alternative to an
       atomic group or possessive quantifier, but there are some uses of (*PRUNE) that cannot  be
       expressed  in  any  other  way.  In  an  anchored  pattern (*PRUNE) has the same effect as
       (*COMMIT).

       The behaviour of (*PRUNE:NAME) is the not the same as (*MARK:NAME)(*PRUNE).   It  is  like
       (*MARK:NAME)  in  that  the  name  is  remembered for passing back to the caller. However,
       (*SKIP:NAME) searches only for names set with (*MARK), ignoring those set by  (*PRUNE)  or
       (*THEN).

         (*SKIP)

       This  verb,  when  given  without  a name, is like (*PRUNE), except that if the pattern is
       unanchored, the "bumpalong" advance is not to the next character, but to the  position  in
       the  subject  where  (*SKIP)  was  encountered.  (*SKIP)  signifies that whatever text was
       matched leading up to it cannot be part of a successful match. Consider:

         a+(*SKIP)b

       If the subject is "aaaac...", after the first match attempt fails (starting at  the  first
       character  in  the  string), the starting point skips on to start the next attempt at "c".
       Note that a possessive quantifer does not have the same effect as this  example;  although
       it  would  suppress  backtracking during the first match attempt, the second attempt would
       start at the second character instead of skipping on to "c".

         (*SKIP:NAME)

       When (*SKIP) has an associated name, its behaviour is modified. When it is triggered,  the
       previous  path  through  the  pattern is searched for the most recent (*MARK) that has the
       same name. If one is found, the "bumpalong"  advance  is  to  the  subject  position  that
       corresponds  to  that  (*MARK)  instead of to where (*SKIP) was encountered. If no (*MARK)
       with a matching name is found, the (*SKIP) is ignored.

       Note that (*SKIP:NAME) searches only for names set by (*MARK:NAME). It ignores names  that
       are set by (*PRUNE:NAME) or (*THEN:NAME).

         (*THEN) or (*THEN:NAME)

       This  verb  causes  a skip to the next innermost alternative when backtracking reaches it.
       That is, it cancels any further backtracking within  the  current  alternative.  Its  name
       comes from the observation that it can be used for a pattern-based if-then-else block:

         ( COND1 (*THEN) FOO | COND2 (*THEN) BAR | COND3 (*THEN) BAZ ) ...

       If  the  COND1  pattern matches, FOO is tried (and possibly further items after the end of
       the group if FOO succeeds); on failure, the matcher skips to the  second  alternative  and
       tries  COND2,  without  backtracking  into COND1. If that succeeds and BAR fails, COND3 is
       tried. If subsequently BAZ fails, there are no more alternatives, so there is a  backtrack
       to whatever came before the entire group. If (*THEN) is not inside an alternation, it acts
       like (*PRUNE).

       The behaviour of (*THEN:NAME) is the not the same  as  (*MARK:NAME)(*THEN).   It  is  like
       (*MARK:NAME)  in  that  the  name  is  remembered for passing back to the caller. However,
       (*SKIP:NAME) searches only for names set with (*MARK), ignoring those set by (*PRUNE)  and
       (*THEN).

       A  subpattern  that  does  not  contain  a  |  character  is  just a part of the enclosing
       alternative; it is not a nested alternation with  only  one  alternative.  The  effect  of
       (*THEN)  extends  beyond  such  a  subpattern  to the enclosing alternative. Consider this
       pattern, where A, B, etc. are  complex  pattern  fragments  that  do  not  contain  any  |
       characters at this level:

         A (B(*THEN)C) | D

       If  A  and B are matched, but there is a failure in C, matching does not backtrack into A;
       instead it moves to the  next  alternative,  that  is,  D.   However,  if  the  subpattern
       containing (*THEN) is given an alternative, it behaves differently:

         A (B(*THEN)C | (*FAIL)) | D

       The  effect  of  (*THEN)  is  now  confined to the inner subpattern. After a failure in C,
       matching moves to (*FAIL), which causes the whole subpattern to fail because there are  no
       more alternatives to try. In this case, matching does now backtrack into A.

       Note  that  a conditional subpattern is not considered as having two alternatives, because
       only one is ever used. In other words, the | character in a conditional subpattern  has  a
       different meaning. Ignoring white space, consider:

         ^.*? (?(?=a) a | b(*THEN)c )

       If the subject is "ba", this pattern does not match. Because .*? is ungreedy, it initially
       matches zero characters. The condition (?=a) then fails, the character "b" is matched, but
       "c" is not. At this point, matching does not backtrack to .*? as might perhaps be expected
       from the presence of the | character. The conditional subpattern is  part  of  the  single
       alternative  that  comprises  the  whole  pattern, and so the match fails. (If there was a
       backtrack into .*?, allowing it to match "b", the match would succeed.)

       The verbs just described provide four different "strengths"  of  control  when  subsequent
       matching  fails.  (*THEN)  is  the weakest, carrying on the match at the next alternative.
       (*PRUNE) comes next, failing the match at the current starting position, but  allowing  an
       advance to the next character (for an unanchored pattern). (*SKIP) is similar, except that
       the advance may be more than one character. (*COMMIT) is the strongest, causing the entire
       match to fail.

   More than one backtracking verb

       If  more  than  one backtracking verb is present in a pattern, the one that is backtracked
       onto first acts. For example, consider this pattern, where A, B, etc. are complex  pattern
       fragments:

         (A(*COMMIT)B(*THEN)C|ABD)

       If  A  matches  but  B  fails, the backtrack to (*COMMIT) causes the entire match to fail.
       However, if A and B match,  but  C  fails,  the  backtrack  to  (*THEN)  causes  the  next
       alternative (ABD) to be tried. This behaviour is consistent, but is not always the same as
       Perl's. It means that if two or more backtracking verbs appear in succession, all the  the
       last of them has no effect. Consider this example:

         ...(*COMMIT)(*PRUNE)...

       If  there  is  a matching failure to the right, backtracking onto (*PRUNE) causes it to be
       triggered, and its action is taken. There can never be a backtrack onto (*COMMIT).

   Backtracking verbs in repeated groups

       PCRE2 differs from Perl in its handling of backtracking  verbs  in  repeated  groups.  For
       example, consider:

         /(a(*COMMIT)b)+ac/

       If  the  subject  is  "abac",  Perl  matches, but PCRE2 fails because the (*COMMIT) in the
       second repeat of the group acts.

   Backtracking verbs in assertions

       (*FAIL) in an assertion has its normal effect: it forces an immediate backtrack.

       (*ACCEPT) in a positive assertion causes the assertion  to  succeed  without  any  further
       processing.  In  a  negative assertion, (*ACCEPT) causes the assertion to fail without any
       further processing.

       The other backtracking verbs are not treated  specially  if  they  appear  in  a  positive
       assertion. In particular, (*THEN) skips to the next alternative in the innermost enclosing
       group that has alternations, whether or not this is within the assertion.

       Negative assertions are, however, different, in order to ensure that changing  a  positive
       assertion  into  a  negative  assertion  changes  its result. Backtracking into (*COMMIT),
       (*SKIP), or (*PRUNE) causes a negative assertion  to  be  true,  without  considering  any
       further  alternative  branches  in  the assertion.  Backtracking into (*THEN) causes it to
       skip to the next enclosing alternative within the assertion (the normal behaviour), but if
       the assertion does not have such an alternative, (*THEN) behaves like (*PRUNE).

   Backtracking verbs in subroutines

       These  behaviours  occur  whether  or  not  the  subpattern is called recursively.  Perl's
       treatment of subroutines is different in some cases.

       (*FAIL) in a subpattern called as a  subroutine  has  its  normal  effect:  it  forces  an
       immediate backtrack.

       (*ACCEPT)  in  a  subpattern called as a subroutine causes the subroutine match to succeed
       without any further processing. Matching then continues after the subroutine call.

       (*COMMIT), (*SKIP), and (*PRUNE)  in  a  subpattern  called  as  a  subroutine  cause  the
       subroutine match to fail.

       (*THEN)  skips  to  the  next  alternative  in  the  innermost  enclosing group within the
       subpattern that has alternatives. If there is no such group within the subpattern, (*THEN)
       causes the subroutine match to fail.

SEE ALSO


       pcre2api(3), pcre2callout(3), pcre2matching(3), pcre2syntax(3), pcre2(3).

AUTHOR


       Philip Hazel
       University Computing Service
       Cambridge, England.

REVISION


       Last updated: 13 November 2015
       Copyright (c) 1997-2015 University of Cambridge.